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durant deck

sonicboom

is addicted to sonic plushies :)
Member
4 durant nv
3-3 weavile nd
1 zekrom bw
4 juniper
4 pont
4 n
4 super rod
4 ultra ball
4 level ball
3 dual ball
4 crushing hammer
4 eviolite
3 enhanced hammer
6{M} metal energy
4 prism energy
2 lightning

the strategy is use durant to mill and to use weavile for disruption
if the new aggron from dragon blade/blast comes i will add him to the deck
 
I wouldn't bother with Zekrom. You want to focus on decking your opponent out. Collector is better in Durant because it gets all of your Durants. I assume you mean Weavile UD, because Weavile ND won't be doing much disruption. :p
- 1 Zekrom (not needed)
- 4 Prism (see above)
- 2 Lightning (see above)
- 2 Metal (I'm adding some special)
- 3 Dual Ball (Collector works better)
- 2 Super Rod (I'm adding Revive and Energy Retreival
- 2 N (You have enough hand refresh)
- 16

+ 1 Enhanced Hammer (4 gets rid of more)
+ 4 Special Metal (to help Durant live longer)
+ 4 Revive (to get Durant back)
+ 4 Collector (more consistent than Dual Ball)
+ 3 Energy Retreival (gets Energy back)
 
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