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Dusknoirs' Showtime (Dusknoir / Gengar EX / Toxicroak EX)

Hanshino

Aspiring Trainer
Member
Pokemon:

  • 2 Gengar EX
    2 Toxicroak EX
    4 Duskull FLF
    4 Dusclops FLF
    4 Dusknoir FLF
    1 Skrelp
    1 Dragalge
    1 Sigilyph LTR
    1 Wobuffet PHF
    2 Miltank FLF
Trainers/Supporters/Stadiums:

  • 1 Pokemon Fan Club
    3 Tierno
    2 Shauna
    1 Professor Sycamore
    2 VS Seeker
    1 Great Ball
    1 Cassius
    1 Enhanced Hammer
    1 Switch
    2 Evosoda
    4 Dimensonal Valley
    2 Maintenence
    1 Xerosic
Energy:

  • 10 Psychic Energy
    3 Water Energy
    5 Mystery Energy

Strategy:
This is my first deck, because I just started when the XY expansion came out xD So I don't really have any of the older cards past XY expansion anyways...

Main strategy is to get Dusknoir out as fast as possible to start soaking up damage for my Gengar Ex and Toxicroak EX. Have Gengar EX and Toxicroak EX do as much damage as possible until Dusknoir gets ready to OHKO their bench. Miltanks are there incase my EX's get prized and I would still have a powerhouse. Dragalge is just a small tech to help me keep control if I can get him out haha. Sigilyph helps counter stronger EXs' and wobuffet seemed like a good filler.

I've realized 4-4-4 Dusknoir is a little much and I am trying to get some rare candies at the moment and run a 3-1-3 line (Thanks Vom! :D) . Other negatives I've seen with my deck are other counter placers and bench hitters that can hit my Dusknoirs when they get ready, but I usually hit their active with my healthy Gengar EX or Toxicroak EX, allowing me to win prize trades if their active is an EX as well.

This deck is mainly based around my favorite pokemon Dusknoir and Dusclops, but I've been reading around and it seems pretty outclassed by most meta decks :/

Tell me what you guys think and would do to make it better or if should just start working on another deck for competitive play. ( I won't give up on this deck haha)
 
You can't have 5 Mystery Energy. Only basic energy, not special, can have more than 4 copies in a deck.
 
Why not use a keldeo rush and retreat? replace the mystery energies with three double colorless and add a few more water energies along with some float stones so keldeo will let you remove any special conditions while also moving any of your Pokémon around whenever you want
 
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