Alright, so this a deck I'm helping a friend build. So far we've got a couple of cards together that seemed good in theory. We then tested it out and found it to be a little glitchy. One thing's for certain thought, this deck will set up at least one entei raikou per game on turn 4 or 5 but after that it kind of falters and dies. Just wondering if anyone had some good ideas on cards we could switchout or add to get this deck ready for battleroads. Here it is:
Pokemon:
2 Entei Raikou Legend (top + bottom)
4-2-3 Typhlosion Prime
2 Uxie
3-2 Roast Reveal Ninetails
Trainers and Supporters:
4 Legend Box (really pushing on kickin this card out)
4 Bebe's Research
4 Pokemon Communication
1 Luxury Ball
3 Rare Candy
1 Fisherman
1 Palmer's
1 Pokemon Collector
1 Prof. Oak's
3 Interviewer's
2 E-belt
2 Warp Point
Energies: 9Fire 3DCE (Im taking these out, there's no use for them. No idea why my friend put them in there)
Pokemon:
2 Entei Raikou Legend (top + bottom)
4-2-3 Typhlosion Prime
2 Uxie
3-2 Roast Reveal Ninetails
Trainers and Supporters:
4 Legend Box (really pushing on kickin this card out)
4 Bebe's Research
4 Pokemon Communication
1 Luxury Ball
3 Rare Candy
1 Fisherman
1 Palmer's
1 Pokemon Collector
1 Prof. Oak's
3 Interviewer's
2 E-belt
2 Warp Point
Energies: 9Fire 3DCE (Im taking these out, there's no use for them. No idea why my friend put them in there)