looking through the new BW scanlations i saw what may turn out to be a rather deadly deck. not sure on what will come out and what the next rotation will be but im sure most if not all these cards are viable as it will be something like HS on. (apologies if any cards are pre-HS)
3-2-3 enbuoh
3 reshiram
2-2-2 magnezone prime
/17 poke
4 rare candy
4 energy retrieval
3 judge
2 engineers
2 fisherman
3 elms
3 collector
3 communication
2 junk arm
2 switch
1 flower shop lady
/29
3 lightning
11 fire
/14 energy
deck plays alot like magnegatr. except now we're playing with fire. start with reshiram or tepig and start loading up with fire while doing damage and getting magnezone set up. 120 a turn with reshiram+energy retrieval/fisherman+enbuoh. magnezone covers weakness, draw power, and can clean up late game.
could add a seeker to revive reshiram and keep going but that would require more switches or something of that manner.
maybe a max restore+fisherman+enbuoh combo instead.
let me know your thoughts.
3-2-3 enbuoh
3 reshiram
2-2-2 magnezone prime
/17 poke
4 rare candy
4 energy retrieval
3 judge
2 engineers
2 fisherman
3 elms
3 collector
3 communication
2 junk arm
2 switch
1 flower shop lady
/29
3 lightning
11 fire
/14 energy
deck plays alot like magnegatr. except now we're playing with fire. start with reshiram or tepig and start loading up with fire while doing damage and getting magnezone set up. 120 a turn with reshiram+energy retrieval/fisherman+enbuoh. magnezone covers weakness, draw power, and can clean up late game.
could add a seeker to revive reshiram and keep going but that would require more switches or something of that manner.
maybe a max restore+fisherman+enbuoh combo instead.
let me know your thoughts.
Enbuoh - Fire –HP150
Stage 2 – Evolves from Chaobuu
Ability: Fervid Dance
Choose 1 Fire Energy card from your hand and attach it to one of your Pokemon. This ability can be used any number of times during your turn.
[R][R][C][C] Heat Stamp: 80 damage.
Weakness: Water (x2)
Resistance: none
Retreat: 4
Reshiram - Fire – HP130
Basic Pokemon
[C][C] Outrage: Does 20 damage plus 10 damage times the number of damage counters on this Pokemon.
[R][R][C] Blue Flame: 120 damage. Choose 2 Fire Energy attached to this Pokemon and discard them.
Weakness: Water (x2)
Resistance: none
Retreat: 2
Energy Retrieval
Trainer’s – Goods
Choose 2 Basic Energy cards from your discard pile, show them to your opponent, and put them in your hand.
You can use any number of Goods cards during your turn.
Pokemon Catcher
Trainer’s – Goods
Choose 1 of your opponent’s Benched Pokemon, and switch it with his or her Active Pokemon.
You can use any number of Goods cards during your turn.