Durant makes me want to quit TCG

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Besides, ants are really annoying IRL. What makes the Pokemon version any different? :p

James is right though. Smart playing will render Durant less effective. I have seen some of my opponents overplay cards when I use Durant on them.
 
durant is annoying yes and i hate it but insted of puting you time into argueing do it in the games insted those who hate it find ways in your deck to beat those of you who defend it prove to us its good by winning and winning as best you can withas much skill as possible in a durant deck maybe iven try new things with it.

also if you wont something to get rid of up to 3 durant in like two turns what about hydregon emboar embor adds the enegy hydregon turns them into dark then bam two turns later 3 durants gone and 3 prizes in the bag.
 
AmishEskimoNinja said:
I spent a lot of time trying to tech for it. There just isn't a good tech for it right now. Victini is a terrible tech, no matter what people say. Plus, even if there were a good tech, there is always the chance the tech will get milled, or you will start with something else that has a high retreat cost..

Explain to me how Victini is a terrible tech in this format against Durant and Cobalion. There are ways to get around Ditto TR like Catcher or using Glaciate twice with Kyurem, yes the Fire tech will get milled but that's why we have stuff like FSL and Super Rod in the format.
 
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edit I'm not posting this to be trolling, but I am under the assumption that Durant had its share of tournament wins, but not so much so that it's overpowering the format. If Durant wins a majority of States I could see people making this argument. I can see why people would hate playing against this deck in any case. But until it gets powerful--like Plox powerful--it's just going to be another deck you have to prepare for.
 
HenryP said:
Durant is a deck for people who don't have enough skill to play things like Chandelure, CaKE, etc. If I'm thinking "I wan't to do well and not think", I'll play something like Magnezone Eelectric. Durant is the poor and bad players friend.

Too much.


Durant requires luck, but to an extent don't all deck require some degree of luck? Coke for example needs consistent decent discards with Electrode. The Truth/Chandelure have to have consistently workable hand despite a large amount of Pokémon. 6 Corners has to be able to get out energy starting turn one. Durant needs to get out Durants, and discard reasonable good cards.

This is coming from a Durant victim. Durant swept me at a Cities kicking me out of cut. I am the king of bad luck

Even though it does require much skill, you need to build the deck correctly and make the meta call that it is a good play. If you say you can just netdeck a list, that is the case with most decks.

Nothing can make everyone happy. What one person likes, another hates.

If you could pick, which would you pick?
No donks, or no Durant?
 
Captain Oats said:
If you play a complex deck you don't deserve anything, it's a game, you should never be entitled to anything. People hate Durant not just because of what it does (nobody hates KGL or Slowking/Weavile/Ampibom even though they do the same thing, disrupt and stall) but because it does it well and people don't like losing. If you can beat it you don't mind it but if you can't you complain.
What Durant does is simplify games against it to be 90% luck-based. It doesn't just mill a deck. It uses Crushing Hammer, Lost Remover, Black Belt, etc. Also, it's simpler to play than those other mill cards. If you successfully set up a KGL and keep it attacking the whole game, you deserve to win because that's nearly impossible to do.

And in my opinion, a game should be fair, and the person who puts more work into playing and plays better should win. Furthermore, a game where all you do is draw and attack is not fun in my book.

But if you get out multiple attackers and burn those resources you help Durant. It's not just about beating them, because while you play you inevitably help them if you aren't careful. There is nothing wrong with playing conservatively, even if it means just running 1 attacker all game. google didn't ever say "I hate dominating Tyram with SEL all game every time I play it, this isn't fun", he said "Hey, easy strategy easy win. I'm gonna set up and steamroll through the win, sorry 50% of the meta, deal with it." It's the same against Durant, you have 1 strategy you use in that specific matchup and you do it, every time. You only react to a certain extent, no matter the matchup, and yes, despite what you apparently believe, you do still have to react to Durant.
Easy strategy? Are you kidding? You have to set up two Stage 2's and a legend without any built-in draw without losing six prizes or getting overloaded. Flare Destroy also makes the matchup much harder for the Truth player. It's nowhere near as easy of a strategy as Durant is. And please explain how to react to Durant. I get setup and kill a Durant every turn or I don't. That's it.

