What cards you you think are powerful and could be useful in either a competitive deck or a rouge/budget deck
I think
and
could be pretty good, either on their own, or paired with something like Vespiquen (both the
or the bee revenge one in expanded. as well as that you could put a 2-2 line in something like zoroark to gain a prize advantage
other than that
could replace alolan vulpix in some cases.
in addition
and
could both allow grass to play a very tanky play style.
could help decks get some added snipe damage, improveing their numbers, as well as working very well with
to repeat garitenas ability for almost infinity
is great item search, plus it has alolan vulpix as a pre evolution, letting it play double duty as Pokemon, and item search!
lets Gardivoir GX decks gain some extra search, and also have a decent non GX attacker
can work with greninja gx or decidueye gx to deal great cascading barrage damage
does great damage, and can easily heal off with max potion, as well as with it pre evolution Grovyle being able to search your deck for grass type pokemon.
Sorry for the bad formatting, forgot how to do this well
I think
Shedinja – Psychic – HP40
Stage 1 – Evolves from Nincada
Ability: Life Vessel
Once during your turn (before your attack), you may discard all cards attached to this Pokemon and attach it as a Pokemon Tool to 1 of your Pokemon. When that Pokemon gets Knocked Out while this Pokemon Tool is attached, your opponent takes 1 less Prize card.
[C] Curse: Put 3 damage counters on your opponent’s Active Pokemon.
Weakness: none
Resistance: none
Retreat: 1
Stage 1 – Evolves from Nincada
Ability: Life Vessel
Once during your turn (before your attack), you may discard all cards attached to this Pokemon and attach it as a Pokemon Tool to 1 of your Pokemon. When that Pokemon gets Knocked Out while this Pokemon Tool is attached, your opponent takes 1 less Prize card.
[C] Curse: Put 3 damage counters on your opponent’s Active Pokemon.
Weakness: none
Resistance: none
Retreat: 1
Ninjask – Grass – HP80
Stage 1 – Evolves from Nincada
Ability: Shed Skin
When you play this card from your hand to evolve 1 of your Pokemon during your turn, you may put a Shedinja from your discard pile onto your Bench.
[G] Scissor Cross: 40+ damage. Flip a coin. If heads, this attack does 40 more damage.
Weakness: Fire (x2)
Resistance: none
Retreat: 0
Stage 1 – Evolves from Nincada
Ability: Shed Skin
When you play this card from your hand to evolve 1 of your Pokemon during your turn, you may put a Shedinja from your discard pile onto your Bench.
[G] Scissor Cross: 40+ damage. Flip a coin. If heads, this attack does 40 more damage.
Weakness: Fire (x2)
Resistance: none
Retreat: 0
Vespiquen – Grass – HP120
Stage 1 – Evolves from Combee
[G] Queen Command: 120 damage. If you don’t have 5 [G] Pokemon on your Bench, this attack does nothing.
Weakness: Fire (x2)
Resistance: none
Retreat: 2
Stage 1 – Evolves from Combee
[G] Queen Command: 120 damage. If you don’t have 5 [G] Pokemon on your Bench, this attack does nothing.
Weakness: Fire (x2)
Resistance: none
Retreat: 2
other than that
Sableye – Psychic – HP80
Basic Pokemon
[C] Fast Haunt: The player going first can still use this attack. Search your deck for 1 card and put it into your hand. Then, shuffle your deck.
[P] Cursed Drops: Put 3 damage counters on your opponent’s Pokemon in any way you like.
Weakness: none
Resistance: none
Retreat: 1
Basic Pokemon
[C] Fast Haunt: The player going first can still use this attack. Search your deck for 1 card and put it into your hand. Then, shuffle your deck.
[P] Cursed Drops: Put 3 damage counters on your opponent’s Pokemon in any way you like.
Weakness: none
Resistance: none
Retreat: 1
in addition
Shaymin – Grass – HP70
Basic Pokemon
Ability: Floral Heal
Once during your turn (before your attack), you may heal 20 damage from your Active [G] Pokemon.
[G][C] Stumble: 30 damage.
Weakness: Fire (x2)
Resistance: none
Retreat: 1
Basic Pokemon
Ability: Floral Heal
Once during your turn (before your attack), you may heal 20 damage from your Active [G] Pokemon.
[G][C] Stumble: 30 damage.
Weakness: Fire (x2)
Resistance: none
Retreat: 1
Life Forest Prism Star – Trainer
Stadium
You can’t have more than 1 Prism Star card with the same name in your deck. If a Prism Star card would go to the discard pile, put it in the Lost Zone instead.
Once during each player’s turn, that player may choose 1 of their [G] Pokemon, heal 60 damage from that Pokemon, and remove all Special Condition from that Pokemon.
As long as this Stadium is in play, whenever a player uses an Item or Supporter card from their hand, prevent all effects of those cards done to this Stadium.
This card stays in play when you play it. Discard this card if another Stadium card comes into play. If another card with the same name is in play, you can’t play this card.
Stadium
You can’t have more than 1 Prism Star card with the same name in your deck. If a Prism Star card would go to the discard pile, put it in the Lost Zone instead.
Once during each player’s turn, that player may choose 1 of their [G] Pokemon, heal 60 damage from that Pokemon, and remove all Special Condition from that Pokemon.
As long as this Stadium is in play, whenever a player uses an Item or Supporter card from their hand, prevent all effects of those cards done to this Stadium.
This card stays in play when you play it. Discard this card if another Stadium card comes into play. If another card with the same name is in play, you can’t play this card.
Giratina – Psychic – HP130
Basic Pokemon
Ability: Torn Door
Once during your turn (before you attack), if this Pokemon is in your discard pile, you may play it onto your Bench. Then, put 1 damage counter on 2 of your opponent’s Benched Pokemon.
