Pokemon: 23
4-3-1 Tangrowth (CoL-2 CoL/1 SF-Lv.x)
2-2-2 Sceptile SF
1-1 Electrode Prime
1 Spiritomb AR
1 Celebi Prime
1 Unown Q
1 Shuckle Promo
2 Uxie
1 Azelf
Trainer/Supporter/Stadium: 21
4 Collector
2 Twins
3 Seeker
2 Bebe's
3 Research Record
1 Luxury Ball
2 Pokemon Communication
2 Expert Belt
2 BTS
Energy: 16
4 Warp
12 {G}
Strategy is to attach as many energies to the field as possible. This can be done by Tangela's first attack, Celebi Prime, and Electrode Prime. Spiritomb is if I need to set up and block's power spray on Electrode's power versus SP decks. Sceptile helps move energies for free seeker heals and allows me to draw at least 1 card per turn with Shuckle.
I am really having trouble with my trainer and supporter line, because i want to have consistency, but I don't want to have an auto loss if Electrode discards some essential cards. I was thinking of putting in Pokemon Rescue, VS seeker, Junk arm, and maybe Engineer's adjustments, but I need space. Thanks.
4-3-1 Tangrowth (CoL-2 CoL/1 SF-Lv.x)
2-2-2 Sceptile SF
1-1 Electrode Prime
1 Spiritomb AR
1 Celebi Prime
1 Unown Q
1 Shuckle Promo
2 Uxie
1 Azelf
Trainer/Supporter/Stadium: 21
4 Collector
2 Twins
3 Seeker
2 Bebe's
3 Research Record
1 Luxury Ball
2 Pokemon Communication
2 Expert Belt
2 BTS
Energy: 16
4 Warp
12 {G}
Strategy is to attach as many energies to the field as possible. This can be done by Tangela's first attack, Celebi Prime, and Electrode Prime. Spiritomb is if I need to set up and block's power spray on Electrode's power versus SP decks. Sceptile helps move energies for free seeker heals and allows me to draw at least 1 card per turn with Shuckle.
I am really having trouble with my trainer and supporter line, because i want to have consistency, but I don't want to have an auto loss if Electrode discards some essential cards. I was thinking of putting in Pokemon Rescue, VS seeker, Junk arm, and maybe Engineer's adjustments, but I need space. Thanks.