• When creating a thread in the Deck Garage, make sure that you post one deck per thread, you use the correct prefix, you have the set name/card number next to each card, you give a strategy for non-metagame decks, and give translations for all cards not available in English.

    When posting in a thread, be sure to explain all your suggestions thoroughly. Additionally, do not ask for advice in another member's thread.

Keldeo / Blastoise

Jareth43

Aspiring Trainer
Member
Pokemon
  • 4 Squirtle
  • 3 Blastiose
  • 3 Keldeo EX
  • 2 Black Kyurem EX (plasma Storm)
  • 1 Black Kyurem
  • 1 Suicune

Trainers
  • 2 Professor Juniper
  • 4 N
  • 2 Caitlin
  • 2 Bianca
  • 3 Skyla
  • 1 Cilan
  • 4 Ultra Ball
  • 2 Heavy Ball
  • 4 Rare Candy
  • 2 Battle City
  • 4 Energy Retrieval
  • 2 Superior Energy Retrieval
  • 2 Tool Scrapper
  • 1 Super Scoop Up Cyclone

Energy
  • 9 Water
  • 2 Lightning

Strategy
Its Keldeo Blastoise. Black Ballista Black Kyurem EX for OHKO on anything and everything. Non EX Black Kyurem for the mirror match up. Cyclone to heal a Keldeo/Kyurem and redistribute energy if needed.

I haven't included Float stones as I believe they are over rated. Scrapper is a thing, so they have a limited functionallity. And there isn't ever really a need to retreat anyway. Multiple Keldeos rushing in will deal with status effects.

I don't have the money for beaches so they aren't included. Battle City is an attempt to bridge that early game set up gap. its rather hit and miss, but in play testing games have hinged and swung on the draw from battle city so its not bad.

Any help is appreciated.
 
RE: Keldeo/Blastoise

Float stones are in no way overrated. Play with them then without. You'll miss them. How do you expect to get your kyurems out? SSUC is purely a fun card. It does not function as well as a computer search. Same can be said for battle city to beach, but I'm SURE you know that.

Over battle city in beachless blastoise I actually prefer pokemon center. Give it a try and see if you like it. With the catcher change it gets even better too.

Pokemon line seems thick for my taste. I'd probably drop at least the suicune and go to maybe 3 squirtle. I don't like caitlin and feel it has no place in almost any competitive deck. I'd probably make the jump to 4 juniper instead. Or at least 3. 1 Level ball to search out squirtle turn 1 with skyla. 3 or even 4 tool scrapper with no catchers. Honestly, there's a lot I'd do to this deck. Have you played it at all against meta game heavy decks?
 
RE: Keldeo/Blastoise

I have played this against a lot of different decks, including multiple plasma TDK builds, big basics, Garbodor, Darkrai Defender, Beedrill Defender, BW-on Kingklang, BW-on Darkrai Hammer time. It can handle most situations well, just requires a little thought.

Yes I am aware that Battle City does not come close to doing the same job as beach. But i don't have the money or inclination to get beaches.
I have tried float stones and found them to be mediocre at best, a waist of space at worst. As I said, scrapper is a thing, because tool box Siglyph and Garbodor are both played decks. So float stones are just scrappered away and you are left to manual retreat (its only 2 retreat cost on a Keldeo anyway, and I have 6 energy retrieval) or just smack anything in front of you for lots and lots. A keldeo with 4 energy attached is still surprisingly painful.

Computer Search improves consistency, but SSUC both heals and redistributes energy. seems a better deal to me. Caitlin is for those inevitable hand in which I have too many cards that I either want or will need soon so a juniper is a bad play (at least for my play style.) Level ball was in the original build, but with it only finding the squirtles, I decided that a 3rd Skyla would be more useful.
 
Back
Top