Finished Dungeons and Dragonites! [RPG]

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riolu_hm____pmd_icon_by_shinetheeevee-d6ok0c6.png
I know more than well enough how to crush them

Sorry bulb, I also don't know your species. Grass types are viewed as cattle, no more than food for our Miltanks
 
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Hey guys, what's going on in this thread beach? Did I oversleep again? >.>
 
riolu_hm____pmd_icon_by_shinetheeevee-d6ok0c6.png
I know more than well enough how to crush them

Sorry bulb, I also don't know your species. Grass types are viewed as cattle, no more than food for our Miltanks
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You know how to beat us but can't even tell what we are... I call your bluff, Ratface.
 
riolu_whew_pmd_icon_by_shinetheeevee-d6ok4c5.png
I know what you are, the cannon fodder of my home. The others, I mean look at them, how could they be a threat?
What even is that thing?
 
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Can it be my pet squishy? I'm am totally younger than Treecutter and totally deserve more toys than him! n_n
 
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Cannon fodder? You want to run that by me again, Ratface?

Squishy! Come back!
*runs after squishy as it floats further away*
 
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NEW bolded note I fixed the spoiler glitch with removing a space between the slash and equal sign, I will now edit the rest of my otherwise double post into this single post. : D

Thank you @thegrovylekid for letting me have my character be polygender, it made my day. : D
Also Vom is our main attacker, speed boost + archer = in 3 turns of attacking they can attack 18 targets with 33% damage (TGK no going back and changing your rules for this, you can't nerf someone in the middle of the game : P) plus given his high attack and defense stats (damn he rolled high!) he is basically our battle god, DO NOT LET HIM DIE....oh, wait he only has 5 hp....he's basically a shuckle that's armed to the teeth.

Here are my other notes for everyone's character stats etc it's basically a copy/paste of the character sheets with my notes below them.

Celever
Pokémon: Swablu
Gender: Female
Level: 1
Ability: Natural Cure [At the end of each combat turn, any status effects will be removed from this Pokémon, when applicable.]
Nature: Sassy
Class: Knight [Special Ability: Guard: During a Combat Cycle, you can PM me "Guard [player]", and there is a chance you will guard that player, determined by their speed stat.]
Melee Weapon: Dragon Rush [No bonus effect.]
Ranged Weapon: Moonblast [No bonus effect.]
HP: 13
Attack: 8
Defense: 6
Special Attack: 14
Special Defense: 4
Speed: 11

EMP notes:
A knight with low defense, yet mid range HP and an ability that removes any potential status conditions that could be acquired while guarding, yet due to low defense stats this should be used sparingly, ie mostly in situations where say an oddish is spamming stun spore and poison powder.

Cypher

Pokémon: Espurr
Gender: Male
Level: 1
Ability: Keen Eye [No effect.]
Nature: Modest
Class: Cleric [Special Ability: Heal: During a Combat Cycle, instead of attacking, you can PM me "Heal [player that is not fainted]" That player will be healed by a random amount. Also, instead of attacking, you cam PM me "Revive [player that is fainted]" to revive that player to 1 HP.]
Melee Weapon: Fake Out [will always move first in the first turn of combat. If used on the first turn of combat, the opponent flinches and loses their attack for that turn. Can't be used past the first turn.]
Ranged Weapon: Psyshock [Hits opponent's defence, not special defence.]
HP: 15
Attack: 11
Defense: 1
Special Attack: 5
Special Defense: 17
Speed: 13

EMP notes:

A low special attack stat yet a higher attack stat that can only be used once...thank glob you are a Cleric. The ranged weapon does have a use, it just does not sit well with the low SPA. The low defense will have to be accounted for with Knights, but even then...1 defense is bad, however it is made up for in high SPD and decent speed. Fake out will likely have to be used with Vom's Carvana to prevent as much damage as possible done to him, OR used with Jabberwock's Honedge and sacred sword to deal double damage on a ranged attack with 15 SPA behind it and thus stop him from being damaged and killed via his 2 hp and 1 SPD. See more later.

Double O Squirtle

Pokémon: Murkrow
Gender: Male
Level: 1
Ability: Super Luck [If this Pokémon steps on a Trap Tile, there is a 50% chance that tile will fail.]
Nature: Hasty
Class: Archer [Special Ability: Arrow Rain: When attacking, you may choose to attack a single target for full damage, or attack 3 targets at once and deal 33% of full damage to each of them.]
Melee Weapon: Aerial Ace [Will always hit, regardless of opponent's speed.]
Ranged Weapon: Dark Pulse [No bonus effect.]
HP: 12
Attack: 16
Defense: 7
Special Attack: 7
Special Defense: 16
Speed: 15

EMP notes:
For the love of Arceus spam Arial ace + Arrow Rain.
I think you're one of the most balanced characters here, asides from slightly low defense and SPA you're pretty much fine.

