So I liked that Grimer from Dark Order ever since it was revealed and I like the idea of a deck centered around its attack in combination with the recently revealed Koga's Trap supporter.
Biggest weakness of the deck is that you need to use either Koga or Salazzle for Grimer's attack to do actual damage, therefore getting a T2 Oranguru and Magcargo is required - hopefully P. Communication can help with that. I'd personally consider cutting Choice Band altogether either for another counter catcher (since you can't always Guzma+attack without Lt. Surge) or communication or another pal pad+communication so that you can get your Koga supporters back more reliably. Also, the Magcargo+Oranguru engine can also be swapped for Jirachi+Escape Board, but since I don't live in Japan I'm not familiar with how successful that is in practice. I mean, I've seen the results but I'm not sure how Jirachi would do in a deck with more moving pieces.
[D] - basic HP70
[C][C] Chemical Breath 20+
This attack does 50 more damage for each Special Condition affecting your opponent's Active Pokémon.
retreat ***
[C][C] Chemical Breath 20+
This attack does 50 more damage for each Special Condition affecting your opponent's Active Pokémon.
retreat ***
Pokemon - 16
4 Alolan Grimer DO
2 Salandit GRI
2 Salazzle GRI
2 Slugma
2 Magcargo
1 Oranguru SM
1 Ditto {*}
1 Alolan Muk SM (so that you don't auto-lose to Shuckle-GX or special energy walls)
1 Weavile UPR
Trainers - 36
1 Black Market {*}
3 Shrine of Punishment
2 Lillie
2 Tate&Liza
4 Cynthia
2 Lt. Surge's Battle
3 Guzma
3 Koga's Trap
4 Ultra Ball
4 Nest Bal
2 Rescue Stretcher
1 Counter Catcher
2 Pokemon Communication
2 Choice Band
1 Pal Pad
Energy - 8
4 DCE
4 Counter
4 Alolan Grimer DO
2 Salandit GRI
2 Salazzle GRI
2 Slugma
2 Magcargo
1 Oranguru SM
1 Ditto {*}
1 Alolan Muk SM (so that you don't auto-lose to Shuckle-GX or special energy walls)
1 Weavile UPR
Trainers - 36
1 Black Market {*}
3 Shrine of Punishment
2 Lillie
2 Tate&Liza
4 Cynthia
2 Lt. Surge's Battle
3 Guzma
3 Koga's Trap
4 Ultra Ball
4 Nest Bal
2 Rescue Stretcher
1 Counter Catcher
2 Pokemon Communication
2 Choice Band
1 Pal Pad
Energy - 8
4 DCE
4 Counter
Biggest weakness of the deck is that you need to use either Koga or Salazzle for Grimer's attack to do actual damage, therefore getting a T2 Oranguru and Magcargo is required - hopefully P. Communication can help with that. I'd personally consider cutting Choice Band altogether either for another counter catcher (since you can't always Guzma+attack without Lt. Surge) or communication or another pal pad+communication so that you can get your Koga supporters back more reliably. Also, the Magcargo+Oranguru engine can also be swapped for Jirachi+Escape Board, but since I don't live in Japan I'm not familiar with how successful that is in practice. I mean, I've seen the results but I'm not sure how Jirachi would do in a deck with more moving pieces.
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