I created this deck with the thought of getting any card I pretty well wanted each turn, and it works great. With bursting balloon and Giovanni it can pretty well take down most decks I've came up against. The problem I've ran into is lasting until turn three when the premonition/tasting kicks in, any ideas.
****** Pokémon Trading Card Game Deck List ******
Pokémon - 16
Trainer Cards - 40
Energy - 4
Total Cards: - 60
****** Deck List Generated by Pokémon TCG Online www.pokemon.com/TCGO ******
****** Pokémon Trading Card Game Deck List ******
Pokémon - 16
- 3 Swirlix GEN 119
- 3 Slurpuff PHF 69
- 4 Gallade BKT 84
- 4 Ralts BKT 68
- 2 Kirlia BKT 69
Trainer Cards - 40
- 1 Sacred Ash FLF 96
- 3 Bursting Balloon BKP 97
- 1 Delinquent BKP 98
- 2 Eco Arm AOR 71
- 2 Giovanni's Scheme BKT 162
- 1 Wally ROS 107
- 1 Fighting Stadium FFI 90
- 3 Rare Candy PRC 135
- 1 Olympia GEN 66
- 1 Professor Sycamore BKP 107
- 4 Puzzle of Time BKP 109
- 1 Escape Rope PLS 120
- 1 Judge BKT 143
- 1 Teammates PRC 160
- 3 Level Ball AOR 76
- 4 VS Seeker ROS 110
- 1 Brigette BKT 161
- 1 Muscle Band XY 121
- 2 Lysandre FLF 104
- 2 Korrina FFI 111
- 1 Float Stone BKT 137
- 1 Misty's Determination BKP 104
- 2 Target Whistle Team Flare Gear PHF 106
Energy - 4
- 4 Double Colorless Energy HS 103
Total Cards: - 60
****** Deck List Generated by Pokémon TCG Online www.pokemon.com/TCGO ******