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Darkrai/Bouffolant

littywitty

Chris Collins
Member
Hey guys, thought I would write my first thread. Mostly just comment on threads, but I thought it would be a good idea to start one of my own:

3 Darkrai EX
3 Bouffalant
1 Tornadus EX
2 Sableye
1 Keldeo EX

4 Professor Juniper
4 N
1 Bianca
1 Colress
1 Caitlin
1 Random Reciever

4 Pokemon Catcher
4 Hypnotoxic Laser
4 Energy Switch
4 Dark Patch
3 Ultra Ball
2 Silver Bangle
1 Energy Search
1 Tool Scrapper
1 Computer Search

2 Virbank City Gym

4 Double Colorless Energy
8 Dark Energy

If you noticed, one card in here has been rotated out, energy switch. This is in here because I have a reason to believe that this card will come back to us at least by the first XY set for multiple reasons:

1. Energy Switch has been with us since Aquapolis.

2. Energy Switch has been in every base set since Ruby and Sapphire.

According to Bulbapedia, it will not be reprinted in Plasma Blast (but catcher does?) so in the case it is not reprinted in XY, here's what I would run:
3 Darkrai EX
3 Bouffalant
2 Sableye
1 Tornadus EX
1 Keldeo EX

4 Professor Juniper
4 N
1 Bianca
1 Colress
1 Skyla
1 Caitlin
1 Random Receiver

4 Pokemon Catcher
4 Hypnotoxic Laser
4 Dark Patch
4 Ultra Ball
2 Silver Bangle
1 Tool Scrapper
1 Energy Search
1 Switch
1 Scramble Switch

2 Virbank City Gym

4 Double Colorless Energy
9 Dark Energy

The strategy of this deck is quite simple, target EX Pokemon and hit for 180 with Bouffalant, but the strategy can get a little more complex, this is where Darkrai comes in, night spear is a great attack as you know, but with this combination, the 30 to the bench is more important than the 90 to the defending. If Bouffalant can score 150 somehow, (Hypnobank or Silver Bangle) get it on the bench somehow may it be catcher or if it's already on the bench, do it in your head. But even if you're only able to get 120 on something, 30 to the bench it twice and 90 an ex or low hp basics.

This whole deck is about wacky combinations and even though the strategy is simple, it does require quite a bit of brain power. Any help is welcome.
 
A good reason to believe in that as well. It'll be back.

I would actually drop to one Virbank. Unless you're playing Blastoise/Keldeo, the only other Stadium you'll see is Tropical Beach. So for now, you won't have to be Stadium battling others. It's kind of inconsistent to tell you to rely on others' Virbanks, but you really only need one unless there's a lot of those Beach in your area. Plus, other people are playing Bank too. So...you save yourself a space. With that being said, play a Skyla. You need to be able to search out that critical HTL. I would even go as far as dropping the Random Receiver for a second because of how consistent Skyla is. It ensures you get the Bangle, HTL, Catcher, whatever, instead of merely drawing into it and crossing your fingers. I'm not so keen on the Keldeo now that Virizion and Genesect are a thing. Actually play Switch. It'll save you two Prizes. Because you only run one Virbank now :) the Tornadus-EX become unnecessary. Drop those for an Enhanced Hammer and an Absol. Enhanced is Junk Huntable and can slow down Plasma, while Absol...is good against Plasma.
 
I forgot to tell you why I run tornadus, this is for kyurem mostly, kyurem with a silver bangle is going to be so deadly in the upcoming format and none of my guys can OHKO it, so I came up with an option that can at least OHKO it with hypnobank, another reason i put it in is because the new sawk coming out really scares me with this deck and is why i am avoiding absol in here. And with blow through, i have even considered putting in aspertia. So i will reduce it to one since your reasoning does seem legit.

100th post! EDIT!
 
You probably would need more Receivers just to get that one of many trainers you got going there.
-4 energy switch +1 skyla +3 random Receiver and that should help you out finding your trainers.Also, Skyla is a must to find your silver bangle. :)
 
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