I've been playing this deck online and it is a total blast. I've considerably tweaked it from an earlier version and it is much more versatile and powerful. Please tell me what you think and suggest improvements.
POKEMON
3 Mew Ex
3 Ho-oh Ex
2 Mewtwo Ex
2 Sigilyph
TOTAL: 10
TRAINERS
4 Juniper
2 Cheren
3 Cilan
4 N
3 Eviolite
4 Catcher
3 Pokemon Communication
4 Ultra Ball
3 Energy Search
4 Max Heal
TOTAL: 34
ENERGY
4 Prism
2 Metal
2 Psychic
2 Water
2 Fighting
2 Fire
2 Lightning
TOTAL: 16
DECK STRATEGY
PRIMARY STATEGY - Get as many Ho-oh's and several energies into the discard pile as quickly as possible using any combination of retreat, pokemon communication, energy search, ultra balls, and Juniper. Then use Ho-oh's ability to come back to the bench while attaching three different basic energies to it! I can do 80 damage on the first turn this way if I get the right cards, but I have to be lucky for that to happen.
SECONDARY STRATEGY - After resurrecting energy from the discard pile Mew Ex can transfer that energy to Mewtwo or itself for big hits if needed. Mew Ex himself can mimic all of the attacks on the board.
DEFENSE: Sigilyph combined with Catcher can ward off Mewtwo Ex which is this decks' biggest weakness.
Eviolite - Primarily for Mew Ex to compensate for its low HP
Max Potion - Obviously, prolongs the life of my pokemon. However, if I need to get energy in to the discard pile this can serve a dual purpose. Also, I can use Mew's replace attack to heal a pokemon without losing energy if necessary.
ENERGY - Prisms are to ensure Mew Ex can use "replace". Having so many different basic energies is an asset to this deck without any real liabilities since none of my attackers use energy type specific attacks. The multiple types of energy allow Mew Ex to copy nearly any attack and Ho-oh to do maximum damage.
POKEMON
3 Mew Ex
3 Ho-oh Ex
2 Mewtwo Ex
2 Sigilyph
TOTAL: 10
TRAINERS
4 Juniper
2 Cheren
3 Cilan
4 N
3 Eviolite
4 Catcher
3 Pokemon Communication
4 Ultra Ball
3 Energy Search
4 Max Heal
TOTAL: 34
ENERGY
4 Prism
2 Metal
2 Psychic
2 Water
2 Fighting
2 Fire
2 Lightning
TOTAL: 16
DECK STRATEGY
PRIMARY STATEGY - Get as many Ho-oh's and several energies into the discard pile as quickly as possible using any combination of retreat, pokemon communication, energy search, ultra balls, and Juniper. Then use Ho-oh's ability to come back to the bench while attaching three different basic energies to it! I can do 80 damage on the first turn this way if I get the right cards, but I have to be lucky for that to happen.
SECONDARY STRATEGY - After resurrecting energy from the discard pile Mew Ex can transfer that energy to Mewtwo or itself for big hits if needed. Mew Ex himself can mimic all of the attacks on the board.
DEFENSE: Sigilyph combined with Catcher can ward off Mewtwo Ex which is this decks' biggest weakness.
Eviolite - Primarily for Mew Ex to compensate for its low HP
Max Potion - Obviously, prolongs the life of my pokemon. However, if I need to get energy in to the discard pile this can serve a dual purpose. Also, I can use Mew's replace attack to heal a pokemon without losing energy if necessary.
ENERGY - Prisms are to ensure Mew Ex can use "replace". Having so many different basic energies is an asset to this deck without any real liabilities since none of my attackers use energy type specific attacks. The multiple types of energy allow Mew Ex to copy nearly any attack and Ho-oh to do maximum damage.