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Standard Entei / Charizard EX

MaxPotterZerk

The Origin
Member
This is my varient of Charizard/Entei. I fail to include Assault Vest for the simple reason of it's currently easy to play around against nightmarch since the rise of Milotic and Bronzong. I opted in this case to drop the assault vest to ensure more consistency with more draw support. (acro-bikes and fiery torch) This deck has out of 100 matches, set up for a first turn 150/170 or more 62 times and 130 a total of 24 times and whiffed completely 14 times. (stats gathered on tcg-online; obviously variable from in real life results)

Pokémon: 10
  • 3 Shaymin-EX ROS 106
  • 3 Charizard-EX FLF 12
  • 4 Entei AOR 15
Trainers/Supporters/Stadiums: 38
  • 2 Professor's Letter
  • 1 Giovanni's Scheme
  • 1 Hex Maniac
  • 4 Acro Bike
  • 2 Scorched Earth
  • 4 Blacksmith
  • 3 Battle Compressor
  • 1 Town Map
  • 4 VS Seeker
  • 1 Lysandre
  • 3 Fiery Torch
  • 4 Ultra Ball
  • 4 Muscle Band
  • 4 Trainers' Mail
Energy: 12
  • 8 Fire Energy
  • 4 Double Colorless Energy
Strategy:

Source of proof: http://thecharizardlounge.com/tournament-results/2015-2016-city-championship-results/#south_carolina
 

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