Discussion Garbordor Seismitoad EX Partnership

uriel serjohn m. casal

Aspiring Trainer
Member
How will it affect the meta? From the day it will be released I'm guessing that water pokemon will definitely dominate the game. Why? Big HP and Energy spread is a big part of the game and I see Seismitoad EX dominating again with Garbordor reprint on schedule. It will be hard to beat deck because of one thing. Nowadays people tend to create a deck with lots of trainer cards and small amount of energy cards on them. With Seismitoad EX quaking punch those Item cards would be for nothing and you will be forced to rely on your Supporter cards partnered with a Garbordor with lots of Energy removal stuffs. It will be very hard for you to get your game on.

On how to counter this get your supporters ready and play each turn with the best decisions on what to play. Build a deck with enough energies to support your pokemon like 10-12 energies. And rely on Big HP EX.
 
The problem with Toad in Standard is damage output. Last year, we had LaserBank so that's why Toad won so much(ToadGarb even won Nationals.) The way people have combated this is by playing Bats or Empoleon, but Garbodor doesn't add any damage. The way you want to play it, it seems better if you played something like Toad/Crawdaunt for Energy removal without a coin flip. This makes it so that with a 4-4 Crawdaunt line, 4 Crushing Hammer, and 2-4 Enhanced Hammer, then you have 14-16 energy removal cards, plus AZ. Besides, a lot of the popular abilities are on Basic Pokemon like Shaymin or Wobbuffet and can be shut off with Silent Lab if that's your choice of Stadium.
 
As NintendoAlian said, Seismitoad-EX's damage output just isn't high enough to be a threat on its own in Standard. Even in Expanded play, Toad has favoried other partners, such as Crobat and Giratina-EX, and this is where Laserbank is still playable. It should be noted that Seismitoad-EX / Garbodor is still seeing some play in Expanded, but it didn't win any City Championships (it got one top four, that's it) according to Charizard Lounge's results page. One problem is that against any other Seismtioad variant, you will almost never get a Tool on Garbodor because you will be constantly subjected to your opponent's Quaking Punch, not to mentio0n whatever partners they have. Even in other matchups however, locking Abilities isn't as devastating as it was in the past. Yes, it does shut down decks such as Bronzong and Aromatisse, but Manectric, Dark, even Vespiqueen can still function, as they don't rely heavily on their Abilties past the setup phase, which is likely before Garbodor hits the field. Silent Lab and Hex Maniac are quicker, and thus more disruptive ways of turn off Abilities, that almost any deck can easily fit in.
 
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