I always felt that druddigons ability, rough skin, could be used as a viable way to place damage. Today I got one in a booster pack along with a rocky helmet and got thinking. Here's what I came up with up:
Pokemon:
3-3Donphan Prime
3 Druddigon (rough skin)
3-2-2 Ampharos Prime
3 Zekrom
1 Cleffa
= 19
Supporters:
4 Juniper
3 PONT
2 Sky arrow bridge
= 9
Trainers:
4 Dual ball
4 Rocky helmet
3 Pokémon COMM.
3 Evolite
3 Catcher
3 Rare candy
= 22
Energy:
4 DCE
6 Fighting
= 10
So the strategy is to start either Donphan or, if I need a new hand, cleffa and begin to set up. If Donphan is up the plan is to snipe my opponents bench and damage my zekrom to power up outrage. My Evolite will protect Druddigon from damage. Then with a benched Ampharos, I bring up Druddigon with a rocky helmet attached. Not only does the opponent receive damage from Ampharos' static when they attach energy, also when they attack Druddigon they receive 40 damage plus his 60 damage attack. It's like poison only with more damage! I was thinking of maybe adding crushing hammer or lost remover to force them to continue adding energy.
Pokemon:
3-3Donphan Prime
3 Druddigon (rough skin)
3-2-2 Ampharos Prime
3 Zekrom
1 Cleffa
= 19
Supporters:
4 Juniper
3 PONT
2 Sky arrow bridge
= 9
Trainers:
4 Dual ball
4 Rocky helmet
3 Pokémon COMM.
3 Evolite
3 Catcher
3 Rare candy
= 22
Energy:
4 DCE
6 Fighting
= 10
So the strategy is to start either Donphan or, if I need a new hand, cleffa and begin to set up. If Donphan is up the plan is to snipe my opponents bench and damage my zekrom to power up outrage. My Evolite will protect Druddigon from damage. Then with a benched Ampharos, I bring up Druddigon with a rocky helmet attached. Not only does the opponent receive damage from Ampharos' static when they attach energy, also when they attack Druddigon they receive 40 damage plus his 60 damage attack. It's like poison only with more damage! I was thinking of maybe adding crushing hammer or lost remover to force them to continue adding energy.