DARK ELB
Pokémon (14):
Trainer (34):
Energy (12):
STRATEGY:
The deck uses a classic transfer tactic. Use Aromatisse to transfer energies around on the battlefield and heal the attackers with Az and Max Potion. Malamar Ex is used to inflict status conditions with Laser Bank to disable attacks or enable easier on hit knock outs with Xerneas Ex and Yveltal Ex.
SPOILER:
Malamar Ex
Basic Darkness Pokémon
HP: 170
Ability: Powerful Hypnosis
Once during your turn (before your attack), when you attach an Energy card from your hand to this Pokemon, you may use this Ability. Your opponent’s Active Pokemon is now Asleep.
[D][C] Calamari MAX: 60x
Flip a coin for each energy attached to this Pokemon. This attack does 60 damage times the number of heads.
Weakness: Fighting (x2)
Resistance: Psychic (-20)
Retreat: 2
Vs Seeker
Trainer - Item
Search your discard pile for one Supporter and put it in your hand.
Az
Trainer - Supporter
Choose 1 of your Pokemon and return that Pokemon and its attached pre-evolutions to your hand. (Discard all other cards attached to that Pokemon.)
Pokémon (14):
1 Darkrai EX (free retreat)
1 Xerneas EX (beatdown)
2 Yveltal EX (beatdown)
2 Malamar EX (disabler)
2 Xerneas (accelerate)
3 Aromatisse (enable)
3 Spritzee (evolve)
Trainer (34):
2 Pokémon Fan Club (search)
4 Professor Scyamore (draw)
2 Lysandre (gust)
2 Colress (draw)
2 Az (healing)
4 N (draw)
2 Startling Megaphone (discard)
1 Dowsing Maschine (retrieval)
3 Hypnotoxic Laser (disable)
3 Muscle Band (beatdown)
2 Vs Seeker (retrieval)
2 Max Potion (healing)
3 Ultra Ball (search)
2 Virbank City Stadium (status condition)
Energy (12):
2 Darkness Energy
4 Rainbow Energy
6 Fairy Energy
STRATEGY:
The deck uses a classic transfer tactic. Use Aromatisse to transfer energies around on the battlefield and heal the attackers with Az and Max Potion. Malamar Ex is used to inflict status conditions with Laser Bank to disable attacks or enable easier on hit knock outs with Xerneas Ex and Yveltal Ex.
SPOILER:
Malamar Ex
Basic Darkness Pokémon
HP: 170
Ability: Powerful Hypnosis
Once during your turn (before your attack), when you attach an Energy card from your hand to this Pokemon, you may use this Ability. Your opponent’s Active Pokemon is now Asleep.
[D][C] Calamari MAX: 60x
Flip a coin for each energy attached to this Pokemon. This attack does 60 damage times the number of heads.
Weakness: Fighting (x2)
Resistance: Psychic (-20)
Retreat: 2
Vs Seeker
Trainer - Item
Search your discard pile for one Supporter and put it in your hand.
Az
Trainer - Supporter
Choose 1 of your Pokemon and return that Pokemon and its attached pre-evolutions to your hand. (Discard all other cards attached to that Pokemon.)