4 Smoochum.
4-4 Electivire.
3-3 Cincinno.
2-2 Electrode Prime.
2 Zekrom.
Total : 24.
2 Pokemon Collector.
3 Professor Junipers.
2 Twins.
2 Engineer's Adjustments.
2 Copycat.
Total : 11
3 Pokemon Communication.
2 Pokemon Reversal.
3 Super Scoop Up.
2 Energy Retrieval.
1 Burned Tower.
Total : 10
12 Electric Energy.
2 Double Colorless.
Total : 14
-Get Smoochum out in the first or second turn via collector or first hand draw.
-Start collecting benched pokemon(Zekrom/Cincinno/Electivire) while you're moving energies, both disrupting their attacks/retreating and spreading damage for the on coming electivire.
-Assuming by this time either one two of my smoochums has died and I can use twins or I had collected electrode in some other manner.
-Use Electrode's ability and knock him out allowing me to attach energies.
-Power up 2 Electivires or an Electivire and a Zekrom.
-Start hitting for max damage.
During testing it usually takes 2-4 to fully set up, the only major threat is inferno fandango and raindance decks that allow major attaching of energies.
4-4 Electivire.
3-3 Cincinno.
2-2 Electrode Prime.
2 Zekrom.
Total : 24.
2 Pokemon Collector.
3 Professor Junipers.
2 Twins.
2 Engineer's Adjustments.
2 Copycat.
Total : 11
3 Pokemon Communication.
2 Pokemon Reversal.
3 Super Scoop Up.
2 Energy Retrieval.
1 Burned Tower.
Total : 10
12 Electric Energy.
2 Double Colorless.
Total : 14
-Get Smoochum out in the first or second turn via collector or first hand draw.
-Start collecting benched pokemon(Zekrom/Cincinno/Electivire) while you're moving energies, both disrupting their attacks/retreating and spreading damage for the on coming electivire.
-Assuming by this time either one two of my smoochums has died and I can use twins or I had collected electrode in some other manner.
-Use Electrode's ability and knock him out allowing me to attach energies.
-Power up 2 Electivires or an Electivire and a Zekrom.
-Start hitting for max damage.
During testing it usually takes 2-4 to fully set up, the only major threat is inferno fandango and raindance decks that allow major attaching of energies.