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Infernal Onrush V2.0 (Typhlosion audino)

the typholionator 1350

y u no like psyduck?!!?!?!?!
Member
so i put up my fist custom deck online a few days ago and i got alot of helpfull advice from my fellow members. Using that advice i created..... DUN DUDADUUUUUUUUUHH
Infernal onrush V2.0

Pokemon 17 total
3-2-4 typhlosion prime. HGSS
3x Audino EP
2x Reshiram BW
3x Tornadus EP (donphan prime counter)

Trainers 28 total
3x rare candy
4x pokemon collector
3x fisherman
3x professor oaks new theory
4x professor elms training method.
2x revive
2x black belt
4x junk arm
4x potion

energys 14 total
10x {R}
4x{C}{C}

My strategy is to use typhlosion prime's pokepower to power up audino. i have tornadus to counter the ever so popular donphan prime and reshiram is my backup pokemon. The black belt Trainer deals out 40 more damage making some cards 1 hit k.o. my potions are to heal the damage done by typhlosions pokepower. what do you guys think???[/size]
 
RE: Infernal Onrush V2.0

This list is looking more top-notch. Thank you for taking my advice in mind. I have a few changes though:

- 1 Typhlosion Prime
- 3 Fisherman
- 4 Professor Elm's Training Method
- 4 Potion
- 2 Black Belt
Total Cards Removed: 14

+ 4 Pokemon Communication
+ 1 Audino
+ 2 Pokegear 3.0
+ 3 Pokemon Catcher
+ 2 Switch
+ 2 Professor Juniper
Total Cards Added: 14

First, for the removing part. A 3-2-4 Typhlosion Prime line isn't needed, since youn only have 3 Cyndaquils. It'd be different if you ran 4-2-4, but in this deck, 3-2-3 is enough. Unless you're running Emboar, Fisherman is useless, since Typhlosion is your Fisherman. I dislike PETM due to the fact that it is a Supporter. Potion is just bad; you shouldn't be removing damage anyway due to Audino's fragileness. Also, due to the fact that Audino can hit 80 T1, you should be ahead in prizes to begin, so Black Belt serves no purpose.

Now, for the adding part. Since Audino is your main attacker, you need 4 to always have an Audino (Reshiram is for late game only, unless you're playing Yanmega Prime). Pokemon Communication is basically Elm's, except it is a Trainer, and there should be some stuff in your hand you won't need (like extra Tornadus). The Pokemon Catcher is my fault; I forgot to include it in my post from the last thread. Pokemon Catcher is a very nice card in this format; it allows you to switch your opponent's Active Pokemon with one of their Benched Pokemon, which gives this deck its fuel; cheap prizes with Audino. Pokegear 3.0 will help you so much early game; if you don't have the Collector in-hand, you're almost guaranteed it with Pokegear. If not, Juniper and PONT are other good choices to grab. Switch i always a great card to counter Catcher, because you can't forget that others will run Catcher. You forgot Professor Juniper, and this deck is also fueled by this card, since it provides an easy way for a Fire in the discard, and to get Typhlosion up and running.

Again, please send me a private message or post on my profile if you need help with using this deck. This doesn't take too much skill, but the fact you run Typhlosion makes it so you have to play smart, so I'm always available for newer players.

Hope this helped. :)
 
^^ thank you sooo much :) i will definatly take this into consideration :). one question should I add a couple zeckrom or other lightning pokemon in to counter the kindra and or blastoise floatzel decks??
 
Zekrom isn't needed, IMO. If you run into any Blastoise/Floatzel decks, just Catcher up the Floatzels, since they fuel Blastoise, and pray for 2 heads.

One thing I forgot; there's going to be a Victini from Noble Victories (possibly) that has an ability that allows you to re-flip for an attack if you want (once per turn). Audino benefits from this, because if you have a bad flip, then you'll love it. You'll probably need two, so you can probably drop a Junk Arm and a Fire Energy for it.
 
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