This is a thread for discussing things we'd like to see in upcoming Pokémon games, and why we'd like to see them. Not so much major events, like new mega-evolutions or new types being introduced, but suggestions for minor improvements to streamline gameplay and make some aspects of the game less hair-pullingly tedious. I'll give some of my wishes for the next iteration of Pokémon:
>Remove the Name Rater, make renaming a Pokémon a function on the PC/ the Party menu
When I nickname a Pokémon, generally I stick with what I go with initially. However, occasionally I decide later on that I'd like a different name or that the original one doesn't fit as well as I thought. Or maybe I accidentally misspelled it at first, and want to fix it. This necessitates that I go to the one location in the region to go find a guy to rename my Pokémon. Seriously? If they're my Pokémon, then why in the heck do I need this guy's help to change their names; shouldn't I be able to do that on my own? It's probably a holdover from previous generations, and perhaps it had to do with the more primitive data structure, but I'd really like to see it go. Renaming them in the PC or from the Party would make it so much easier, and make more sense in-game. Speaking of names...
>Allow players to re-name traded Pokémon
I never understood why you couldn't do this. I get that it's supposed to show that the Pokémon is still loyal to its original trainer, but (to me at least) it discourages you from bonding as well with a traded Pokémon when it has an unchangeable, often stupid or profanity-ridden nickname (the curse filter sure ain't foolproof, even now), or no nickname at all (if it was never nicknamed, then why can't I nickname it?). Maybe make it harder to nickname the Pokémon. Like, you have to have all 8 badges, and/or max out its happiness with you in order to do it. It would actually make sense to do this, as it shows the traded Pokémon slowly warming to you, and at the culmination (max happiness) shows that it likes and trusts you as much as it's original trainer, and allows you to rename it. Just a thought, but it's rather hard to want to use a Wonder-Traded Charizard with the nickname d***-b***.
>Improve the Mass-Selection Option in the storage system
I really like this option; it makes moving large amounts of Pokémon (such as leftovers from mass-breeding for shinies or competitive Pokémon) so much easier. However, I don't like that it forces you to play a tedious matching game to fit moved Pokémon into empty spaces if the destination box has several Pokémon spread throughout it. Just a thought, but how about auto-moving selected Pokémon into all the available empty spaces, instead of forcing you to move them practically one at a time.
>Allow for mass-releases of Pokémon
As mentioned above, I often have a lot of Pokémon I don't want/need at the end of a shiny hunt, or competitive breeding program, and it's extremely tedious to release them all (My last shiny hunt, for Larvesta, ended with over 1224 extras before I got my shiny). And before you say: 'don't release them, Wonder-Trade them!' let me say; I do Wonder-Trade most of them. However, aside from a handful of diamonds in the rough (Shiny Charmander and a perfect IV Mewtwo?!) I still end up with a ton of Pokémon I will never want or use that just take up box space. So, in conjunction with the mass-select option, I'd like an option to release an entire box at once. Perhaps with extra safeguards to prevent releasing good Pokémon on accident.
>Move the 'Organize Pokémon' option to the top of the list
It's the only option most people use anyways, and it'd make things a tad more convenient.
>Allow players to store Eggs in Pokémon Bank
Does anyone know why we can't do this? It doesn't really make sense...
>Improved availability of Evolutionary Stones
After doing a lot of competitive training, and breeding for better teams, the main slowdown for a lot of my training comes from getting the proper evolutionary stone, mainly the ones that you can't buy at the stone store. The only way to get the dusk/dawn/shiny/moon/sun/thunder-stones is an either a once-a-day chance with Psychic Inver (and if you get the wrong stone, you have to try again tomorrow, or the next day, or the next... Hope you like everstones!) or constantly playing Secret Super-Training regimes and pulling your hair out when the game rewards you with yet another Hard Stone. Making it easier to get evolutionary stones, either through offering them at the Battle Facilities for BP, or allowing you to outright buy them at a specialty store (perhaps having more and more stock to become available as you progress through the post-game) would save a lot of time.
>Either bring back move tutors and keep them in every game, or remove them altogether
A lot of the competitive Pokémon that I've bred this generation have been crippled by the fact that their movesets are incomplete due to a lack of move tutors. For example, I'd like to teach my Scizor Bug Bite to give him a STAB move that gets complimented by Technician, however he needs a move tutor to learn it. A move tutor that isn't present in X and Y. I also can't teach my Salamence Outrage, my Blissey Seismic Toss, my Flareon Superpower... you get the idea. I've worked around a lot of the issues by tweaking their movesets or just using different Pokémon, but I'm still a little put out that there aren't move tutors in this generation at the moment. I know that a lot of people are convinced that Omega Ruby and Alpha Sapphire and the possible third game this Generation will have move tutors in them, but I'd rather have the move-tutor only moves either be turned into TM's and egg moves, or allow them to be bred onto certain Pokémon from specific parents. If not, then at least I'd like to see them keep move tutors in every game to prevent these problems.
