Here's my current list:
https://drive.google.com/file/d/1X4xyvdtR4bMRHNTZx1mkvVs6livRqlPr/view?usp=drivesdk
Baby Dusk Mane is there to put in good chip numbers, and combined with Po Town, can start 2HKO-ing things like Zoroark. Although, the reason it's really there is to bait the KO and return KO with Drampa, which struggles to hit numbers against certain decks. It's also nice to set up Garb KOs if your opponent doesn't have more than a handful of items discarded. I have been having thoughts of swapping Unit Energy to Rainbow and Po Town to Parallels+1 space, but without Po Town, you have no way to T2 Berserk for 180. I think Kartana could be cute, but there's nothing I want to drop, and the GX attack loses it's usefulness late enough into the game where Trashalanche is almost guaranteed to take prizes.
https://drive.google.com/file/d/1X4xyvdtR4bMRHNTZx1mkvVs6livRqlPr/view?usp=drivesdk
Baby Dusk Mane is there to put in good chip numbers, and combined with Po Town, can start 2HKO-ing things like Zoroark. Although, the reason it's really there is to bait the KO and return KO with Drampa, which struggles to hit numbers against certain decks. It's also nice to set up Garb KOs if your opponent doesn't have more than a handful of items discarded. I have been having thoughts of swapping Unit Energy to Rainbow and Po Town to Parallels+1 space, but without Po Town, you have no way to T2 Berserk for 180. I think Kartana could be cute, but there's nothing I want to drop, and the GX attack loses it's usefulness late enough into the game where Trashalanche is almost guaranteed to take prizes.
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