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Fairy Control

five0gt

Aspiring Trainer
Member
Experience:

Pokemon
  • Aromatisse 2-2
  • Xerneas 2
  • Mewtwo EX 3
  • Vitini EX 1
  • Verizion EX 1
  • Darkrai EX 1
  • Skarmory EX 1
  • Sableye 1 (junk hunt)
Trainers/Supporters/Stadiums
  • Professor Juniper 4
  • N 3
  • Colress 3
  • Shauna 2
  • Skyla 2
  • Enhanced Hammer 4
  • Team Flare Grunt 4
  • Red Card 4
  • Dowsing Machine
  • Super Rod 2
  • Fairy Garden 3
Energy
  • Fairy 6
  • Prism 4
  • Rainbow 2
  • DCE 2


Okay, So the point is to Energy Accelerate at the same time as really make your opponent shuffle the hand and discard energies. The goal is of course to power Mewtwo, using the other pokemon as weakness attackers. Skarmory is for Fairys and Kyurem. I like joust to get rid of tools. Xerneas and Vitini are great ways to really get energy out faster. Fairy garden will give you free retreats, theres 3 in the deck, but use wisely. Sableye is to pull needed items back to your hand. Verizion is your status evader. His ability works with Prism and Rainbow.

Here ya go...My take on a Fairy Control deck.

Edited to coincide with the rules! :D ~Kecleon
 
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