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Ghostly Army (Lost/Gengar) HG/SS On

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jawsisra

Aspiring Trainer
Member
POKEMON
1 CLEFFA (CL 24)
3 TORNADUS (2 EP 89) (1 EP 98)
4-2-4 GENGAR PRIME (TM 94)
2 -2-2 GOTHITELLE (EP 47)

TRAINERS
2 POKEMON COMMUNICATION
2 RARE CANY
4 POKEMON CATCHER
3 GREAT BALL

STADIUMS
3 LOST WORLD

SUPPORTER
3 POKEMON COLLECTOR
3 TWINS
2 PROFESSOR ELM'S TRAINING METHOD
1 BIANCA
4 CHEREN

ENERGY
6 PSYCHIC
4 DOUBLE COLORLESS
3 RESCUE ENERGY


I am thinking of removing and adding cards to the deck

I am thinking of Chaning a few cards
- 2 GOTHITA (EP 43)
+ 2 VILEPLUME (UD

- 1 TORNADUS (2 EP 89) or (1 EP 98)
+ 1 CLEFFA (CL 24)

- 2 GOTHORITA (1 EP 45) (1 EP 46)
+ 1 GLOOM (UD
+ 1 HAUNTER (TM 35)

- 2 GOTHITELLE (EP 47)
+ 2 ODDISH (UD

- 3 GREAT BALL
- 1 BIANCA
- 2 CHEREN
+ 2 SLOWKING(COL
+ 2 SLOWPOKE (COL
+ 1 MIME JR (CL
+ 1 MR. MIME (CL


The Main idea of the deck it to use Gengar Prime to send ever thing to the Lost Zone so I can get the instant win. I also do not use a lot of trainer/Item cards do to Vileplume/Gothorita to locking out heavy trainer/Item by a chance Gengar fails I can Tornadus to attack and the move the basic energys around.

The way the deck is right now it made 13th place out of 14 masters not very good. I before the rotaion I was making 3rd Place with the deck so I like to try and get the deck to do that good again but I might have to scrap the deck and move on to a new one.


Some other things I wanted to try in the deck but never found room for was

2 Stantler UL
1 Smeargle UD
1 Rotom UD (Mischievous Trick)
2 Mew Prime
2 Spiritomb TM (Spooky Whirlpool)

More Psychic Energy
1 Alph Lithograph #4
1 Flower Shop Lady
2 Cheerleader's Cheer
4 Seeker
 
Would you mind cleaning your list up? Like posting the pokemon as such: 4-2-4 Gengar.

You should consider to really put in that Mr Mime so you know if gengar can lost zone any pokemon.
 
Sleeping Snorlax said:
Would you mind cleaning your list up? Like posting the pokemon as such: 4-2-4 Gengar.

You should consider to really put in that Mr Mime so you know if gengar can lost zone any pokemon.

Thank you very much. I typed the deck list up the way it was on the deck list I turned in.
 
I don't agree with the above poster, I don't think adding ciproflaxacin in this deck would help very much, but Mr Mime I do like to give you a better idea of how many you can lost zone with hurl into darkness.
 
I've been running Gengar all season, and even went 8-1 with it at Nats. I don't claim to be an expert on the deck, but it does well for me. If you feel coin flips are on your side, definitely go with mime Jr.

Slowking + mime jr. is a brutal combo early or late game, and can help mess your opponent up until you can get set up. You can throw extra pokemon into the lost zone with this combo, and if there are no pokemon there, you can throw away vital cards they may need, such as catcher and juniper (if they have a hand full of pokemon, and their field is good, they'll juniper away excess pokemon to keep you from LZing them.)

I say follow the changes you were considering earlier. Go with a vileplume line instead of gothitelle. Go for slowking and mime jr. swarm, and have at least 1 mr. mime in there to always know what they're about to play next (look at their hand, then control the top of their deck.) Also, abuse twins like no tomorrow. Mime Jrs are frail, and you'll rarely take a prize with gengar, so abuse the fact that you're behind.

I've topped at every BR this season with it so far. Hopefully, your luck with the Mime Jr. coin flips can pay off for you like it has for me.

Best of luck!
 
Cut off the Caps Lock. It makes it look like you're yelling.

dmaster out.
 
I agree with dmaster. Anyway, drop the rescue, DCE, tornadus, gothitelle. You want to focus on lost zoning their pokemon. Also, add a vileplume line. The trainer lock really helps. Add 2 mew prime and 2 spiritomb. Mew prime is good early game then send gengar out to clean up. With spiritomb you can take their hand full of pokemon and get them a new one. Here are the changes I reccomend.

-4 DCE
-2 rescue energy
-3 tornadus
-2-2-2 gothitelle
-4 pokemon catcher
-3 great ball
-1 Bianca
-2 Cheren
+3 mew prime
+2-1 slowking
+1 mr. mime
+1 mime jr.
+3-1-2 Vileplume
+2 Spiritomb
+5 {P}
+1 twins
+1 pokemon collector
+2 PONT

Hope I helped! :)
 
I have a genius trick for this deck just try to add 2 Leavanny from emerging powers in your deck. Use Mew prime as a starter and use it's attack 'see off' to put a pokemon from your deck in the lost zone in this case Leavanny. You can evolve your pokemon faster now because of Leavanny's attack nurturing which says 'search your deck for an evolution card that evolves from one of your pokemon.' You can use the attack because of mews pokebody lost link wich says 'you can use all attacks from all the pokemon in the lost zone also from your opponent's'. (Leavanny's attack nurturing cost only one {C} energy) You can also put a Gengar prime in the lost zone. Which is handy because when gengar gets killed you can still use hurl into darkness with Mew's pokebody. You can than still put pokemon from your opponent's in the lost zone.

if I wrote something wrong reply to me then.
 
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