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Evil Hydro Spear (Yveltal, Blastoise, Darkrai )

145Platinum

Great Trainer
Member
Experience: Intermediate

Hello fellow Pokemon fans, I am here today seeking help with my futuristic deck. Most of the stuff here depends on what I get at the prerelease
Pokemon
  • 3 Darkrai-EX
  • 2 Yveltal-EX
  • 2 Yveltal
  • 2 Sableye
  • 2 Blastoise-EX
  • 1 M-Blastoise-EX
  • 1 Keldeo-EX

Trainers
  • 3 Professor Sycamore
  • 3 Shauna
  • 1 Colress
  • 3 N
  • 1 Dowsing Machine (ACE SPEC)
  • 3 Hypnotoxic Laser
  • 2 Energy Switch
  • 1 Tool Scrapper
  • 3 Muscle Band
  • 1 Professor's Letter
  • 4 Dark Patch
  • 3 Ultra Ball
  • 2 Bicycle
  • 2 VIrbank City Gym

Energy
  • 5 Water
  • 10 Dark

Strategy
My strategy is to start with either Yveltal or Sableye to start recycling energies. By T3 I need to have a Yveltal set up. I use Evil Ball until I can retreat into a loaded Darkrai-EX and start attacking. Once Darkrai-EX is knocked out I go into Yveltal-EX and set-up Blastoise. M-Blastoise EX seem extremely powerful so that is why I chose him.

Translations:

Muscle Band - Trainer
Item

Pokemon Tool: Attach a Pokemon Tool to 1 of your Pokemon that doesn’t already have a Pokemon Tool attached to it.

Each of the attacks of the Pokemon this card is attached to does 20 more damage to your opponent's Active Pokemon (before applying Weakness and Resistance).

You can use any number of Item cards during your turn.


M Blastoise-EX from XY CollectionM Blastoise-EX - Water - HP220
Mega Evolution - Evolves from Blastoise-EX

When 1 of your Pokemon becomes a Mega Evolution Pokemon, your turn ends.

[W][W][W] Hydro Bombard: 120 damage. This attack does 30 damage to 2 of your opponent's Benched Pokemon. (Don't apply Weakness and Resistance when damaging the Bench.)

When Pokemon-EX has been Knocked Out, your opponent takes 2 Prize cards.

Weakness: Grass (x2)
Resistance: none
Retreat: 3


Yveltal-EX - Darkness - HP170
Basic Pokemon

[D][C] Evil Ball: 20+ damage. This attack does 20 more damage times the amount of Energy attached to both Active Pokemon.
[D][C][C] Y Cyclone: 90 damage. Move an Energy from this Pokemon to 1 of your Benched Pokemon.

When Pokemon-EX has been Knocked Out, your opponent takes 2 Prize cards.

Weakness: Lightning (x2)
Resistance: Fighting (-20)
Retreat: 2


Professor’s Letter - Trainer
Item

Search your deck for 2 Basic Energy cards, reveal them, and put them in your hand. Shuffle your deck afterwards.

You can use any number of Item cards during your turn.


Blastoise-EX - Water - HP180
Basic Pokemon

[C][C] Rapid Spin: 30 damage. Switch this Pokemon with 1 of your Benched Pokemon. Then, your opponent switches his or her Active Pokemon with 1 of his or her Benched Pokemon.
[W][W][W] Splash Bomb: 120 damage. Flip a coin. If tails, this Pokemon does 30 damage to itself.

When Pokemon-EX has been Knocked Out, your opponent takes 2 Prize cards.

Weakness: Grass (x2)
Resistance: none
Retreat: 3


Professor Sycamore - Trainer
Supporter

Discard your hand and draw 7 cards.

You may play only 1 Supporter card during your turn (before your attack).


Yveltal - Darkness - HP130
Basic Pokemon

[D] Deathwing: 30 damage. Attach 1 [D] from your discard pile to 1 of your Benched Pokemon.
[D][D][C] Dark Blade: 100 Damage. Flip a coin. If tails, this Pokemon can't attack during your next turn.

Weakness: Lighting (x2)
Resistance: Fighting (-20)
Retreat: 2


Shauna - Trainer
Supporter

Shuffle your hand into your deck and draw 5 cards.

You may only play 1 Supporter card during your turn (before your attack).


I like this deck because it has a load of attackers, for example, Darkrai-EX, Yveltal-EX, Yveltal, M-Blastoise, Blastoise. I am trying to make room for Red Card but I don't know what to take out. Since I haven't play tested this deck, I am open to any and all suggestions. Thanks for reading this thread and Good Luck.
 
Hi 145Platinum,

The deck seems to have more than 60 cards. thus you need to cut something. Since I am not a fan of Blastoise Ex and Mega Evolutions I would cut these three cards. This will leave you with 11 Pokémon. You have 34 trainer cards thus far and 15 energy cards. Remove one Darkness Energy and all five Water Energy to include 3 Double Colorless Energy for Yveltal Ex. This will give you a toal of 12 energy cards and three free slots for Red Card in the deck.
 
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