Athena

Pokémon: Shellos
Gender: Female [I'm assuming so, Athena never actually chose one.]
Level: 1
Ability: Storm Drain [This Pokémon draws all Water-type moves to it, Water immunity.]
Nature: Timid
Class: Mage [Special Ability: Arcana: Certain rooms have Magic Runes in them! Only mages can investigate Magic Runes. You would do this the same way you would investigate other objects]
Melee Weapon: Body Slam [30% chance of inflicting Paralysis.]
Ranged Weapon: Muddy Water [No bonus effect.]
HP: 13
Attack: 11
Defence: 20
Special Attack: 13
Special Defence: 6
Speed: 18

EMP notes:
Asides from low SPD, MY GLOB, PERSON you have one of the best characters in this group! Asides from a bit of healing when taking ranged damage you can wipe out anything you want and take a good beating. Not really much strategy here asides from your ability might as well be a Shellos flipping off water attack spammers.

Keeper of Night


Pokémon: Pawniard
Gender: Male
Level: 1
Ability: Defiant [if any move would lower this Pokémon's stats, it's attack stat goes up by 2. Effect is removed at the end of the battle or if this Pokémon faints.]
Nature: Jolly
Class: Swordsman [Special Ability: Blade Cross: If you move first in combat, your first attack's damage is doubled.]
Melee Weapon: Sucker Punch [If the target is using a damaging attack, this move will go first. If the target is using a non-damaging attack, this move will fail.]
Ranged Weapon: Psycho Cut [No bonus effect.]
HP: 15
Attack: 15
Defense: 1
Special Attack: 20
Special Defense: 3
Speed: 7

Two words Glass Cannon, not even one likely to hit first for Blade Cross, he deals a LOT of damage, though even with 15 hp his defense can best be described as "LOL". I will likely have to guard him as in the event that I evolve I will pretty much get neutral/NVE for all of his weaknesses. His ability will be extremely useful in the event that something Tail Whips him instead of using any attack ever and killing him. There's not really much to it asides from that.
BBninjas

Pokémon: Budew
Gender: Male
Level: 1
Ability: Natural Cure [At the end of each combat turn, any status effects will be removed from this Pokémon, when applicable.]
Nature: Quiet
Class: Thief [Special Ability: Perception: Upon entering a room, you will be alerted to any oddities in the room. These oddities may be secrets or Traps. You will not be told which are which.]
Melee Weapon: Seed Bomb [No bonus effect]
Ranged Weapon: Magical Leaf [Will always hit, regardless of opponent's speed.]
HP: 11
Attack: 13
Defence: 18
Special Attack: 19
Special Defence: 3
Speed: 19

EMP notes:
Those stats.....WOW! Asides from SPD you're amazing, not really any strategy to it asides from abuse magical Leaf and running around the room.

Jabberwock

Pokémon: Hondege
Gender: Male
Level: 1
Ability: No Guard [All attack you use will connect with your opponent, but all attacks your opponent uses will connect with you. Removes Normal, Fighting, and Poison immunity.]
Nature: Naughty
Class: Swordsman [Special Ability: Blade Cross: If you move first in combat, your first attack's damage is doubled.]
Melee Weapon: Shadow Sneak [Usually moves first.]
Ranged Weapon: Sacred Sword [No bonus effect.]
HP: 2
Attack: 2
Defense: 18
Special Attack: 15
Special defense: 1
Speed: 20

EMP notes:
I honestly think that even with 2 HP this is still better than KON's pawniard, but that's not really saying much. The most viable strategy I could come up with would be using Cypher's Fake out to make sure that this does a TON of damage with Sacred sword, but beyond that he's really risking doing anything but running around and throwing Sacred Swords around. Knights try to protect him if you can, though if he's going to be hit by something huge like a Hyper beam, it's pretty much either you or the glass cannon that will not live past 1 landed hit any way, and same with KON.

