The votes are in! The totals were:
-2 Tyranitar
-1 Amphytric
It is clear that Tyranitar is the winner, so this Deck Discussion will be based on him. Deck Discussion 9 will be posted on Monday, July 20th.
You can also send me a PM to tell me which deck you would like to discuss next. The deck that gets the most requests will be the one I choose for the next one.
Today's thread will be about Tyranitar (Stormfront), a card that is thought to be hard-hitting, but slow. Starting off, Tyranitar has 140HP and is of the Darkness type, allowing him to abuse Special Darkness Energy (Rising Rivals) for more damage. 140HP allows him to take a hit, and sometimes even two hits. Tyranitar is equipped with two attacks. Grind, his first attack, does 20x the amount of energy attached to him. His second attack, Spinning Tail, does a 30 spread to all Pokemon. However, this attack is very pricey, costing 5 energy. As you can see, both attacks require a lot of effort to power up. However, he does have a Poke-Body. This Body lets him fetch a basic Darkness Energy from the discard, every time your opponent a Power. Since Powers are common in today's game, you will find him charged up more quicker than you thought he would be. Tyranitar usually run alongside Darkrai LV. X (Great Encounters), Weavile (Secret Wonders), and Sableye (Stormfront) Darkrai LV. X allows you to deal 10 more damage for each Basic Dark Energy attached to Tyranitar. This lets his Grind do 30x instead of 20x, and lets his Spinning Tail do a 30 spread AND 80 to the Active. Weavile helps in getting energy attached to Tyranitar, by searching the deck for two Darkness Energy and attaching them to a Tyranitar. Sableye is a typical starter for this deck, as he can search out a Supporter and use a Supporter on Turn 1. He usually gets Felicity's Drawing (Great Encounters), which allows you to get some Dark energies in the discard...for Tyranitar to pick up. Sableye can also occasionally donk on Turn 1.
In this and any deck discussion thread, the idea is to discuss the deck's possible techs, how it fares in the metagame, what Tier it is in, its counters, a good decklist for the deck, or just discussing the deck in general.
For the more recent previous deck discussions, please click on the links below. Some of the very old ones will not be listed because the last post is dated more than 2 weeks ago. To get to these threads, you may have to click one of the links, and then click a link inside that thread.
DD7: Speedrill: http://www.pokebeach.com/forums/showthread.php?tid=57424
DD6: Flygon: http://www.pokebeach.com/forums/showthread.php?tid=57272
DD5: Mother Genagr: http://www.pokebeach.com/forums/showthread.php?tid=56969
DD4: Machamp: http://www.pokebeach.com/forums/showthread.php?tid=56769
DD3: Luxape: http://www.pokebeach.com/forums/showthread.php?tid=56549
Now...onto the discussion!
-2 Tyranitar
-1 Amphytric
It is clear that Tyranitar is the winner, so this Deck Discussion will be based on him. Deck Discussion 9 will be posted on Monday, July 20th.
You can also send me a PM to tell me which deck you would like to discuss next. The deck that gets the most requests will be the one I choose for the next one.
Today's thread will be about Tyranitar (Stormfront), a card that is thought to be hard-hitting, but slow. Starting off, Tyranitar has 140HP and is of the Darkness type, allowing him to abuse Special Darkness Energy (Rising Rivals) for more damage. 140HP allows him to take a hit, and sometimes even two hits. Tyranitar is equipped with two attacks. Grind, his first attack, does 20x the amount of energy attached to him. His second attack, Spinning Tail, does a 30 spread to all Pokemon. However, this attack is very pricey, costing 5 energy. As you can see, both attacks require a lot of effort to power up. However, he does have a Poke-Body. This Body lets him fetch a basic Darkness Energy from the discard, every time your opponent a Power. Since Powers are common in today's game, you will find him charged up more quicker than you thought he would be. Tyranitar usually run alongside Darkrai LV. X (Great Encounters), Weavile (Secret Wonders), and Sableye (Stormfront) Darkrai LV. X allows you to deal 10 more damage for each Basic Dark Energy attached to Tyranitar. This lets his Grind do 30x instead of 20x, and lets his Spinning Tail do a 30 spread AND 80 to the Active. Weavile helps in getting energy attached to Tyranitar, by searching the deck for two Darkness Energy and attaching them to a Tyranitar. Sableye is a typical starter for this deck, as he can search out a Supporter and use a Supporter on Turn 1. He usually gets Felicity's Drawing (Great Encounters), which allows you to get some Dark energies in the discard...for Tyranitar to pick up. Sableye can also occasionally donk on Turn 1.
In this and any deck discussion thread, the idea is to discuss the deck's possible techs, how it fares in the metagame, what Tier it is in, its counters, a good decklist for the deck, or just discussing the deck in general.
For the more recent previous deck discussions, please click on the links below. Some of the very old ones will not be listed because the last post is dated more than 2 weeks ago. To get to these threads, you may have to click one of the links, and then click a link inside that thread.
DD7: Speedrill: http://www.pokebeach.com/forums/showthread.php?tid=57424
DD6: Flygon: http://www.pokebeach.com/forums/showthread.php?tid=57272
DD5: Mother Genagr: http://www.pokebeach.com/forums/showthread.php?tid=56969
DD4: Machamp: http://www.pokebeach.com/forums/showthread.php?tid=56769
DD3: Luxape: http://www.pokebeach.com/forums/showthread.php?tid=56549
Now...onto the discussion!