Pokemon (20)
Strategy
The deck focuses on using Empoleon for Attack Command when you get a full bench going while also using Diving Draw as a draw engine of sorts, Dusknoir helps Empoleon score easy KO's using it's Sinister Hand ability. Leafeon is to help counter against Blastoise variants with Energy Crush. As for other cards in the deck, I plan on taking Juniper out for Shauna cause discarding resources in exchange for drawpower is bad for this kind of deck that needs those resources in order to win. In one game I played at my local League Challenge I was forced to discard 2 Rare Candies in hand to Juniper for 7 then by late game when I got out a Piplup with a :water: energy and Silver Bangle attached I attempt to Skyla for a Rare Candy out of my deck only to find out that all my Rare Candies were in my Discard Pile with the 2 I was forced to discard for Juniper earlier and my opponent had Darkrai EX out as his Active with one prize remaining. :/
I've noticed that when I've been playing this deck that I've had difficulty getting more than 2 Basics out on my starting hand and since I can't attack on my 1st turn to Call for Family with Emolga that hurts me quite a bit especially since there's still no Supporter in this format that works like Roseanne's and Collector right now. Popular decks like Darkrai and Virizion/Genesect/Mewtwo are getting really good at countering Empoleon/Dusknoir by minimizing the amount of Pokemon they play on their bench in order to lessen Empoleon's damage output with Attack Command and it also stops Colress dead in it's tracks which also decreases the amount of cards I draw in the process so I should run 3 Shauna and 2 Colress in this case.
For example when I was playing against Virizion/Genesect/Mewtwo at League Challenge with this deck my opponent managed to lessen Empoleon's damage output but since I made a terrible play mistake of not using Dusknoir's Sinister Hand to win the game despite him only having 3 Pokemon in play to my 6 he manages to Scramble Switch DCE and several other energies onto his Mewtwo EX that he switches into from his active Virizion EX with a 4 prize lead from KOing my Pokemon with Hypnotoxic Laser and Virbank City Gym he KO's my active Mew EX for game using Mewtwo's X Ball. Since it seems like everyone is running Hypnotoxic Laser over Pokemon Catcher I didn't know If I should run it in this deck as well although I don't think I have the deck space for it to be honest and I'd rather run Max Potion instead but it seems like Trevenant/Garbodor could be a thing starting with X/Y, also don't get me started with Red Card.
Any help, comments, advice, and/or suggestions are greatly appreciated.
- 4-1-4 Empoleon (Dark Explorers/Plasma Freeze)
- 2-1-2 Dusknoir (Boundaries Crossed/Plasma Blast)
- 2-2 Leafeon (Plasma Freeze)
- 1 Exeggcute (Plasma Freeze/Plasma Blast)
- 1 Sawk (Plasma Blast)
- 4 Skyla
- 4 Rare Candy
- 3 Ultra Ball
- 3 Level Ball
- 3 Silver Bangle
- 3 N
- 2 Shauna
- 2 Colress
- 2 Max Potion
- 2 Tool Scrapper
- 2 Professor's Letter
- 2 Super Rod
- 1 Dowsing Machine
- 7 Water
Strategy
The deck focuses on using Empoleon for Attack Command when you get a full bench going while also using Diving Draw as a draw engine of sorts, Dusknoir helps Empoleon score easy KO's using it's Sinister Hand ability. Leafeon is to help counter against Blastoise variants with Energy Crush. As for other cards in the deck, I plan on taking Juniper out for Shauna cause discarding resources in exchange for drawpower is bad for this kind of deck that needs those resources in order to win. In one game I played at my local League Challenge I was forced to discard 2 Rare Candies in hand to Juniper for 7 then by late game when I got out a Piplup with a :water: energy and Silver Bangle attached I attempt to Skyla for a Rare Candy out of my deck only to find out that all my Rare Candies were in my Discard Pile with the 2 I was forced to discard for Juniper earlier and my opponent had Darkrai EX out as his Active with one prize remaining. :/
I've noticed that when I've been playing this deck that I've had difficulty getting more than 2 Basics out on my starting hand and since I can't attack on my 1st turn to Call for Family with Emolga that hurts me quite a bit especially since there's still no Supporter in this format that works like Roseanne's and Collector right now. Popular decks like Darkrai and Virizion/Genesect/Mewtwo are getting really good at countering Empoleon/Dusknoir by minimizing the amount of Pokemon they play on their bench in order to lessen Empoleon's damage output with Attack Command and it also stops Colress dead in it's tracks which also decreases the amount of cards I draw in the process so I should run 3 Shauna and 2 Colress in this case.
For example when I was playing against Virizion/Genesect/Mewtwo at League Challenge with this deck my opponent managed to lessen Empoleon's damage output but since I made a terrible play mistake of not using Dusknoir's Sinister Hand to win the game despite him only having 3 Pokemon in play to my 6 he manages to Scramble Switch DCE and several other energies onto his Mewtwo EX that he switches into from his active Virizion EX with a 4 prize lead from KOing my Pokemon with Hypnotoxic Laser and Virbank City Gym he KO's my active Mew EX for game using Mewtwo's X Ball. Since it seems like everyone is running Hypnotoxic Laser over Pokemon Catcher I didn't know If I should run it in this deck as well although I don't think I have the deck space for it to be honest and I'd rather run Max Potion instead but it seems like Trevenant/Garbodor could be a thing starting with X/Y, also don't get me started with Red Card.
Any help, comments, advice, and/or suggestions are greatly appreciated.