• When creating a thread in the Deck Garage, make sure that you post one deck per thread, you use the correct prefix, you have the set name/card number next to each card, you give a strategy for non-metagame decks, and give translations for all cards not available in English.

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Emape (Rogue)

Dia

Aspiring Trainer
Member
Pokemon - 24
2-2-2 Emboar (BW, BW, BW)
3-2-3 Infernape (PL, PL, PL)
2-2 Ninetails (CoL, CoL)
1 Uxie (LA)
1-1 Blissey Prime (HGSS, HGSS)

T/S/S - 21
2 Energy Returner
4 Fisherman
2 VS Seeker
2 Expert Belt
2 Stark Mountain
2 BTS
2 Bebe's Search
2 Pokemon Collector
2 Twins
1 Palmer's Contribution

Energy - 15
13 Fire
2 Warp

Strategy:
First, set up a Infernape, Emboar, and Ninetails. Emboar serves as the engine of the deck - he places energies ANYWHERE on the field, and Infernape discards them as he attacks. Fisherman is a necessity almost every turn, and Energy Returner is there as a Last Resort. Max energy to be discarded each turn (by Infernape) is 4 - this way, I can assume he'll be doing a minimum of 80. I don't like that the deck is so flippy, but it's rogue and I don't plan on playing it competitively, so it will be fine for league.
This is just an interesting idea I got while browsing my cards, trying to think of decks - constructive critisism only please. If a reason is not given for a change, then it will not be changed. Please, no:
-2 Fire
+2 Uxie
Kind of posts, like the rules state. Give me a reason, and I will consider it. Also, no stupid suggestions please. Thanks!
 
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