Turns dragapult's 4-prize turn into a 5-prize turn, not scary at all. Plz don't reprint Lt. Surge's Strategy
This is wrong on so many levels.
1) You cannot take all 4 sometimes, you have to take 3, ruining the tempo.
2) Most decks end up with a 2 prizer up, anyway and the turn you use briar, you can't boss, leaving you with prime catcher as the most reliable option.
Regardless, this mostly affects single prizer decks and is inconsistent, so i doubt it will see much play.
It is the type of card that is good one weekend and bad the next one as the deck it hard counters sees little to no play.
3) Dragapult isn't even worrysome, deck is too slow. It gives you ample turns to do stuff, so by the time this card is a factor, that's more on your deck than on briar itself.
If anything, it threatens dragapult more more as it can't hide below dreepys early game (because again, deck is slow AF) and late game rad zard (to try and correct late game tempo) anymore.
Moreover, it doesn't even work with counters, just with damage to the active, so you need catcher aswell (alongside briar) to get the value which is unreliable, is also unlikely the best option as ace spec.