[P][P][C] Shadow Impact: 130 damage. Put 4 damage counters on 1 of your Pokemon.
Weakness: Darkness (x2)
Resistance: Fighting (-20)
Retreat: 3
Basic Pokemon
Ability: Torn Door
Once during your turn (before you attack), if this Pokemon is in your discard pile, you may play it onto your Bench. Then, put 1 damage counter on 2 of your opponent’s Benched Pokemon.
[P][P][C] Shadow Impact: 130 damage. Put 4 damage counters on 1 of your Pokemon.
Weakness: Darkness (x2)
Resistance: Fighting (-20)
Retreat: 3
Cofagrigus – Psychic – HP120
Stage 1 – Evolves from Yamask
[P][C] Soul Juggling: 10+ damage. Discard as many of your Benched Pokemon as you like. This attack does 30 more damage for each Benched Pokemon you discarded in this way.
Weakness: Darkness (x2)
Resistance: Fighting (-20)
Retreat: 3
Stage 1 – Evolves from Yamask
[P][C] Soul Juggling: 10+ damage. Discard as many of your Benched Pokemon as you like. This attack does 30 more damage for each Benched Pokemon you discarded in this way.
Weakness: Darkness (x2)
Resistance: Fighting (-20)
Retreat: 3
Alolan Ninetales-GX – Fairy – HP200
Stage 1 – Evolves from Alolan Vulpix
Ability: Mysterious Guidance
When you play this card from your hand to evolve 1 of your Pokemon during your turn, you may search your deck for up to 2 Item cards, reveal them, and put them into your hand. Then, shuffle your deck.
[Y][C] Snowy Wind: 70 damage. This attack does 30 damage to 1 of your opponent’s Benched Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.)
[Y][C] Sublimation GX: If your opponent’s Active Pokemon is an Ultra Beast, it is Knocked Out. (You can’t use more than 1 GX attack in a game.)
When your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.
Weakness: Metal (x2)
Resistance: Darkness (-20)
Retreat: 2
Stage 1 – Evolves from Alolan Vulpix
Ability: Mysterious Guidance
When you play this card from your hand to evolve 1 of your Pokemon during your turn, you may search your deck for up to 2 Item cards, reveal them, and put them into your hand. Then, shuffle your deck.
[Y][C] Snowy Wind: 70 damage. This attack does 30 damage to 1 of your opponent’s Benched Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.)
[Y][C] Sublimation GX: If your opponent’s Active Pokemon is an Ultra Beast, it is Knocked Out. (You can’t use more than 1 GX attack in a game.)
When your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.
Weakness: Metal (x2)
Resistance: Darkness (-20)
Retreat: 2
Gardevoir – Fairy – HP130
Stage 2 – Evolves from Kirlia
[Y] Brilliant Search: Search your deck for up to 3 cards and put them in your hand. Then, shuffle your deck.
[Y][C][C] Sensitive Ray: 70+ damage. If you played a Supporter card from your hand during this turn, this attack does 90 more damage.
Weakness: Metal (x2)
Resistance: Darkness (-20)
Retreat: 2
Stage 2 – Evolves from Kirlia
[Y] Brilliant Search: Search your deck for up to 3 cards and put them in your hand. Then, shuffle your deck.
[Y][C][C] Sensitive Ray: 70+ damage. If you played a Supporter card from your hand during this turn, this attack does 90 more damage.
Weakness: Metal (x2)
Resistance: Darkness (-20)
Retreat: 2
Mimikyu-GX – Fairy – HP170
Basic Pokemon
[Y] Perplex: Your opponent’s Active Pokemon is now Confused.
[Y][C] Cascading Barrage: 10+ damage. This attack does 30 more damage for each damage counter on your opponent’s Active Pokemon.
[Y] Dream Fear GX: Shuffle 1 of your opponent’s Benched Pokemon and all cards attached to it into their deck. (You can’t use more than 1 GX attack in a game.)
When your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.
Weakness: none
Resistance: none
Retreat: 1
Basic Pokemon
[Y] Perplex: Your opponent’s Active Pokemon is now Confused.
[Y][C] Cascading Barrage: 10+ damage. This attack does 30 more damage for each damage counter on your opponent’s Active Pokemon.
[Y] Dream Fear GX: Shuffle 1 of your opponent’s Benched Pokemon and all cards attached to it into their deck. (You can’t use more than 1 GX attack in a game.)
When your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.
Weakness: none
Resistance: none
Retreat: 1
Sceptile-GX– Grass – HP230
Stage 2 – Evolves from Grovyle
[G] Mach Cut: 60 damage. Discard a Special Energy from your opponent’s Active Pokemon.
[G][G] Leaf Cyclone: 130 damage. Move a [G] Energy from this Pokemon to 1 of your Benched Pokemon.
[G] Jungle Heal GX: Heal all damage from each of your Pokemon with any [G] Energy attached to them. (You can’t use more than 1 GX attack in a game.)
When your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.
Weakness: Fire (x2)
Resistance: none
Retreat: 1
Stage 2 – Evolves from Grovyle
[G] Mach Cut: 60 damage. Discard a Special Energy from your opponent’s Active Pokemon.
[G][G] Leaf Cyclone: 130 damage. Move a [G] Energy from this Pokemon to 1 of your Benched Pokemon.
[G] Jungle Heal GX: Heal all damage from each of your Pokemon with any [G] Energy attached to them. (You can’t use more than 1 GX attack in a game.)
When your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.
Weakness: Fire (x2)
Resistance: none
Retreat: 1
Sorry for the bad formatting, forgot how to do this well