Okay so, I have some questions since Im a bit out dated regarding some rulings.
First off, let's say is my turn and I attack with my active pokemon, killing my opponent's pokemon right away, but at the exact time my pokemon dies too (for example by the fault of Rocky Helmet), so who (me or my opponent) has to send the active pokemon first and why?
Second, if the time runs out and this is the last duel of the match, and both players have a win (1-1), and both have the same numbers of prices, what is right course of action? Declaring a draw? sudden death? determinate the winner by other means (like number of cards in the hand, or pokemons in bench), etc? I would like a clarification on which case is appropiate to call sudden death or draw also.
Third and final, does old cards like Wally's Training (http://pokebeach.com/scans/ex-sandstorm/89-wally's-training.jpg) bypass the clause of no evolutions the turn a pokemon is put in play? What about attacks like ascension, or pokepowers?
Thanks a lot in advance for the responces.
First off, let's say is my turn and I attack with my active pokemon, killing my opponent's pokemon right away, but at the exact time my pokemon dies too (for example by the fault of Rocky Helmet), so who (me or my opponent) has to send the active pokemon first and why?
Second, if the time runs out and this is the last duel of the match, and both players have a win (1-1), and both have the same numbers of prices, what is right course of action? Declaring a draw? sudden death? determinate the winner by other means (like number of cards in the hand, or pokemons in bench), etc? I would like a clarification on which case is appropiate to call sudden death or draw also.
Third and final, does old cards like Wally's Training (http://pokebeach.com/scans/ex-sandstorm/89-wally's-training.jpg) bypass the clause of no evolutions the turn a pokemon is put in play? What about attacks like ascension, or pokepowers?
Thanks a lot in advance for the responces.