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Kingdra/Crobat Cities Masters

durangedpenguin

Aspiring Trainer
Member
So this is just an idea I had. Also being my first post...go a little easy on me. ^_^

Poke 22
3-2-3 kingdra prime x2, kingdra LA
2-1-2 Crobat Prime
2 Crobat G
1-1 Blaziken FB/X
2 Uxie
1 Spiritomb
1 Sableye
1 Azelf

T/S/S 26
2 BTS
2 Poketurn
3 Cyrus's Conspiracy
2 Energy Gain
2 Energy Exchanger
2 Bebe's Search
2 Expert Belt
2 Pokemon Collector
2 Pokemon Communication
2 Seeker
2 Rare Candy
1 PONT
1 Palmer's Contribution
1 Luxury Ball

Energy 12
4 {W}
4 {P}
2 Rainbow
1 Resuce
1 Warp

Strat is having kingdra as the main attacker. Crobat is in there to cause some poison madness (Loves Crobat ^_^). Have the Crobat Gs in there for doing that little extra 10 dmg and the blaziken is to help pull out the big retreat cost and bench sitter pokemon. Haven't made the deck...but I was just thinking about it. Give me some feed back pwease...Thanks ^_^
 
RE: Kingbat Cities Masters

Sounds like an okay idea (if you're not competing). Here's what I'd do:

+1 Golbat
+1 BTS
+1 Candy
+2 PONT
+2 PokeTurn
+3 Spiritomb
+1 Honchcrow G
+1 Water Energy

-2 Energy Gain
-2 Exchanger
-2 Bebe's
-2 Blaziken FB
-2 Rainbow
-1 Warp
-1 Sableye

The deck would be more consistent. This deck would never work, but it is better than the one you posted. Blaziken is like a baby - it needs a lot of attention and can't just be a backup bench sitter for a non-SP deck. IT would be great if it was capable though.
Made some other changes. Check it out.
 
RE: Kingbat Cities Masters

So in other words...unless I were playing a pure Kingdra deck...i would really have no chance in cities. Meh...it was just an idea. But thanks for the pointers.
 
RE: Kingbat Cities Masters

I'm not saying you would have NO chance...
You just need to focus on some more consistency, then you'll have SOME chance.
 
-1 Blaziken FB
-1 Blaziken FB Lv. X
-1 Spiritomb
-1 Azelf
-2 Energy Gain
-1 Cyrus's Conspiracy
-2 Energy Exchanger
-2 Rainbow Energy
-1 Warp Energy

+1 Horsea
+1 Seadra
+1 Zubat
+1 Golbat
+2 Sableye
+2 Poke Turn
+1 PONT
+1 Water Energy
+2 Judge (this is a tournament, it is quite a game changer, usually for the best after they have gotten what they need)

So, Blaziken isn't that great a tech. Azelf if a waste of bench space and using Seeker to get him back is an even bigger waste (sorry to put it like that). One Spiritomb is not enough, and even after the few trainers I suggested you take out, you still have enough where you can get trainer locked and that's the end of it and you know our area is trainer lock heavy and you having Spiritomb doesn't help. Energy Gain had to go for obvious reasons. You don't have that many energy, so two Cyrus's is enough. Energy Exchanger is really useless in a deck where the Pokemon don't even need that much energy. There is no reason for you not to get an energy why you are setting up your bench. Rainbow Energy I suggested removed just because in a tournament, I guess it's more desirable to not take as much damage as possible. Warp Energy is not that helpful because your Pokemon have 0-1 retreat cost.

As for the adds, I suggested a more consistent line of Pokemon, because like I said, around here, we are susceptible to trainer lock. If you get locked, then you'd never be able to evolve to get a second Crobat or a third Kingdra. Also, you lacked a bit in basics, so I added extras of Horsea and Zubat to try to fight off donks. One-Pokemon starts tend to be dangerous. Sableye is there to help as a basic and for a better chance of starting with him (I can lend you some if you don't have enough). Poke Turn I suggested maxed out because really, why not? Another PONT also helps. Kingdra reigns this deck, so water energy needs to be in abundance compared to psychic. And I have already explained Judge. ^^

Hope this helps. Modify as you see fit. ^^
 
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