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KvC (Kyurem EX, Vanilluxe, Cofagrigus) A Rogue Deck

MrGatr

Goin Rogue Baby :DDD
Member
This is a CoL deck on. Keep that in mind please :)
Credits to:
Infinity for giving me the idea of this deck
(I don't take credit for creating the Idea

The Decklist
Pokemon: 15
3x Kyurem EX
1x Kyurem NV
1x Regigigas EX
1x Vanilluxe ND
1x Vanillish ND
1x Vanillite NV
2x Cofagrigus NV (Damagriigus)
2x Yamask NV (Perplex)
1x Cleffa CoL
1x Terrakion NV
1x Cryogonal NV #32

T/S/S: 23
4x Heavy Ball ND
3x Pokémon Communication BW
2x Switch BW
1x Dual Ball CoL
4x Prof. Juniper BW
2x "N" NV
3x Prof. Oaks New Theory CoL (PONT)
2x Cheren EP
1x Battle City BW Promo

Energy: 22
10x Basic-{W}
6x Basic-{P}
4x Double Colorless Energy (DCE) {C}{C}
2x Prism Energy {C}

The Strategy
Well, with this deck, I want to absorb damage with my EX's. The whole point of this deck is to use Kyurem EX, and Regigigas EX, to take damage. I don't attack with Regigigas unless I absolutely have to, I use Kyurem EX to tank. I use Vanilluxe ND for it's ability, to switch out my heavily damaged EX, or tank, and then use Cofagrigus, and Damagriigus them for x amount of damage. Kyurem NV is in there, so if needs be, I have an outrager, and it can hit a few fighting types hard.

Cryogonal, is my Donphan counter. As Donphan will see be played more with the next set coming out, I needed something to counter him. I found him to be useful against "Straight Terrakion" also. I have Terrakion, because I need a Zekeels counter. And who better than it's own enemy, that's why Prism Energies are there.

Cards I'm thinking of adding:
More Vanilluxe Lines
Pokémon Catcher (I don't want to, because with Vanilluxe it would be a waste)
More Switch
More Dual Ball
More Cofagrigus lines

That's the deck, I hope you like it. And please, post all the criticism that you have. Even a little -1 +1 would be helpful. Thanks :D
 
dude,(assuming you are a dude) reinuclius bw(gah i hate spelling that name) have your exs out and attacking but moving the damage around to keep ko's down but then when youve ammassed enough,m move them all to one and confagrius! haha you beat me to this idea tho. i just can wait till me good friend wailord with 200 hp comes out.
 
Well, the issue with Reuniclus is, the fact that Catcher ruins it's day, and also it's a stage 2, with no rare candy, Vanilluxe is hard to get out. Yes, when Wailord comes out, he shall be in this deck :D

Thanks though
 
And if you are to run reuniclus with this, vileplume is also needed so its kind of going to be like the Truth EX since without constant trainer lock reuniclus will too easily be catchered and KOd.
 
Jirachi said:
And if you are to run reuniclus with this, vileplume is also needed so its kind of going to be like the Truth EX since without constant trainer lock reuniclus will too easily be catchered and KOd.
Thays true. And "The Truth EX" would change everything.


Also, I may add in some more Dual Ball, what's your guys opinion?
 
There are many things that could see changing in this deck. I think some cards from HGSS might be needed too and is crucial to this deck. Why CoL on?Here are what I would suggest IF it is HGSS on. I'd suggest feraligater as an energy accelerator since this deck really needs one.
-1-1-1 vanilluxe (too inconsistent and I'd rather just run sky arrow bridge and dodrio since dodrio isn't as hard to get out and doesn't take as much room)
-1 cryogonal (not that great of an attacker)
-2 heavy ball (2 is enough)
-3 pokemon communication (not needed)
-2 cheren (not the best supporter for this deck)
-1 battle city (isn't a needed as for example sky arrow bridge)
-3 psychic energy (only 3 needed since it can be recycled)
-2 water (only 8 needed maybe)
-2 prism (won't really be needed)
-1 terrakion (not that needed plus room is needed)
+2-2 dodrio (explained)
+2 skyarrow bridge (explained)
+1 reshiram (might be needed, for outrage of course, against metal types)
+3 dual ball (needed for getting out basics)
+2 N (good as hand refreshment and disrupter)
+3-1-3 feraligater prime( energy accelerator)
+2 rare candy (would want three)
And catcher and junk arm if I could find some room...
But here is what I would do if it were CoL on.
-1 terrakion (space is tight but its not crucial to this deck)
-1 cryogonal (not that great)
-2 heavy ball (not that needed)
-1 communication (only 2 needed)
-2 cheren (not the best draw)
-1 battle city (I would rather use sky arrow since it kind of fits better)
-2 prism (since terrakion isn't that needed)
-3 psychic (I think 3 may be enough)
-2 water (8 may be enough)

+1-1-1 vanilluxe (2-2-2 is more consistent)
+4 catcher (needed)
+1 N (good hand refreshment and disruption)
+2 rare candy (could help)
+1 reshiram (could help for outrage against metal types)
+3 dual ball (getting out basics as quick as possible is crucial)

Might have missed some but I hope I helped. :)
 
Vanilluxe is crucial for this deck. Even with Skyarrow, and Dodrio, I will have issues, I also want this deck to survive a possible rotation.

Thanks though.
 
You're not the first with this idea. I started with the idea of Cofigrigus, Regigigas (the fact that they rhyme begged me to use them together), and Reuniclus. This was soon after Catcher was released into the meta, and I guess I sort of overlooked it. Next I added Vileplume, and I can't exactly remember what resulted, but I guess it wasn't pretty since I didn't hesitate switching back to Reshiphlosion. I'm intrigued again, and may play around with it, especially since my friend runs The Truth, and I know the ins and outs of trainer locking a little better. Perhaps I'll have more success with it.

With my build, it may be helpful to know, it was pretty straightforward in its design. No Kyurem (Although, in hind sight, the spread with Glaciate would be useful for KOing EX's since Cofigrigus can't quite hit 180.), no Vanilluxe, especially no Terrakion or Cyrogonal because the decks that they are meant to counter didn't even exist at this point. I think I played a 2-2 line of Cofigrigus with Rescue Energy and maybe one Mewtwo, 4 DCE, 8-10 basic energy. I think I may have played around with a Dodrio tech. Hope this helps!
 
Martini said:
Vanilluxe is crucial for this deck. Even with Skyarrow, and Dodrio, I will have issues, I also want this deck to survive a possible rotation.

Thanks though.
I also included changes if it was going to be CoL on with vanilluxe.
 
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