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Standard Goodra / Magnezone

Zamuron

Aspiring Trainer
Member
Hello, i have been liking goodra alot, but in the tcg no good card were made (i guess slip trip Goodra would be good if not for banette in roaring skys) but when i saw goodra from guardians rising i was AMAZED!
I'll read the first move.

Colorless Energy: Power Whip : This attack does 20 damage times the amount of Energy attached to this Pokémon to 1 of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

That means you can snipe the bench to KO potential threat and get Thise cheeky shaymins. And its also allows EVERY energy on this pokemon.

So we can use Magnezone from breakthrough to speed up energy attachment.
The only bad thing is that goodra and magnezone are stage 2, but other wise not.
And here is the list i came up with.
Suggestions and questions down there.

Goodra Deck


Pokemon:

4x Goomy

1x Sliggo

4x Goodra

2x Magnemite

1x Magneton

2x Magnezone

14x Cards


Trainer:

4x Ultra Ball

4x Level Ball

4x Rare Candy

4x Trainers Mail

4x Max Elixir

1x Field Blower

1x Choice Band

3x Float Stone

4x Sycamore

2x N

31x Cards


Energy:

15x Lightning Energy
 
I really like goodra too and this is a cool deck, but I think that we need some kind of opening Pokemon. Rayquaza GUR would be great as it charges up Goodra in addition to softening. Wish Baton (New card from SM3, whenever the pokemon this card is attached to is knocked out by damage from an opponents attack, you may move three basic Energy attached to the Pokemon this card is attached to to one of your Benched Pokemon) would be great to keep some energy on the board. The other problem is the inherent clunk of two stage twos, which there really isn't a workaround to. Either way, here are my suggestions:

-1 Goodra
-1 Goomy
-1 Trainer's Mail

+3 Rayquaza

-3 Lightning Energy

+3 Wish Baton

Hope this helps! :)
 
I run a pretty similar deck to surprising success except I use Solgaleo-GX instead of Magnezone for its ability to attach special energies, move stuff on the board and work as an alternate attacker against Sylveon which otherwise does nasty things to this deck especially if you're not running DDEs for Beat Slider.

Magnezone's probably a more stable but less explosive choice, not as vulnerable to enhanced hammer. If you're using Magnezone though you should have some cards to get energy into your hand. I kind of like the idea of Rayquaza in a basic energy only version of this deck but I feel it might just be better to accept a Goomy getting donked because you don't really rely on them too much. If you're using magnezone though, professor's letter is just a better card than max elixir since you can draw and attach 2 energy guaranteed instead of having a chance at attaching one.

I think you should be running at least 3 Sliggoo. Division is such a good attack for getting your board set up because it takes pressure off your rare candies. Discarding one candy in a deck like this is very painful since you guaranteed need one for Magnezone and then 1 for every Goodra you play, so any way you can conserve those is worth considering.

A few tech supporters to consider

1. Fisherman, lets you recycle energy discarded in knock outs or by ultra balls early game into your hand, basically you can eke out 80 extra damage on a given turn playing this card.
2. Clemont, basically a double professor's letter for lighting energy, kind of similar role to Fisherman in that it brings a ton of energy into your field.
3. Brock's Grit/Super Rods, right now since you're rare candy reliant to get goodras out this is a bad card, but if you include more Sliggoo in your list you can use a Brock to recycle pokemon and energy lategame, otherwise you can't really play a 6 prize game with this deck which is one of the main advantages to running a one prize attacker deck.
 
I definitely agree with Keitharr that Professor's Letter is better than Max Elixir here. However, Fisherman should only be a one-of if you run Ray because they kind of interfere. My idea was with Ray you can get energy from almost anywhere, and get it fast. With Ray out and Magnezone up, You could attach all your Energies in one single turn, and in its more practical sense, it can get Energy back on the board after a Goodra goes down. I would definitely run Rayquaza for both reasons, because a turn two rare candied Goodra with six Energies hitting for 120 snipe is nuts.
Here's how I got to six: Turn one, manual attachment and Ray, three total. Turn two, Magnezone and Goodra up, using professor's letter and then Magnezone, along with a manual attachment, three total. That's an unlikely scenario, I imagine normally this would be a Turn four thing, but anyways. Hope this post makes sense lol.
 
How are you getting a turn 1 attachment when you have to attach 2 energy to Rayquaza before it can use its power heater clone? Without DCE in the list you can't actually attach anything turn 1 via turbo storm unless you get some crazy double elixir into switch card play.
 
How are you getting a turn 1 attachment when you have to attach 2 energy to Rayquaza before it can use its power heater clone? Without DCE in the list you can't actually attach anything turn 1 via turbo storm unless you get some crazy double elixir into switch card play.
Oh, forgot we didnt run DCE, you're right. I think DCE may be a good option too because it counts as two energies, I would put DCE in.

-4 Electric Energy
+4 DCE
 
I really like goodra too and this is a cool deck, but I think that we need some kind of opening Pokemon. Rayquaza GUR would be great as it charges up Goodra in addition to softening. Wish Baton (New card from SM3, whenever the pokemon this card is attached to is knocked out by damage from an opponents attack, you may move three basic Energy attached to the Pokemon this card is attached to to one of your Benched Pokemon) would be great to keep some energy on the board. The other problem is the inherent clunk of two stage twos, which there really isn't a workaround to. Either way, here are my suggestions:

-1 Goodra
-1 Goomy
-1 Trainer's Mail

+3 Rayquaza

-3 Lightning Energy

+3 Wish Baton

Hope this helps! :)
Sounds good, i'L definently do this
 
I run a pretty similar deck to surprising success except I use Solgaleo-GX instead of Magnezone for its ability to attach special energies, move stuff on the board and work as an alternate attacker against Sylveon which otherwise does nasty things to this deck especially if you're not running DDEs for Beat Slider.

Magnezone's probably a more stable but less explosive choice, not as vulnerable to enhanced hammer. If you're using Magnezone though you should have some cards to get energy into your hand. I kind of like the idea of Rayquaza in a basic energy only version of this deck but I feel it might just be better to accept a Goomy getting donked because you don't really rely on them too much. If you're using magnezone though, professor's letter is just a better card than max elixir since you can draw and attach 2 energy guaranteed instead of having a chance at attaching one.

I think you should be running at least 3 Sliggoo. Division is such a good attack for getting your board set up because it takes pressure off your rare candies. Discarding one candy in a deck like this is very painful since you guaranteed need one for Magnezone and then 1 for every Goodra you play, so any way you can conserve those is worth considering.

A few tech supporters to consider

1. Fisherman, lets you recycle energy discarded in knock outs or by ultra balls early game into your hand, basically you can eke out 80 extra damage on a given turn playing this card.
2. Clemont, basically a double professor's letter for lighting energy, kind of similar role to Fisherman in that it brings a ton of energy into your field.
3. Brock's Grit/Super Rods, right now since you're rare candy reliant to get goodras out this is a bad card, but if you include more Sliggoo in your list you can use a Brock to recycle pokemon and energy lategame, otherwise you can't really play a 6 prize game with this deck which is one of the main advantages to running a one prize attacker deck.
Cool i actually for once have those cards (im pretty new to this game) but anyways, that sounds pretty awesome. I would maybe include energy recycler.
 
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