I'm really confused at why so many people's opinions on the deck have changed both ways since this was a thread but whatever http://www.pokebeach.com/forums/thread-heatmor-the-answer-to-durant?
What happened between that thread and now was Black Belt. Nobody was running it with Durant during the time that thread was active. In that thread, a V-Create Victini was literally enough to run through Durant. Now Durant is a much better deck.

James with post too long to quote- That's a great summary of Durant and ways to beat it. However, you didn't account for Black Belt and Crushing Hammer/Lost Remover at all. These cards wreck the strategy you describe.

Riskbreakers said:
First of all, I hate it when people say a deck takes no skill to play it. All decks require skill. It's more of a grammatical/technical error anyway but that's not what I'm weirded out about.

For me Celebi23 is representing the ideology of a perfect world where "the hardest worker and most skilled gets all the glory" but we all know in reality this is a farce. Don't believe me? Look up Justin Bieber and you know why this ideology is impossible. I admit that I believe in this ideology to a certain point and then get struck by reality that luck will really play a factor in our lives.
We're not talking about the real world, though. We're talking about a game where ideology is almost possible if the people making the game do a good enough job.

Why am I talking about all this crud when the topic is Durant? It's because there is some co-relation to it. Durant takes less skill than most decks and yet can win a few tournaments here and there. Why people hate it so much? It's because it looks like a shortcut to victory rather than most standard decks. But with all shortcuts we all know they have flaws and Durant is no exception to that.

If someone has been playtesting for 14 hours and loses to that bad luck? That's life. I lost to a little kid before after winning the prior week a few years ago. We all have our bad days and that will be unavoidable. Here's what I can say, Durant isn't exactly going to be the best deck ever considering it doesn't have the majority of Cities wins but it presents another way of winning which I actually can smile from.
Again, that is life. In my opinion, Pokémon should not be like that. But that's just my opinion.

Bottom line, don't spend all this time hating on Durant. I know it's auto-pilot but it shouldn't be the biggest threat people should be seeing. Losing to Durant once to surprise is understandable. Losing to it over and over again is inexcusable because you haven't learned your lesson once from Durant.

Also, HenryP. "Good Players don't play Durant"? I'd rather say, "Good players know how to play against Durant." IIRC Kenny W and Jason K have played Durant before so does that mean they are not good?

I honestly found Gyarados+Sableye and Sabledonk more annoying because you technically can't play against it. Once they go first, you'll most likely scoop anyway.
Durant or Sabledonk? Durant any day. At least I get a turn. With Sabledonk, it was, "Oh, I started Sableye and you didn't? Well, you lose now. Just sit back and relax while I take a 20 minute turn." That doesn't mean Durant is good for the game.

Riskbreakers said:
IMO Durant isn't to be teched against but rather to be outsmarted. Just don't play all your resources and keep a PONT handy.

Look, there are such things as an auto-loss that one has to accept. No deck is 100% foolproof, you beat eels already, that should be good because that comprises most of the meta.

Back during pre-Catcher era. I was running DonphanDragons. I always had to accept that any TyRam there would give me problems but I just accepted it so as long as I could counter majority of the other players.
Again, it's not that Durant is broken. It is a beatable deck. It's that the mechanic behind it is bad for the game.

Card Slinger J said:
Explain to me how Victini is a terrible tech in this format against Durant and Cobalion. There are ways to get around Ditto TR like Catcher or using Glaciate twice with Kyurem, yes the Fire tech will get milled but that's why we have stuff like FSL and Super Rod in the format.
Because one Black Belt wrecks it. And you can Catcher my Ditto, but you're still not killing it. Good luck Glaciating twice when I have Crushing Hammers and Lost Remover and you also have to charge Victini without drawing too many cards.

