There will be 102 cards. 87 will be pokemon, 7 of them being pokemon-ex. 9 will be trainers: 3 will be regular, 3 will be supporters, and 3 will be stadiums. 3 will be new energy cards. That's it! Huh? Are you saying that I'm missing 3 cards? Darn...well, you were right! 3 pokemon *! Here are the cards so far.
Card #1
Venusaur
grass
110 hp
poke-body: Ingrain
In between turns, you may remove 1 damage counter from Venusaur. Venunaur cannot retreat.
GCC Green Blast 20+
This attack does 20 damage plus 10 more damage for each grass energy in play but not to pay for this attacks attack cost.
weakness:fire
resistance:water
retreat cost:2
Card #2
Ivysaur
grass
70 hp
GCC Chloroblast 10x
This attack does 10 damage times the number of grass energy cards in play. You can't do more than 50 damage in this way.
weakness:fire
resistance:water
retreat cost:2
Card #3
Bulbasaur
grass
50 hp
poke-body: Quick Escape
If Bulbasaur doesn't have any energy attached to it, Bulbasaur's retreat cost is 0.
G Double Leaf 10x
Flip 2 coins. This attack does 10 damage times the number of heads.
weakness:fire
resistance:water
retreat cost:1
Card #4
Charizard
fire
120 hp
poke-body: Fly Away
If Charizard doesn't have any energy attached to it, Charizard's retreat cost is 0.
RCC Repeat Flame 20+
This attack does 20 damage plus 10 more damage for each fire energy in play but not to pay for this attacks attack cost.
weakness:water
resistance:none
retreat cost:3
card #5
Charmeleon
fire
80 hp
C Claw 20
CCC Great Flame 30
The defending pokemon is now burned.
weakness:water
resistance:none
retreat cost:2
Card #6
Charmander
fire
50 hp
RC Healing Singe
Flip a coin. If heads, the defending pokemon is now burned. If tails, remove 2 damage counters from Charmander.
weakness:water
resistance:none
retreat cost:1
Card #7
Blastoise
water
110 hp
poke-body: Hard Shell
Prevent all effects of attacks, including damage, done to Blastoise by your opponent's pokemon-ex.
WCC Hyper Pump
This attack does 20 damage plus 10 more damage for each water energy in play but not to pay for this attacks attack cost.
weakness:grass
resistance:none
retreat cost:3
Card #8
Wartortle
water
80 hp
WW Spinning Shell 30
During your opponent's next turn, all damage done to Wartortle is reduced by 20 after applying weakness and resistance.
weakness:grass
resistance:none
retreat cost:2
Card #9
Squirtle
water
50 hp
W Shell Tackle 20
weakness:grass
resistance:none
retreat cost:1
Card #1
Venusaur
grass
110 hp
poke-body: Ingrain
In between turns, you may remove 1 damage counter from Venusaur. Venunaur cannot retreat.
GCC Green Blast 20+
This attack does 20 damage plus 10 more damage for each grass energy in play but not to pay for this attacks attack cost.
weakness:fire
resistance:water
retreat cost:2
Card #2
Ivysaur
grass
70 hp
GCC Chloroblast 10x
This attack does 10 damage times the number of grass energy cards in play. You can't do more than 50 damage in this way.
weakness:fire
resistance:water
retreat cost:2
Card #3
Bulbasaur
grass
50 hp
poke-body: Quick Escape
If Bulbasaur doesn't have any energy attached to it, Bulbasaur's retreat cost is 0.
G Double Leaf 10x
Flip 2 coins. This attack does 10 damage times the number of heads.
weakness:fire
resistance:water
retreat cost:1
Card #4
Charizard
fire
120 hp
poke-body: Fly Away
If Charizard doesn't have any energy attached to it, Charizard's retreat cost is 0.
RCC Repeat Flame 20+
This attack does 20 damage plus 10 more damage for each fire energy in play but not to pay for this attacks attack cost.
weakness:water
resistance:none
retreat cost:3
card #5
Charmeleon
fire
80 hp
C Claw 20
CCC Great Flame 30
The defending pokemon is now burned.
weakness:water
resistance:none
retreat cost:2
Card #6
Charmander
fire
50 hp
RC Healing Singe
Flip a coin. If heads, the defending pokemon is now burned. If tails, remove 2 damage counters from Charmander.
weakness:water
resistance:none
retreat cost:1
Card #7
Blastoise
water
110 hp
poke-body: Hard Shell
Prevent all effects of attacks, including damage, done to Blastoise by your opponent's pokemon-ex.
WCC Hyper Pump
This attack does 20 damage plus 10 more damage for each water energy in play but not to pay for this attacks attack cost.
weakness:grass
resistance:none
retreat cost:3
Card #8
Wartortle
water
80 hp
WW Spinning Shell 30
During your opponent's next turn, all damage done to Wartortle is reduced by 20 after applying weakness and resistance.
weakness:grass
resistance:none
retreat cost:2
Card #9
Squirtle
water
50 hp
W Shell Tackle 20
weakness:grass
resistance:none
retreat cost:1