Vracken

Pokémon: Riolu
Gender: Male
Level: 1
Ability: Prankster [Your non-combat actions will be processed first, regardless of speed.]
Nature: Naive
Class: Cleric [Special Ability: Heal: During a Combat Cycle, instead of attacking, you can PM me "Heal [player that is not fainted]" That player will be healed by a random amount. Also, instead of attacking, you cam PM me "Revive [player that is fainted]" to revive that player to 1 HP.]
Melee Weapon: Extreme Speed [Always goes first, outspeeds other priority moves.]
Ranged Weapon: Flash Cannon [No bonus effect.]
HP: 13
Attack: 10
Defense: 16
Special Attack: 13
Special Defense: 19
Speed: 5

EMP notes:
Single best healer we have, cleric with priority healing abilities and REALLY good defense, and decent attack stats, if he is going to die FOR THE LOVE OF ARCEUS MAKE SURE HE DOES NOT! No other notes for him.


Professor of Light

Pokémon: Ralts
Gender: Female
Level: 1
Ability: Trace [At the start of combat, this Pokémon will copy a random enemy's ability for the duration of the battle.]
Nature: Timid
Class: Thief [Special Ability: Perception: Upon entering a room, you will be alerted to any oddities in the room. These oddities may be secrets or Traps. You will not be told which are which.]
Melee Weapon: Shadow Sneak [Usually moves first.]
Ranged Weapon: Dazzling Gleam [No bonus effect.]
HP: 16
Attack: 4
Defence: 8
Special Attack: 16
Special Defence: 14
Speed: 3

EMP notes:
This will be one of our biggest gambles purely because of the ability, in the event that we encounter any slackoth or Slacking and the RNG does not like us...we have half of a team member via Traunt. Asides from that, spamming Dazzling Gleam and.... umm running around the room slowly??? Ralts is pretty bad sadly just due to low speed, defence and attack.

Yeowie

Pokémon: Pichu
Gender: Male
Level: 1
Ability: Lightning Rod [This Pokémon draws in all Electric-type attacks. Electric immunity.]
Nature: Quirky
Class: Mage [Special Ability: Arcana: Certain rooms have Magic Runes in them! Only mages can investigate Magic Runes. You would do this the same way you would investigate other objects]
Melee Weapon: Volt Tackle [Inflicts recoil equal to 1/2 the damage done to the opponent.]
Ranged Weapon: Thundershock [10% chance to Paralyze the opponent.]
HP: 17
Attack: 7
Defence: 8
Special Attack: 17
Special Defence: 16
Speed: 15

EMP notes:

Good character, could have done better with more attack to make his only melee weapon not hurt him, but asides from that the ability is great, the ranged weapon is good and has really decent stats.

And for what I consider the most important characters I have not yet covered.

Vom

Pokémon: Carvanha
Gender: Male
Level: 1
Ability: Speed Boost [at the end of each combat turn, this Pokémon's speed will increase by 1. Goes back to normal after the battle, or if this Pokémon Faints.]
Nature: Naughty
Class: Archer [Special Ability: Arrow Rain: When attacking, you may choose to attack a single target for full damage, or attack 3 targets at once and deal 33% of full damage to each of them.]
Melee Weapon: Crunch [No bonus effect.]
Ranged Weapon: Hydro Pump [No bonus effect.]
HP: 5
Attack: 15
Defence: 17
Special Attack: 10
Special Defence: 12
Speed: 15

EMP notes:
He is our low HP battle god protect him at all costs, with his speed boost and Archer ability he pretty much laughs in the face of opponents because in about 3 turns of attacking the only actions that need to be made are healing him and protecting him, his SPA may be medium, but otherwise he might as well be Deadpool running around the opponents and slashing them 20k times while flipping them off. Seriously the only way he can get killed is by something that A takes 3 hits from him (somehow) or B manages to somehow kill him despite the rest of us using everything to prevent that from happening.

The awesome and perfect Empoleon Master, king of playing way too freaking much PMD for my own good and know every in and out of PMD 1-2 better than bulbapedia.

Pokémon: Mudkip
Gender: Polygender
Level: 1
Ability: Damp [Explosion-based attacks and traps will fail on this Pokémon.]
Nature: Brave
Class: Knight [Special Ability: Guard: During a Combat Cycle, you can PM me "Guard [player]", and there is a chance you will guard that player, determined by their speed stat.]
Melee Weapon: Ice Ball [No bonus effect.]
Ranged Weapon: Water Pulse [20% Chance of causing Confusion on target.]
HP: 17
Attack: 16
Defence: 7
Special Attack: 6
Special Defence: 15
Speed: 5

