(assuming the next format will be breakthrough on)
Strategy: The idea of this deck is very simple, evolve into Dusknoir as fast as possible, get basics onto your opponent's bench using its ability, and start doing massive damage with its/Zoroark's Mind Jack attack and/or Honchkrow's Raven's Claw attack.
Pokemon: 20
2x Duskull BUS
1x Dusclops BUS
2x Dusknoir BUS
2x Zorua BKP
2x Zoroark BKP
1x Zoroark BREAK
2x Murkrow GUR
2x Honchkrow GUR
2x Tapu Lele GX
2x Drampa GX
1x Tapu Koko Promo
Trainers: 32
4x Professor Sycamore
3x N
2x Guzma
2x Professor Kukui
2x Wally
1x Bridgette
1x Lillie
4x Ultra Ball
3x Choice Band
2x Rescue Stretcher
2x Rare Candy
2x Float Stone
2x Special Charge
1x Field Blower
2x Altar of the Moone
Energy: 8
4x DCE
4x Rainbow Energy
It's an interesting idea, and I highly doubt it will be any good, but eh
Strategy: The idea of this deck is very simple, evolve into Dusknoir as fast as possible, get basics onto your opponent's bench using its ability, and start doing massive damage with its/Zoroark's Mind Jack attack and/or Honchkrow's Raven's Claw attack.
Pokemon: 20
2x Duskull BUS
1x Dusclops BUS
2x Dusknoir BUS
2x Zorua BKP
2x Zoroark BKP
1x Zoroark BREAK
2x Murkrow GUR
2x Honchkrow GUR
2x Tapu Lele GX
2x Drampa GX
1x Tapu Koko Promo
Trainers: 32
4x Professor Sycamore
3x N
2x Guzma
2x Professor Kukui
2x Wally
1x Bridgette
1x Lillie
4x Ultra Ball
3x Choice Band
2x Rescue Stretcher
2x Rare Candy
2x Float Stone
2x Special Charge
1x Field Blower
2x Altar of the Moone
Energy: 8
4x DCE
4x Rainbow Energy
It's an interesting idea, and I highly doubt it will be any good, but eh
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