PMJ said:
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edit I'm not posting this to be trolling, but I am under the assumption that Durant had its share of tournament wins, but not so much so that it's overpowering the format. If Durant wins a majority of States I could see people making this argument. I can see why people would hate playing against this deck in any case. But until it gets powerful--like Plox powerful--it's just going to be another deck you have to prepare for.
The number of tournament wins don't necessarily reflect how good a deck is. Durant was the deck to beat last weekend. This does not mean it's overpowered or unbeatable. It just means it's bad that such a simple deck that's boring to play against can be good. Plox was a good format in my opinion because if I beat somebody in a Plox mirror, I felt like I was the better player.
 
Alright, so I've been pretty much hanging back here for the last couple pages, but this discussion has become almost ridiculous. Durant is
a) not that prevalent (compared to other annoyer-decks, such as how Sabledonk was),
b) not that good, let alone unbeatable, and
c) actually takes skill to work correctly– even with Durant, the skilled players come out on top.

Remember last format, where we had a format largely dominated by 80-20 matchups? Yeah, this isn't even close to as bad as that. And now Heatmor's coming out (literally the most blatant counter to any deck, any card, ever) and we're still complaining about it. If it bothers you that much, play something that beats it, learn to play better against it, or, if you think it's really that good, play it yourself.

I'm not saying it's good for the game. I'd rather have a format without it; I'm not defending its presence. But just deal with it; it's there; the level of complaint here is ridiculous considering how much the game's improved since last year. Saying you want to quit because of one deck doesn't make sense. If someone quits because of Durant, I can't imagine why he didn't quit when Sabledonk was around.

Besides, it's not like you can say "oh Durant's annoying; it's not a good deck, it just wins against certain decks all the time." Durant's proven it can compete with the best decks out there. If I play, say, KyuremGatr and lose against 6 Corners every game because of Cobalion, I'm not going to say "oh, that's it, I'm quitting because I keep losing against a good, completely viable deck." It's a game, you have to live with it.

I understand Celebi23's point about players who put more time into the game deserving wins more. It's completely logical, and I mostly agree. But no matter how much effort you put into the game, you will never have totally-positive matchups. It's the nature of Pokémon that some decks generally lose against some other decks, so long as both players are competent to an extent. The same is true with Durant– some decks it will do well against in general, even if the opposing player has spent hours and hours testing, and some decks it will just fall apart against because it's just not a good matchup.

Long story short, we've come a long way in a year. Our format is so much better than it was last January. A problem like Durant pales in comparison to Sabledonk or even the uneven matchups of that entire era.

Sure, Durant is tough, inefficient, impractible to tech against, but that's not the only way to beat it. Either way, decks will always have good and bad matchups. That's the cyclical nature of the game.

Once again, I'm not saying Durant is good for the game. But it's certainly not so bad that we should have a six-page thread complaining about it being the most annoying deck ever and that we'll quit the game because of it.
 
Don't hate on durant for being a unique and fun to play deck. It is fun to use. If you really want to beat durant, use reshiphlosion. I used to hate CaKE (I still do, not because its bad, cheap or really anything about it, its just annoying to me XD) Durant does take some strategy too. You have to think about what you are going to twins for, what energies to remove, what to catcher, and basically what to do if you are in a pickle. And Durant does not always win, and of all the cities I have been to so far, only a couple Durants made top cut, and very little win. If Sabledonk was in the format, would you quit? Because I think that is even more aggravating then durant. Never quit because of a deck. Because if you outsmart the player, you'll find a way to outsmart the deck. Every deck has a weakness. You just have to find Durant's. I'm not defending Durant because I play it, I'm defending it because its not fair to call a deck, unskillful. Seriously.
 
This may be a shot against some VG Players and I apologize for that but the discussion here is bordering "Smogon-like" where when someone sees something they don't like (Durant) and keep on talking how a format would be without it. Come on now, we've dealt with more TCG problems that Durant. Hell, I don't even have any Cities here where I live. I still think the OP wanting to quit because of a deck is just crazy.

If you wanted a deck that you could quit over, that would be LuxChomp or Sabledonk.

