How to Use Rare Candy?

exxtrooper

Spooky spooky tree
Member
Hi, im looking to be using some stage 2 pokemon, and i'd like to know what is the most efficent way to use them.

For example, if i use a 3-3-3 or 4-4-4 line, should i remove any of the stage ones? For consistency, is it better to use ultra balls, level ball and wallys to get them out earlier? Or a combination of it all?

I know this depends a lot on the deck, but i was wondering from the experience from people using stage 2s, either from competitive pr casual play.

Im not sure whether or not this is the best section for this question, if not redirect be somewhere else.
 
It depends what stage 2 pokemon you're trying to use. Some stage 2s you want to get into play as quickly as possible, therefore demanding the use of Rare Candy. but others can be brought into the game a little later, such as water stage 2s, which can be brought (in a gimmicky way) in with Archie's Ace In the Hole, therefore no rare candy is really needed. In the case of the rare candy stage 2s, definitely take out 1 or 2 stage 1s.

Hope I helped!

-Emskas

Its for a Metagross AOR in a Aegislash-EX / Dialga-EX deck, in which Metagross is the main attacker, im contemplating if i should have level ball (get 90hp pokemon from deck, reprint in new set) and wallys to consistently get him out as fast as posdible, level balls should be good for bronzongs as well. In the case of running 3-2-3 should i have two rare candy in the deck?
 
If Metagross is your main, cut your line to 4-2-4, and run 3-4 rare candy. (Really Your choice) I kind of want to know which Metagross you're using, just to know how competitive (or "Meta" Heh, heh) the deck can get!

-Emskas

Haha that pun! :p

Its intention is to be the most competitive.

Deck consists of Metagross as support and attacker, Bronzongs as energy support, Aegislash as effect, and Dialga as an complimentary attacker.

Its the normal metal links type deck, highly used in competitive play right now as a counter to just about everything.

The trick here, is to make a deck that uses Aegislash-EX that'll work post rotation, right now with Keldeo-EX and float stone rotating, hope seems lost on that frontier without the Bronzong/Aegislash synergy going, that is without the use of this metagross:

Metagross - Metal – HP150
Stage 2 – Evolves from Metang

Ability: Magnet Warp:
Once during your turn (before your attack), you may switch your Active Pokemon with one of your Benched Pokemon. Then, your opponent switches their Active Pokemon with one of their Benched Pokemon.

[M][M][C][C] Iron Cannon: 80+ damage. You may discard all [M] Energy attached to this Pokemon. If you do, this attack does 80 more damage.

Weakness: Fire (x2)
Resistance: Psychic (-20)
Retreat: 4

He's he main attacker getting up from 80 to 180 damage when needed with muscle band, using same strategy and synergy as dialge-ex, but only giving up a single prize as well as able to hit 80 when needed, and giving the ability need for the deck to work.

If it work as inteded, it'd be good against just about any matchup, even M ray to a degree. Thats the intention.
 
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