List
4 skarmory fb
3-1 gallade 4 lv x
1-1 dialga g lv x
2-1 garchomp c lv x
1 uxie
1 azelf
1 unknown q.
2 miasma valley
3 pokemon collector
2 bebe's search
2 proffesor oaks new theory
2 aaron's collection
2 junk arm
2 seeker
4 cyrus's conspiracy
4 poke turn
3 power spray
3 energy gain
2 sp radar
4 pyschic
4 steel
4 double colorless
2 warp
Stratagey
This is a spread deck. The idea is to use skarmory fb's silver feather and miasma valley to make sure my opponent puts 2-4 damage counters on each of their benched pokemon. Then using gallade 4's chop up to keep spreading damage, along with gallade 4 lv x's poke power blade storm.
I use the poke turns to use 2 blade storms in a turn.
I can then use aimed cut to finish them off.
Dialga g lv x is another tech. My main problems are poke bodies that heal or reduce damage. Such as nidoqueen, donphan and manatric. It also helps with trainer lock and using dce on scizor prime.
Garchomp c lv x heals sp pokemon, but it also let's me do 80 damage to a benched pokemon. Pokemon like ttar prime are hard for me to knock out because of their high hp. This way gallade hits that pokemon for 120 plus the 80 damage they already have.
I like to save my power sprays for when my opponent uses healing breath.
My only other problems are poketurns, super scoop up and seeker, but there is really nothing I can do about that.
My main problem is consistancy. I would like to use this deck at cities, but I fear that ill continue to get the bad starts that slow me down.
Any suggestions?
4 skarmory fb
3-1 gallade 4 lv x
1-1 dialga g lv x
2-1 garchomp c lv x
1 uxie
1 azelf
1 unknown q.
2 miasma valley
3 pokemon collector
2 bebe's search
2 proffesor oaks new theory
2 aaron's collection
2 junk arm
2 seeker
4 cyrus's conspiracy
4 poke turn
3 power spray
3 energy gain
2 sp radar
4 pyschic
4 steel
4 double colorless
2 warp
Stratagey
This is a spread deck. The idea is to use skarmory fb's silver feather and miasma valley to make sure my opponent puts 2-4 damage counters on each of their benched pokemon. Then using gallade 4's chop up to keep spreading damage, along with gallade 4 lv x's poke power blade storm.
I use the poke turns to use 2 blade storms in a turn.
I can then use aimed cut to finish them off.
Dialga g lv x is another tech. My main problems are poke bodies that heal or reduce damage. Such as nidoqueen, donphan and manatric. It also helps with trainer lock and using dce on scizor prime.
Garchomp c lv x heals sp pokemon, but it also let's me do 80 damage to a benched pokemon. Pokemon like ttar prime are hard for me to knock out because of their high hp. This way gallade hits that pokemon for 120 plus the 80 damage they already have.
I like to save my power sprays for when my opponent uses healing breath.
My only other problems are poketurns, super scoop up and seeker, but there is really nothing I can do about that.
My main problem is consistancy. I would like to use this deck at cities, but I fear that ill continue to get the bad starts that slow me down.
Any suggestions?