EMP notes about how perfect they are (I'm in character, a character that prefers gender neutral pronouns, deal with it):
My defense and SPA and speed may be low, but for the love of Glob trust me I know what I'm doing. Damp lets me use every thief to my advantage as I just need to know the location of all of them, walk over them to see if it's a trap or not, and there, I just had everyone avoid a potential trap. Ice ball gives me amazing mover coverage (I still think it should hit multiple times as it IS just an ice type rollout, but I'm fine either way, still), water pulse gives me a chance of confusing a boss, and due to my high attack stat I can spam thorns while the other high attack stat players spam regular attacks. I believe I should be leading the group because 1 no one's a WereWolf and I won't go on stupid tangents from one sentence about how they like birds thus meaning they are scum, 2 I've basically have been waiting my entire life fora dungeons and dragons themed PMD game, my life is now complete. MUWAHAHAHAHAHA Seriously though follow my lead, I'm great at doing this kind of thing.

And now here's a copy paste of the other characters I believe are the most valuable stat and strategy wise again to have this all organized.


Yeowie

Pokémon: Pichu
Gender: Male
Level: 1
Ability: Lightning Rod [This Pokémon draws in all Electric-type attacks. Electric immunity.]
Nature: Quirky
Class: Mage [Special Ability: Arcana: Certain rooms have Magic Runes in them! Only mages can investigate Magic Runes. You would do this the same way you would investigate other objects]
Melee Weapon: Volt Tackle [Inflicts recoil equal to 1/2 the damage done to the opponent.]
Ranged Weapon: Thundershock [10% chance to Paralyze the opponent.]
HP: 17
Attack: 7
Defence: 8
Special Attack: 17
Special Defence: 16
Speed: 15

EMP notes:

Good character, could have done better with more attack to make his only melee weapon not hurt him, but asides from that the ability is great, the ranged weapon is good and has really decent stats.

Vracken

Pokémon: Riolu
Gender: Male
Level: 1
Ability: Prankster [Your non-combat actions will be processed first, regardless of speed.]
Nature: Naive
Class: Cleric [Special Ability: Heal: During a Combat Cycle, instead of attacking, you can PM me "Heal [player that is not fainted]" That player will be healed by a random amount. Also, instead of attacking, you cam PM me "Revive [player that is fainted]" to revive that player to 1 HP.]
Melee Weapon: Extreme Speed [Always goes first, outspeeds other priority moves.]
Ranged Weapon: Flash Cannon [No bonus effect.]
HP: 13
Attack: 10
Defense: 16
Special Attack: 13
Special Defense: 19
Speed: 5

EMP notes:

Single best healer we have, cleric with priority healing abilities and REALLY good defense, and decent attack stats, if he is going to die FOR THE LOVE OF ARCEUS MAKE SURE HE DOES NOT! No other notes for him.

Athena


Pokémon: Shellos
Gender: Female [I'm assuming so, Athena never actually chose one.]
Level: 1
Ability: Storm Drain [This Pokémon draws all Water-type moves to it, Water immunity.]
Nature: Timid
Class: Mage [Special Ability: Arcana: Certain rooms have Magic Runes in them! Only mages can investigate Magic Runes. You would do this the same way you would investigate other objects]
Melee Weapon: Body Slam [30% chance of inflicting Paralysis.]
Ranged Weapon: Muddy Water [No bonus effect.]
HP: 13
Attack: 11
Defence: 20
Special Attack: 13
Special Defence: 6
Speed: 18

EMP notes:

Asides from low SPD, MY GLOB, PERSON you have one of the best characters in this group! Asides from a bit of healing when taking ranged damage you can wipe out anything you want and take a good beating. Not really much strategy here asides from your ability might as well be a Shellos flipping off water attack spammers.

Oh and @Athena I hope your photo editing is good because I have a challenge for you.

Reverse this empoleon avatar head ( http://imgur.com/fcrgHGK,m09xiF7,MpCk7xp ) and put this symbol geass symbol 1.png over Empoleon's left eye like this done in this image on a human lelouche using geass 1.jpg . BTW if you get the reference we have to be friends now.
 
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I am just going to say it is all good and well for you to say all of this stuff, but it really isn't how my character will behave (following the commands of a lesser Pokemon in his eyes). To me, character comes before optimal choices. If I think Sol would make a different choice than the best one, then I am going to make that choice, you are going to have to earn his trust in order for him to follow your commands. I am not saying he will actively go against what is best for everyone, but remember he is Naive, so he is more likely to think he knows what is best, and he is very very likely to get things wrong, even more so if TDK accepts my backstory since I don't know if we are deciding our own pasts or if they are being decided for us.