@Celebi
It's still a card game no matter what. Bad hands and bad luck will appear no matter what. Luck is prevalent in any game involving cards. It also represents life in the way that not all hard workers get everything they deserve.

@PMJ
That image is lol
 
Durant wont be able to deal with the Emboars and Tornadus/Celebis that show up at States, though it will be able to tear through EelZone and some other decks that should be tier 1-2.
 
Celebi23 said:
What Durant does is simplify games against it to be 90% luck-based. It doesn't just mill a deck. It uses Crushing Hammer, Lost Remover, Black Belt, etc. Also, it's simpler to play than those other mill cards. If you successfully set up a KGL and keep it attacking the whole game, you deserve to win because that's nearly impossible to do.

And in my opinion, a game should be fair, and the person who puts more work into playing and plays better should win. Furthermore, a game where all you do is draw and attack is not fun in my book.

Sorry, guess I forgot Black Belt (and Twins for that matter apparently) and Lost remover are based on luck. Seriously, people say it's all about luck but Crushing hammer is the only thing flippy about the deck besides what gets milled. And if you are that worried about it then tech in recovery. And KGL doesn't deserve to win, again: it's a game, you aren't entitled to anything, ever.

Why is Durant unfair? Most of it's matchups are fairly even and you keep saying it's easy to beat (which I agree with), so why is it unfair? Tyram coasts through Durant matchups once they are set up (1 Stage 2) and they win 80% of the time, even if the Durant player plays better. And every deck draws and attacks if you are going to forget about everything else they do (like in Durant's case Black Belt, Crushing Hammer, Lost Remover, Catcher).

Celebi23 said:
Easy strategy? Are you kidding? You have to set up two Stage 2's and a legend without any built-in draw without losing six prizes or getting overloaded. Flare Destroy also makes the matchup much harder for the Truth player. It's nowhere near as easy of a strategy as Durant is. And please explain how to react to Durant. I get setup and kill a Durant every turn or I don't. That's it.

The concept behind setting up google.dec isn't overly complicated, idk why anyone would act like it is. It is more in depth than other decks, yes, but it isn't really that hard since you just coast starting T3/4 most games in this matchup. Flare Destroy'd a special energy? Time to twins for another one.

Against Durant you have to work around what's been milled an know which one to KO and when. Yeah it's easy, but you don't just autopilot against it either.

Celebi23 said:
What happened between that thread and now was Black Belt. Nobody was running it with Durant during the time that thread was active. In that thread, a V-Create Victini was literally enough to run through Durant. Now Durant is a much better deck.

So it's bad for the game because a 1-2 card tech can't ensure an autowin anymore against a good deck?
 
Card Slinger J said:
Explain to me how Victini is a terrible tech in this format against Durant and Cobalion.

Against Cobolion, yes, its a decent tech. But not against durant. Here are the reasons:

1) They WILL lost remover any and all rainbows you put down. With junk arms they can get more lost removers than you can have rainbows in your deck.

2) they WILL crushing hammer the 1-2 fire energy you manage to fit in your deck. And if you are running more than that, you probably have a fire deck anyway!

3) You have to fill up your bench with basics they're going to catcher. Each catcher puts you down 1 energy, or a switch. Unless you run 5 pokemon with free retreats. If they're babies, your going to get donked too often for it to be an effective deck. That leaves Mew, Yanma, Sneasel, and Manaphy. So basically you'd be running a mew or yanmega deck, which shouldn't have that much difficulty with durant anyway

4) So many people think (erroneously) its a decent tech that durant players have started teching dittos in their decks. Sure, you can try and catcher it, but keep in mind durant runs 4 revives.
 
Card Slinger J said:
Explain to me how Victini is a terrible tech in this format against Durant and Cobalion. There are ways to get around Ditto TR like Catcher or using Glaciate twice with Kyurem, yes the Fire tech will get milled but that's why we have stuff like FSL and Super Rod in the format.

