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Eelzone (Magnezone prime + Eeletrik + Zekrom)

GiantGarchomp

Not quite Godzilla
Member
Pokemon: 18
3 Magnzone Prime (TR #96)
1 Magneton (TR #43)
3 Magnemite (TR #68)
3 Eelektrik (NV #40)
3 Tynamo (2 NV #39, 1 NV #38)
2 Zekrom (BW #114)
2 Thundurus (EP #35)
1 Cleffa (HGSS #17)

Trainers/Supporters/Stadiums: 29
1 Professor Juniper
4 Junk Arm
2 Pokemon Communictation
2 Twins
3 N
3 Pokemon Catcher
2 Switch
4 Sage's Training
1 Dual Ball
2 Rare Candy
3 Pokemon Collector
2 Judge

Energy: 13
13 {L}

Strategy: Get out Thundurus, discard energies and do damage with Disaster Volt. If behind, use Twins, if not, set up with Communication & Collector. Use Eelektrik to get back energies discarded by Thundurus, Sages, and Zekrom (when it gets Knocked Out), and put onto Magnezone for late-game sweep. Cleffa is there for alternate setup, and Judge and N are for hand disruption, as Magnezone can draw up to 6 in hand.
 
I think that instead of Tornadus you might need a couple of Thundurus to help you discard energy earlier in the game and setting up Magnezone to attack. I think Judge would also be good to disrupt your opponent's hand earlier in the game, while using Magnezone's ability to draw to a 6 card hand. In my opinion, another Magnezone prime would be a good addition in case two are knocked out.
 
Alright then. At minimum, you need three Magnezone Prime, considering they're your main attacker. It helps you draw into them more, and it helps since in case one is prized, you have another to keep you going through the game. Considering you already have two Dual Ball and two Pokémon Collector (although I recommend max Collector, and I'll explain why), you don't need the second Pichu, and I'd drop it for the third Magnezone.

On to why you should run Pokémon Collector over Dual Ball, it gives you a more consistent Basic Pokémon grab, and more at that. In a deck like Magnezone, Collector is a much better play over Dual Ball, so I'd drop the Dual Ball for two more Collector.
 
Ok, defenitely the third Magnezone, that had been something I had been thining about. Thundurus isn't in here because I really prefer Zekrom as my early game attacker, but Tornadus hasn't been doing much for me, so I'll change that. Dual ball can be Junk Armed, though, which I have found useful, but I can see the benefit of Collector here, so I'll add a Collector and take out a Dual Ball.
 
A pichu may not really be needed here because you already run 3 collectors and a dual ball. I still think judge would be a great addition to this deck for better disrupture of you opponent's hand. I'd say maybe that a twins would not be needed since you already run communication. I think another thundurus should be in there too because it discards energy and can be a great starter to both charge up Zekrom and Magnezone.
 
ArceusIsTheBest said:
Zekrom doesn't discard. It does 40 to itself. That's Zekrom EX you're thinking of.

Who are you talking to? If it is me then I never said anything about Zekrom discarding energies, I just said that thundurus discards energies. It would also be more useful as a starter than Zekrom is in my opinion.
 
Jirachi said:
Who are you talking to? If it is me then I never said anything about Zekrom discarding energies, I just said that thundurus discards energies. It would also be more useful as a starter than Zekrom is in my opinion.

No. The guy who posted the deck said to use Eelektrik to get back energy from Zekrom or Sage's. That's incorrect, cuz Zekrom doesn't discard. That's Reshiram. Zekrom EX discards.
 
ArceusIsTheBest said:
The guy who posted the deck said to use Eelektrik to get back energy from Zekrom or Sage's. That's incorrect, cuz Zekrom doesn't discard.
Yes, but when Zekrom gets Knocked Out, it does discard the energies on it. That is what I meant there. I agree, no Pichu, more Thundurus. I do like to use Twins just because you can get things other than Pokemon as well. But, I do see the benefit of Judge, so I'll split them in the deck, as I think 4 Twins is a heavy run in this deck.
 
So you are dependent on Zekrom getting knocked out by doing as much damage as possible when he is. Ok. I think you might need 1 more collector to be consistent and safe. I'm not sure about this but it might be good to also include 1 Juniper to discard energies faster. So are you going to have Zekrom get knocked out, and then use thundurus to discard as much energy as you need?
 
That's pretty much it, but I do use Sages and Junk Arm to discard the energies for the most part, Zekrom is only part of my discarding. I think a Juniper would be good, but an extra Collector might be a bit much, considering I run a Dual Ball as well.
 
Oh yes. I forgot about the dual ball. Never mind then. It seems like a pretty solid deck list to me right now.
 
Your dual ball count is really low. I've battle many Eelzone decks, and they all run 2-3 Dual ball. I'd suggest maybe Getting some more Switches. People will switch in, and resist Magnezone, that's why I'd personally say its better to run at least 2 switch, in case you need them. Also, get Pachi. It can help a lot believe me. I don't know what cards to replace, but those are my suggestions.
 
I can see your point on the Switch, I may add another one. But on the Dual Ball, I run 3 Collector istead of those other Dual Balls so I don't think I need any more. And also, I've never seen Pachi in a deck like this. What would be the reason for adding it?
 
i suppose patchi puts down 100 lost burn damage on the board for magnezone.

could help if you get a load of energy in your hand
 
If you put in a pachi, then a shaymin would also have to be added to this deck list to move the energies over to Magnezone. I do not think that a pachi is really needed in this deck because Eelektrik will move all the energies from the discard pile to Magnezone, and discarding energies is pretty easily done by junk arm, Sage's Training, and Professor Juniper. Pachirisu is not usually needed in this type of deck.
 
It's true that Pachi could be useful if I had an empty bench spot or a lot of energy in my hand, but considering I usually have neither when I might use it, I don't think it would be really necessary in this deck.
 
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