Maybe that isn't how we are supposed to play, but I like the idea of Role Playing personally over efficient and effective victory since that gets rather samey once a routine becomes established.

Also, kinda in relation to all of this, our characters don't know each other I assume, so I also assume that extends to the abilities and capabilities of everyone, and even potentially themselves, so I at least will be making decisions based on what my character knows rather than what I (the player) know. If that is going to be a problem for enough people probably let me know now, I feel like I should have said this earlier so sorry I am kinda new to all of this so forgive me, I am still figuring out formats to alert people to all of this.
 
I have to agree with Vracken. I'll be more inclined to do actions that my character will more likely choose over what I would choose. I mean, it's not like the world's going to end or anything. I think.
 
@Empoleon_master

Unfortunately, that's a very poor image to work with, with the graininess and scanlines. I might be able to get a better output if you could provide me with an actual mug image, or at least a miiverse screenshot or something. I had to play around with the image a lot to get a passable vector. You can see it here. I might be able to get something better if you're able to provide me with one of the other options I mentioned above.

In terms of the eye thing, Empoleon's eye isn't really large enough to get the effect you're looking for, I think, plus the vectoring process removes a lot of detail anyway. I think this is about as close as I'm going to get.
 
You want backstory? I'll give ye back story...meant to be read in a Scottish accent.
I'm a reincarnated warrior who's seen more battles than any of you wee tykes could have imagined, I've seen horrible things, ghosts stuck in wall corners that NEVER LEAVE THEM, and use MEAN LOOK. I remember each and erery battle and have a scar in my poor mind for each one. I have beaten the aforementioned ghosts by breaking the walls around them via One room Orbs, which lead to a monster house the size of THE ENTIRE DUNGEON FLOOR. And yet by myself, just a mere Swampert back then, I defeated every enemy on my own ONE BY ONE. And each time I get too old to live I get reincarnated into another Mudkip or Piplup, so tell me again why wee little runts should not be following me orders.


*breaks character*

@Empoleon_master

Unfortunately, that's a very poor image to work with, with the graininess and scanlines. I might be able to get a better output if you could provide me with an actual mug image, or at least a miiverse screenshot or something. I had to play around with the image a lot to get a passable vector. You can see it here. I might be able to get something better if you're able to provide me with one of the other options I mentioned above.

In terms of the eye thing, Empoleon's eye isn't really large enough to get the effect you're looking for, I think, plus the vectoring process removes a lot of detail anyway. I think this is about as close as I'm going to get.
That second image made my eyes catch on fire! I'll send you a scan, just tell me how to post pictures to miiverse via my 3ds in a pm, please! Also, curse you Empoleon for not having big enough eyes to fit a Geass symbol into!
 
I don't actually know how to do miiverse stuff because I never have before. >_> Google is your friend, I guess.
 
Really, does this mean I can't look Empoleon in the eye? I wonder what his Geass is?

Also, I am not looking forward to having the naughty Honedge and Carvanha since they wont mesh with the stuff I have picked out for Sol, they are likely to get into a lot of fights with him depending on how Vom and Jaggerwock want to play their characters

I also just realised we are all supposed to have amnesia or something, sorry about breaking that one TDK

riolu_whew_pmd_icon_by_shinetheeevee-d6ok4c5.png
Do you expect any of us to believe you Mudkip? I don't know you, and I certainly don't trust anyone standing around me, you excepted Future Dragon of course. Maybe we should tell others more about ourselves, get a feel for who is who? Then maybe we can figure out what is actually happening around here, I don't buy that explanation for a second.
 
Really, does this mean I can't look Empoleon in the eye? I wonder what his Geass is?

Also, I am not looking forward to having the naughty Honedge and Carvanha since they wont mesh with the stuff I have picked out for Sol, they are likely to get into a lot of fights with him depending on how Vom and Jaggerwock want to play their characters

I also just realised we are all supposed to have amnesia or something, sorry about breaking that one TDK

riolu_whew_pmd_icon_by_shinetheeevee-d6ok4c5.png
Do you expect any of us to believe you Mudkip? I don't know you, and I certainly don't trust anyone standing around me, you excepted Future Dragon of course. Maybe we should tell others more about ourselves, get a feel for who is who? Then maybe we can figure out what is actually happening around here, I don't buy that explanation for a second.
I like you, you got my reference, BE MY FRIEND FOREVER! Fine my character has semi-amnesia they at least know that they were once a great warrior.
 
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