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Gothitelle Deck

Lumos77

Swift Swimming Away...
Member
Gothitelle
Pokemon 20
4-2-4 Gothitelle
3-1-2 Reuniclus
1 Jirachi
1 Pichu
1 Reshiram
1 Kyruem
Trainers 27
4 Rare Candy
3 Junk Arm
4 PONT
4 P.C.
3 Max Potion
1 Burned Tower
3 Catcher
3 Collector
2 Twins
Energy 13
10 Psychic
3 DCE

Strategy
Basic Gothitelle build, with starting out slow to get twins running, getting a Gothitelle for item lock so I can play Reuniclus, and sweep from there, using Zekrom for a complete heal with max potion and possibly a game ender.
 
I seriously suggest another Solosis. If one is prized and the others catchered early, your whole deck is shutdown. Also, you can take out a dragon for Tornadus, who really helps vs Mews.
-1 Maxpotion (trust me 3 is easily enough)
-1 Kyurem/Zekrom
+1 Solosis
+1 Tornadus
 
I don't ever see Mews, and I almost never attack with Zekrom, but I see your point with solosis. However, I need Max Potions, and as many as posible. Should I take out a collector/twins?
 
You can still take a Maxpotion out for a Seeker, Seekers are great in this deck. Burned Tower isn't neccessary either, if you need energy retrieval, use Energy retrieval. It works out better.
 
I'd really suggest resharim over the other dragons. If you face a cobalion deck you may be taking a 50-60 damage reduction because of resistance, eviolite, and special metal.
 
I havent seen anyone use dragons in this deck b4. Personally i like reshiram/zekrom because how their full art looks :D. But kyurem does sound like a better choice because its weakness is metal which like rarely any uses. It also helps out with donphan if they come out and you can retreat gothi or something and move damage to kyurem for the k.o. But personally you might want to add in either a pichu, tyrogue, cleffa, or all three to start off with. You should hope to roll heads and give them a first easy k.o. so you can use your twins straight away for a rare candy gothi. This is strategy i use and it tends to work out quite well (when i get a baby out first).
 
spacemarine2142 said:
I havent seen anyone use dragons in this deck b4. Personally i like reshiram/zekrom because how their full art looks :D. But kyurem does sound like a better choice because its weakness is metal which like rarely any uses.

You kinda need something like a dragon to soak up damage you've moved. But seriously, Cobalion is one of your biggest threats. Not only is it resistant, but you can't just sit there and tank because you won't be able to attack. So to introduce another pokemon in the deck that is weak to metal is just nuts.
 
-1 Burned Tower
-2 Rescue Energy
-1 Pichu

+2 Psychic Energy
+2 Twins

Whenever I play with Gothitelle, I always seem to have difficulty getting enrgy out on the field. I think Psychic energies are the way to go. Rescue is unnecessary because you already have the double colorless energy. Twins because the main focus of the deck is to start out losing and catch up by using Twins.
 
I suggest dropping a double as they are only useful in certain matchups. Perhaps a shaymin would help to exelerate energy with jirachi.
 
From the games I play, twins is useless since I rarely get more than one pokemon on the field. I agree with rescue energy though. It is not very useful.
Also, I don't run seeker, so Shaymin isn't the way to go.
 
Lumos77 said:
From the games I play, twins is useless since I rarely get more than one pokemon on the field. I agree with rescue energy though. It is not very useful.
Also, I don't run seeker, so Shaymin isn't the way to go.

You dont need to run seeker to play shaymin because you'll only use it once, but some prefer not to run it even with seeker
 
Ok... Burned Tower isn't very important because your Gothitelle shouldn't be ko'd.

Twins is also important for catching up after falling behind in prizes.

-1 Burned Tower
+1 Twins.
 
run at least 3 twins. as the format progresses and new cards are introduced, i dont see the benefit of running 4 anymore :/

ive been working on two builds lately, truth variations and goth variations.

i can tell you now tho, after a LOT and i mean a LOT of playtesting, you gotta run AT LEAST 1 reshiram because of dumb cobalion.

as for another dragon type or tank/soaker. ive been having a lot of good fun with terrakion. been helping a TON because of his retaliate attack.

as for the energy needed.... that should also hint at how im playing the deck as well ;)

there is a common synergy with google' deck and goth decks. heh
 
My problem is setting up. I can almost never manage to set up before my opponent, who then just kills me.
 
You move damage with Reuniclus and use outrage for the KO. Reshiram is great in this deck for this reason.
 
Another problem I'm having: autoloss against Durant mill decks.
I'm thinking of adding SEL and Rainbow or V-create Victini with rainbow to tech against that.
 
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