So, those are some of my hopes for the next games, and I think some of them might one day come true. What do you think, do you agree, disagree? What are some of your hopes/wants for the next games?
>Remove the Name Rater, make renaming a Pokémon a function on the PC/ the Party menu
When I nickname a Pokémon, generally I stick with what I go with initially. However, occasionally I decide later on that I'd like a different name or that the original one doesn't fit as well as I thought. Or maybe I accidentally misspelled it at first, and want to fix it. This necessitates that I go to the one location in the region to go find a guy to rename my Pokémon. Seriously? If they're my Pokémon, then why in the heck do I need this guy's help to change their names; shouldn't I be able to do that on my own? It's probably a holdover from previous generations, and perhaps it had to do with the more primitive data structure, but I'd really like to see it go. Renaming them in the PC or from the Party would make it so much easier, and make more sense in-game. Speaking of names...
>Allow players to re-name traded Pokémon
I never understood why you couldn't do this. I get that it's supposed to show that the Pokémon is still loyal to its original trainer, but (to me at least) it discourages you from bonding as well with a traded Pokémon when it has an unchangeable, often stupid or profanity-ridden nickname (the curse filter sure ain't foolproof, even now), or no nickname at all (if it was never nicknamed, then why can't I nickname it?). Maybe make it harder to nickname the Pokémon. Like, you have to have all 8 badges, and/or max out its happiness with you in order to do it. It would actually make sense to do this, as it shows the traded Pokémon slowly warming to you, and at the culmination (max happiness) shows that it likes and trusts you as much as it's original trainer, and allows you to rename it. Just a thought, but it's rather hard to want to use a Wonder-Traded Charizard with the nickname d***-b***.
>Improve the Mass-Selection Option in the storage system
I really like this option; it makes moving large amounts of Pokémon (such as leftovers from mass-breeding for shinies or competitive Pokémon) so much easier. However, I don't like that it forces you to play a tedious matching game to fit moved Pokémon into empty spaces if the destination box has several Pokémon spread throughout it. Just a thought, but how about auto-moving selected Pokémon into all the available empty spaces, instead of forcing you to move them practically one at a time.
>Allow for mass-releases of Pokémon
As mentioned above, I often have a lot of Pokémon I don't want/need at the end of a shiny hunt, or competitive breeding program, and it's extremely tedious to release them all (My last shiny hunt, for Larvesta, ended with over 1224 extras before I got my shiny). And before you say: 'don't release them, Wonder-Trade them!' let me say; I do Wonder-Trade most of them. However, aside from a handful of diamonds in the rough (Shiny Charmander and a perfect IV Mewtwo?!) I still end up with a ton of Pokémon I will never want or use that just take up box space. So, in conjunction with the mass-select option, I'd like an option to release an entire box at once. Perhaps with extra safeguards to prevent releasing good Pokémon on accident.
>Move the 'Organize Pokémon' option to the top of the list
It's the only option most people use anyways, and it'd make things a tad more convenient.
>Allow players to store Eggs in Pokémon Bank
Does anyone know why we can't do this? It doesn't really make sense...
>Improved availability of Evolutionary Stones
After doing a lot of competitive training, and breeding for better teams, the main slowdown for a lot of my training comes from getting the proper evolutionary stone, mainly the ones that you can't buy at the stone store. The only way to get the dusk/dawn/shiny/moon/sun/thunder-stones is an either a once-a-day chance with Psychic Inver (and if you get the wrong stone, you have to try again tomorrow, or the next day, or the next... Hope you like everstones!) or constantly playing Secret Super-Training regimes and pulling your hair out when the game rewards you with yet another Hard Stone. Making it easier to get evolutionary stones, either through offering them at the Battle Facilities for BP, or allowing you to outright buy them at a specialty store (perhaps having more and more stock to become available as you progress through the post-game) would save a lot of time.
>Either bring back move tutors and keep them in every game, or remove them altogether
A lot of the competitive Pokémon that I've bred this generation have been crippled by the fact that their movesets are incomplete due to a lack of move tutors. For example, I'd like to teach my Scizor Bug Bite to give him a STAB move that gets complimented by Technician, however he needs a move tutor to learn it. A move tutor that isn't present in X and Y. I also can't teach my Salamence Outrage, my Blissey Seismic Toss, my Flareon Superpower... you get the idea. I've worked around a lot of the issues by tweaking their movesets or just using different Pokémon, but I'm still a little put out that there aren't move tutors in this generation at the moment. I know that a lot of people are convinced that Omega Ruby and Alpha Sapphire and the possible third game this Generation will have move tutors in them, but I'd rather have the move-tutor only moves either be turned into TM's and egg moves, or allow them to be bred onto certain Pokémon from specific parents. If not, then at least I'd like to see them keep move tutors in every game to prevent these problems.
So, those are some of my hopes for the next games, and I think some of them might one day come true. What do you think, do you agree, disagree? What are some of your hopes/wants for the next games?