Vicegrip and Black Belt will knock you out and then you'll have a bench full of Catcher bait.
 
okay I've been following this thread somewhat and I can't grasp how I found so much stupidity in a single place
~~~~

If you're really so concerned about running into Durant, just run Gengar. It is one of Durant's worst matchups because it locks your opponent out of recovery completely, as well as stuff like Twins. That's what I'm doing anyway, and I really don't have many problems.

If you don't want to, just play smart and don't try and set too many things up - the more cards you play down, the easier it will be for them to beat you.

As for decent techs? Anything that can OHKO a Durant each turn reliably is a good tech against it, without wasting too many resources to do so. Terrakion in conjunction with Lost Remover (if necessary) is an excellent idea, and I know there are several others as well - like Zekrom after a Bolt Strike or two. Magnezone COULD work, but since he will ultimately run out of ammo it may not be the best idea.
 
DNA said:
okay I've been following this thread somewhat and I can't grasp how I found so much stupidity in a single place
~~~~

If you're really so concerned about running into Durant, just run Gengar. It is one of Durant's worst matchups because it locks your opponent out of recovery completely, as well as stuff like Twins. That's what I'm doing anyway, and I really don't have many problems.

You seem to have missed the entire point of this discussion, so I'll summarize for you:

1) Durant is annoying. Its not that it is unbeatable, its that I hate, HATE, playing against it. And I can't seem to get away from it. Just now I played a PlayTCG game. The first in a while. Guess what, it was Durant.

2) I want to be able to run the deck I want to run. Not the a deck built to win against Durant. Because being an effective deck, and being able to win against durant do not necessarily go hand in hand.

DNA said:
As for decent techs? Anything that can OHKO a Durant each turn reliably is a good tech against it, without wasting too many resources to do so. Terrakion in conjunction with Lost Remover (if necessary) is an excellent idea, and I know there are several others as well - like Zekrom after a Bolt Strike or two. Magnezone COULD work, but since he will ultimately run out of ammo it may not be the best idea.

So what If I start with the wrong thing. I now get catchered every other turn or so. Also none of the cards you mentioned are splashable. They're decks.
 
AmishEskimoNinja said:
You seem to have missed the entire point of this discussion, so I'll summarize for you:

1) Durant is annoying. Its not that it is unbeatable, its that I hate, HATE, playing against it. And I can't seem to get away from it. Just now I played a PlayTCG game. The first in a while. Guess what, it was Durant.

2) I want to be able to run the deck I want to run. Not the a deck built to win against Durant. Because being an effective deck, and being able to win against durant do not necessarily go hand in hand.
The only reasonable thing I can now say in response to this post is "Sucks to be you!" It's people like you that make me hate playing in tournaments.

Seriously, stop crying. It's getting very annoying and this thread is becoming yet another thread whining about the format.

I will freely say that I do not like this format whatsoever, but I want to try and make it fun, and that's why I keep playing. If you don't find the format enjoyable and/or if you don't like playing against Durant so much...then just quit for a while. It's as simple as that.

I'm personally happy that the underdog deck is doing so well in tournaments. It's a departure from the normal "include really high HP basics in your deck and just slaughter everything". This is the first deck in the history of the TCG that has ever really focused on the deckout win condition, and yet people are railing against it because they say it takes no skill.
 
DNA said:
Seriously, stop crying. It's getting very annoying and this thread is becoming yet another thread whining about the format.

I will freely say that I do not like this format whatsoever, but I want to try and make it fun, and that's why I keep playing. If you don't find the format enjoyable and/or if you don't like playing against Durant so much...then just quit for a while. It's as simple as that.

I'm personally happy that the underdog deck is doing so well in tournaments. It's a departure from the normal "include really high HP basics in your deck and just slaughter everything". This is the first deck in the history of the TCG that has ever really focused on the deckout win condition, and yet people are railing against it because they say it takes no skill.

