• When creating a thread in the Deck Garage, make sure that you post one deck per thread, you use the correct prefix, you have the set name/card number next to each card, you give a strategy for non-metagame decks, and give translations for all cards not available in English.

    When posting in a thread, be sure to explain all your suggestions thoroughly. Additionally, do not ask for advice in another member's thread.

Galvantula/Electivire

Gardegon

It's not easy having a good time.
Member
3-3 Galvantula
2-2 Electivire TR
2-1-2 Electrode Prime (2 Voltorb and 1 Electrode TR)
2 Spiritomb AR/Jirachi RR

Total: 18

T/S/S
3 Bebes Search
3 Energy Retrevial
2 VS Seeker
1 Palmers Contribution
2 Sunnyshore City Gym
4 Pokemon Communication
2 Expert Belt
3 Rare Candy
2 Professor Oaks Visit
3 Seeker

Total: 26

Energy:
12 Electric
3 Rescue
2 DCE
Total: 17


Strategy: Get Galvantula out with DCE and a Belt and start dealing 60 and healing 60. Electrode for Power, JIC, and Electivire for backup.
 
How exactly does Electivire provide back-up? It's a non-energy efficient spreader that doesn't help Galvantula at all. Leaving Galvantula to do it's own thing would be best.

-2-2 Electivire
-3 Energy Retrieval

+1-1 Galvantula
+1 Spirtomb AR/Jirachi (whichever you choose)
+1 Unown Q
+1 Uxie
+2 Twins
 
Actually, if played out correctly, Electivire is extremely energy efficient. However, that requires Magnezone SF #6. But I see what the idea behind it is, sweep with Electivire while you set up your next Galvie and then go nuts again. If that's the case, and you want to keep Electivire, -1 Lightning, -1 Electrode TM (you'll very rarely attack with him, and there are better choices),+2 DCE for consistency.

Hmm, maybe 1-1 Raichu Prime for an energy recycle engine w/ Electivire?
 
Back
Top