• When creating a thread in the Deck Garage, make sure that you post one deck per thread, you use the correct prefix, you have the set name/card number next to each card, you give a strategy for non-metagame decks, and give translations for all cards not available in English.

    When posting in a thread, be sure to explain all your suggestions thoroughly. Additionally, do not ask for advice in another member's thread.

Four Corner (Aromatisse / Yveltal / tech)

Dark Espeon

Dark Avatar
Member
FOUR CORNERS

POKEMON (14):
  • 1 Keldeo Ex (status denial)
  • 2 Landorus Ex (beatdown)
  • 2 Druddigon (beatdown)
  • 2 Yveltal Ex (beatdown)
  • 3 Xerneas (beatdown)
  • 2 Spritzee (evolution)
  • 2 Aromatisse (trans)

TRAINER (32):
  • 4 Professor Sycamore (draw)
  • 4 Shauna (draw)
  • 3 Skyla (search)
  • 3 N (draw)
  • 1 Dowsing Maschine (reuse)
  • 3 Muscle Band (beatdown)
  • 2 Tool Scrapper (removal)
  • 2 Super Rod (retrieve)
  • 2 Level Ball (search)
  • 3 Ultra Ball (search)
  • 2 Max Potion (cure)
  • 3 Fairy Garden (free retreat)

ENERGY (14):
  • 4 Rainbow Energy
  • 4 Prism Energy
  • 6 Fairy Energy

STRATEGY:

Go second and start with Xerneas. Landorus Ex and Yveltal Ex are the main attackers. Bench them and start to accelerate to them with Xerneas. Landorus Ex can hit the bench for one rainbow which allows Yveltal to ohko easier. He also covers the electric weakness and can ohko defenders with no energies attached when needed. Druddigon can ohko Rayquaza and Black Kyrum for two colorless once one of the other attackers has been knocked out. Xerneas can also be used to handle Safe Guard Pokémon and constitutes another nice attacker.
 
RE: Four Corner (Aromatisse / Yveltal / Darkrai / tech)

No Skyla? I would run at least 2 if not 3 of them so you can get Level Ball (fast Aromatisse). Tool Scrapper (Garbodor), or pretty much anything else when you need it. I run a similar deck and I think that 4 Xerneas XY is overkill. 2 or 3 should be enough.
 
RE: Four Corner (Aromatisse / Yveltal / Darkrai / tech)

Hi Toxic,

What to take out for them? Tried three Xerneas but four were much more consistent since the deck wants to start with Xerneas active.
 
RE: Four Corner (Aromatisse / Yveltal / Darkrai / tech)

I played against a very similar deck at a recent League Challenge - it was impressive. Nice list.

By the way, have you considered running Shadow Circle as your Stadium? I'm finding it to be quite useful at critical times.
 
RE: Four Corner (Aromatisse / Yveltal / Darkrai / tech)

Dark Espeon said:
Hi Toxic,

What to take out for them? Tried three Xerneas but four were much more consistent since the deck wants to start with Xerneas active.
Maybe Shauna? Skyla is very reliable since you can get what you want ASAP, but I can definitely see how having 4 draw cards can balance it out.

Good list by the way.
 
RE: Four Corner (Aromatisse / Yveltal / Darkrai / tech)

Hi TuxedoBlack,

Thanks but for some reason the deck does not work as intended. Unless it has a turn one Xerneas it has issues to maintain resources on the board and score some ohkos. Not sure what to do thus far. Yeti and Rush Darkness seem to run over this deck over here. Shadow Circle could be nice but it would also disables me to ohko for weakness when the opponent has Prism or Darkness Energy. Thus, it would disable me to beat the two decks this one is intended to take out a little easier.

Hi Toxic,

Need to think about it. In test runs raw draw was a little more helpful unless I had to search out the assistance fairies. Need to think about it a little more.
 
Hi folks,

Revised the list a little to have more tech attackers that can take a beat and cover more weaknesses. Decided to team with Plasma since it was the only means to retrieve non-basic energies from the discard. Please let me know what you think about the revised list. Thanks for the assistance in advance.
 
Back
Top