This actually summarizes my thoughts of this thread quite well. Reminds me of the "Durant is against the SOTG" thread on PokeGym. :p

I'm actually not even surprised by this kind of thread. They are made in every single format complaining about _something_ in the format. First it's donks, then it's flips, then it's first turn rules, then it's Zekrom, then it's Catcher, then it's Durant, then it's Mewtwo, etc. Life is not perfect and neither is this game. If you don't like playing your idea of a "perfect game", this game is not for you.

The game ceases to be played when people do not have fun. If you aren't having fun, then quit. There's no use complaining about something that will not change (until at least Heatmor is out :D).

I like the deck for certain reasons that people have already said (although maybe not everything they said). I'm too lazy to quote everything. It's an unorthodox win condition and I find the style of how matches go about to be fun. I find it fun to play this certain "clock deck". Jumpluff was another one that I mildly liked, but I even think Luxchomp had a certain "six prizes six turns" kind of thing (although maybe not so strict) that I enjoyed as well. Trying to deny your opponent off the clock is fun for me. It's like the epitome of a troll deck which I also love. :D

dmaster out.
 
AmishEskimoNinja said:
1) Durant is annoying. Its not that it is unbeatable, its that I hate, HATE, playing against it. And I can't seem to get away from it. Just now I played a PlayTCG game. The first in a while. Guess what, it was Durant.

2) I want to be able to run the deck I want to run. Not the a deck built to win against Durant. Because being an effective deck, and being able to win against durant do not necessarily go hand in hand.
Really?

1) No matter what deck you play, there will always be one deck that you hate, HATE playing against (for whatever reason - whether you think it's a bad matchup or the games aren't as fun as in other matchups). Pokemon works that way. If I play Durant, I hate, HATE playing against TyRam. That doesn't mean TyRam should make me want to quit or shouldn't be in the format.

2) So if I want to run, say, Dialga CoL, every time I play a deck that beats it easily (which is pretty much every one haha), I should complain about not winning with the deck I want to play? But I want to play it! Eelzone and 6 Corners shouldn't be in the meta because they beat the deck I want to play. On the same note, neither should Chandelure, ZPST, Tyram, The Truth, or any other established or semi-established deck. Because I don't want to have to play a deck that beats them, I want to play Dialga CoL, because I think it's fun to shuffle my hand into my deck every time I attack. Plus I get a cool defending bonus from special metal energies!

No, that's ridiculous, and you know it's ridiculous. You have to respond to the meta when choosing your deck, and if that meta includes Durant, well, you'd better choose something that can beat Durant if you want to win.

No one will ever be happy with Pokemon until everyone can win every game with a deck they find incredibly amusing and every deck ends at 1 prize left for the opponent or something. But, sorry to say, that's impossible. There will always be SOME problem with the game. Durant isn't something we should be complaining about.
 
@Scizorliscious: There's a big difference between what you're talking about and what I'm talking about. If you take a step back, read my post, and read your post, I think you'll understand.

DNA said:
The only reasonable thing I can now say in response to this post is "Sucks to be you!" It's people like you that make me hate playing in tournaments.

Seriously, I think if you met me in person, you would find that I'm exactly the kind of opponent you would want. Friendly, cordial, and respectful. In my last tournament I actually gave up an opportunity to take prize penalty just to be nice. He forgot to put out his prizes and searched his deck.
 
AmishEskimoNinja said:
Seriously, I think if you met me in person, you would find that I'm exactly the kind of opponent you would want. Friendly, cordial, and respectful. In my last tournament I actually gave up an opportunity to take prize penalty just to be nice. He forgot to put out his prizes and searched his deck.
It's not the personality factor. I know tons of players over here in CA who are very nice and cordial...in fact, the vast majority of Masters over here are like that.

It's the people who only care about winning and whine about running into obstacle decks that I can't stand. Scizorliscious summed it up quite nicely.

Honestly, as people have said - every format, someone will complain about something, which is the wrong way to go about it. Just adapt to the format and keep going. I actually wanted to quit TCG forever when I went to Worlds (because it was just so horrible there), but I went to League two weeks later and my friend encouraged me to just adapt to the format and keep going, and so I did.

Don't complain about a deck you have problems with.
 
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