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Help with my Lostgar deck

S

squall1945

I need some help with this lostgar deck...
I want use gengar prime removal skill, but if your opponent don´t have pokemo cards in her hand, the deck is slow and weak!!!!... I use Crobat to poison de active pokemon and then know out with the second gengar´s atack!!!!

Pokemon
3-2-3-1 (Gengar Prime - lvx)
2 Absol Prime (Mirror match)
1 Mew Prime
1-1 Palkia G lv.x
1 Mr. Mime CoL
2-2-2 Crobat Prime
2 Uxie
1 Azelf

T-S-S
2 Bebe's Search
2 Pokemon Communication
3 Lost World
2 Pokemon Collector
4 Seeker
2 Twins
2 Looker's Investigation
2 Rare Candy
2 Broken time space
1 Professor Oak's New Theory
1 Palmer´s Contribution


Energy
8 Psychic
3 Special Dark
2 Rescue Energy
 
It looks pretty good! But please read the forum rules before you post. There's a rule about "proper grammar and spelling."
 
I wouldn't use Crobat. It detracts from the whole LostGar strategy too much, and makes an already generally inconsistent deck type even more inconsistent. Also, you don't need 3 Lost World. 2 is a much more consistent amount. With three, you'll generally dead draw into them.

You do need maybe a Mesprit LA to lock your opponent, and a VS Seeker or two. The VS Seeker can be used to get Seekers back form the discard so you can be sure they have a Pokemon in their hand.

I would also recommend Spiritomb AR for a starter, and 2 more twins. Spiritomb is for consistency, and setting up, and Twins are always awesome because the deck doesn't take any prize cards.

Oh, and one last thing. I see you run Palkia G LvX. To run his successfully, I'd add a Warp point or two, so you can get Plakia G back the same turn you level up, and continue Lost Zoning Pokemon.

Hope I helped!
 
I'd recommend Spiritomb TR, because you'd see there hand with Mr. Mime, and if they have no Pokemon, just drop the Spiritomb, forcing them into a new hand.
 
Judge might be nice for this deck, so you could look into their hand with mr.mime and if they have no pokemon just judge
 
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