Pokémon:
Above was my initial starting point before I made a ton of changes. I just Before BreakPoint I've been manipulating the idea of creating this deck and through numerous play testing and changes to the deck, I've kinda lost it. It's a bit inconsistent, no matter what I change. The basic idea is to maintain zero retreat cost while spreading atleast 30 damage to collect KO's with Gengar. So, my biggest problem with the deck is a constant terrible start. I've tried adding and subtracting things so many times that I kind of lost sight of the consistency. SO. I need to be able to spread damage fast while setting up Genger (as with any deck requiring this much set up-fast.)
- 2 Darkrai EX (DEX)
- 3 Gastly (BT)
- 2 Haunter (BT)
- 2 Gengar (BT)
- 1 Mewtwo EX (BW 45)
- 3 Zubat (PHF)
- 2 Golbat (PHF)
- 2 Crobat (PHF)
- 2 Crushing Hammer
- 2 Dark Patch
- 2 Fisherman
- 2 Energy Switch
- 3 Great Ball
- 2 Hypnotoxic Laser
- 2 Ultra Ball
- 3 Lysandre
- 2 N
- 2 Pokemon Center Lady
- 2 Rare Candy
- 2 Wally
- 1 Giovanni's Scheme
- 1 Hex Maniac
- 2 Dimension Valley
- 2 DCE
- 7 Darkness Energy
- 8 Psychic Energy
Above was my initial starting point before I made a ton of changes. I just Before BreakPoint I've been manipulating the idea of creating this deck and through numerous play testing and changes to the deck, I've kinda lost it. It's a bit inconsistent, no matter what I change. The basic idea is to maintain zero retreat cost while spreading atleast 30 damage to collect KO's with Gengar. So, my biggest problem with the deck is a constant terrible start. I've tried adding and subtracting things so many times that I kind of lost sight of the consistency. SO. I need to be able to spread damage fast while setting up Genger (as with any deck requiring this much set up-fast.)
Last edited: