My first deck since returning to the game, any advice is appreciated.
Here's the list:
Pokemon: 11
3 x Darkrai EX - PR-BW46
2 x Mewtwo EX - PR-BW45
2 x Bouffalant - DRX-110
4 x Sableye - DEX-62
Trainer/Supporter/Stadium: 37
4 x Ultra Ball - DEX-102
4 x Dark Patch - DEX-93
4 x Crushing Hammer - EPO-92
3 x Enhanced Hammer - DEX-94
3 x Dark Claw - DEX-92
3 x Energy Switch - BLW-94
2 x Super Rod - DRV-20
1 x Tool Scrapper - DRX-116
1 x Super Scoop Up - BLW-103
1 x Pokemon Catcher - EPO-95
3 x Skyla - BCR-134
3 x Professor Juniper - DEX-98
3 x Bianca - EPO-90
2 x N - DEX-96
Energy: 12
7 x Darkness Energy - Basic
3 x Double Colorless Energy - Special - BS-96
2 x Prism Energy - Special - NXD-93
Strategy is to use hammers and tool scrapper to stall and disrupt opponent while building up Darkrai and Mewtwo, using sableye to keep getting the trainers back to my hand to reuse. Then, use darkrai for quick damage and sniping, using Mewtwo and Bouffalant when needed. The super scoop up is for preventing KO's (they're all basics who could be easily set up again, or i could redistribute the energies). The other trainers are fairly self-explanatory. Any advice?
Here's the list:
Pokemon: 11
3 x Darkrai EX - PR-BW46
2 x Mewtwo EX - PR-BW45
2 x Bouffalant - DRX-110
4 x Sableye - DEX-62
Trainer/Supporter/Stadium: 37
4 x Ultra Ball - DEX-102
4 x Dark Patch - DEX-93
4 x Crushing Hammer - EPO-92
3 x Enhanced Hammer - DEX-94
3 x Dark Claw - DEX-92
3 x Energy Switch - BLW-94
2 x Super Rod - DRV-20
1 x Tool Scrapper - DRX-116
1 x Super Scoop Up - BLW-103
1 x Pokemon Catcher - EPO-95
3 x Skyla - BCR-134
3 x Professor Juniper - DEX-98
3 x Bianca - EPO-90
2 x N - DEX-96
Energy: 12
7 x Darkness Energy - Basic
3 x Double Colorless Energy - Special - BS-96
2 x Prism Energy - Special - NXD-93
Strategy is to use hammers and tool scrapper to stall and disrupt opponent while building up Darkrai and Mewtwo, using sableye to keep getting the trainers back to my hand to reuse. Then, use darkrai for quick damage and sniping, using Mewtwo and Bouffalant when needed. The super scoop up is for preventing KO's (they're all basics who could be easily set up again, or i could redistribute the energies). The other trainers are fairly self-explanatory. Any advice?