3-3 Ambipom TR
3-2-3 Vileplume UD
3-2 Archeops NV
2 Mr Mime COL
2 Cleffa HGSS (or 1 Cleffa + 1 Mime Jr for small disruption)
1 Victini (v-create for good damage quick if needed)
1-1 Slowking TR
4 Oaks New theory
4 Poke' Comm
3 Rare Candy
3 Plume Fossil
2 Great Ball
4 Seeker
1 Twins
1 Black Belt
4 DBCE
4 Rainbow
2 Fist
2 Grass
So I have ran proxies of the deck a few times, and it hasn't done too bad.
It is EXTREMELY timely, and I am not 100% familiar with the last few sets that are out, so my card vocab and combos aren't entirely up to par.
Basically the idea of this deck is very mooshy.
You get up 1-2 Ambipom ASAP while you are working on your Vileplume and Archeops. Slap down Vileplume, then Archeops. To stop your opponent from using trainers & evolving.
Meanwhile with a Mr Mime on the bench and Ambipom you want to disrupt the opponents hand. Look @ their hand with Mime's power from the bench, then use Ambipom's Ambush to shuffle 2 cards into their deck. Essentially throwing away the cards they could possibly put into play and throw off your control over the game.
The 1-1 Slowking is the last thing you want to try and throw on the bench.
It is to control what your opponent is drawing every turn once you have thrown away all their ability to get their cards into play.
Might be too slow for meta/tournament play.
But it is a fun deck to annoy the piss out of people with.
I need help with making it a tad faster.
3-2-3 Vileplume UD
3-2 Archeops NV
2 Mr Mime COL
2 Cleffa HGSS (or 1 Cleffa + 1 Mime Jr for small disruption)
1 Victini (v-create for good damage quick if needed)
1-1 Slowking TR
4 Oaks New theory
4 Poke' Comm
3 Rare Candy
3 Plume Fossil
2 Great Ball
4 Seeker
1 Twins
1 Black Belt
4 DBCE
4 Rainbow
2 Fist
2 Grass
So I have ran proxies of the deck a few times, and it hasn't done too bad.
It is EXTREMELY timely, and I am not 100% familiar with the last few sets that are out, so my card vocab and combos aren't entirely up to par.
Basically the idea of this deck is very mooshy.
You get up 1-2 Ambipom ASAP while you are working on your Vileplume and Archeops. Slap down Vileplume, then Archeops. To stop your opponent from using trainers & evolving.
Meanwhile with a Mr Mime on the bench and Ambipom you want to disrupt the opponents hand. Look @ their hand with Mime's power from the bench, then use Ambipom's Ambush to shuffle 2 cards into their deck. Essentially throwing away the cards they could possibly put into play and throw off your control over the game.
The 1-1 Slowking is the last thing you want to try and throw on the bench.
It is to control what your opponent is drawing every turn once you have thrown away all their ability to get their cards into play.
Might be too slow for meta/tournament play.
But it is a fun deck to annoy the piss out of people with.
I need help with making it a tad faster.