So...I've been playing around with some new lock-type decks because they're so much more fun than your traditional metagame decks. I've got two builds down, so far. One is a Sharpedo hand disruption variant and the other, well...my starter is Igglybuff if that says anything.
So what can this monstrosity do? Well, for one, it's a bit disruptive. Being a baby Pokemon, you'll want to go first, but going first means you could be forcing your opponent to retreat, burn energy they can't spare. Meanwhile, you just bought yourself another free turn of setup and maybe a strange look from your opponent. It can also serve as a late-game stall tactic.
What happens on turn two that we could capitalize on? Well, there's your stage 1 Pokemon we could play, or perhaps some Rare Candy'd stage 2 Pokemon we could play. The real question is "which one"?
I wrote an article about Ampharos a long time ago. It's seriously one of the most underrated cards in the game. It's a stage 2 Pokemon, so it's not always easy to bring out. However, it's stats are not something to be underestimated. It can OHKO Yanmega and Blastoise with a good coin flip, or discard energy on a "bad" coin flip.
Next up, we have our main attacker, Gyarados HGSS.
Packing 130 HP and a pretty awesome second attack, this thing will spell doom for the likes of Donphan, Reshiram, Typhlosion, and Emboar. Oh, I forgot to mention it discards energy. Pretty important.
I'll post a skeleton list of the deck so you can all critique/fix it.
Energy Lock:
4 Igglybuff
3-2-3 Ampharos
3-3 Gyarados
2 Zekrom
2 Revive (Your basics are lunch meat.)
4 Defender
2 Rare Candy
1/2 Energy Exchanger
0-2 Lost Remover
4 Double Colorless
4 Electric Energy
4 Water Energy
2 Rainbow Energy
It's an interesting idea, nonetheless. Thanks for reading! Crits welcome, of course!
So what can this monstrosity do? Well, for one, it's a bit disruptive. Being a baby Pokemon, you'll want to go first, but going first means you could be forcing your opponent to retreat, burn energy they can't spare. Meanwhile, you just bought yourself another free turn of setup and maybe a strange look from your opponent. It can also serve as a late-game stall tactic.
What happens on turn two that we could capitalize on? Well, there's your stage 1 Pokemon we could play, or perhaps some Rare Candy'd stage 2 Pokemon we could play. The real question is "which one"?
I wrote an article about Ampharos a long time ago. It's seriously one of the most underrated cards in the game. It's a stage 2 Pokemon, so it's not always easy to bring out. However, it's stats are not something to be underestimated. It can OHKO Yanmega and Blastoise with a good coin flip, or discard energy on a "bad" coin flip.
Next up, we have our main attacker, Gyarados HGSS.
Packing 130 HP and a pretty awesome second attack, this thing will spell doom for the likes of Donphan, Reshiram, Typhlosion, and Emboar. Oh, I forgot to mention it discards energy. Pretty important.
I'll post a skeleton list of the deck so you can all critique/fix it.
Energy Lock:
4 Igglybuff
3-2-3 Ampharos
3-3 Gyarados
2 Zekrom
2 Revive (Your basics are lunch meat.)
4 Defender
2 Rare Candy
1/2 Energy Exchanger
0-2 Lost Remover
4 Double Colorless
4 Electric Energy
4 Water Energy
2 Rainbow Energy
It's an interesting idea, nonetheless. Thanks for reading! Crits welcome, of course!