Discussion Landorus/Bats: How to deal with Archeops?

AustinD

Aspiring Trainer
Advanced Member
Member
I want to play Landorus/Bats at an upcoming local tournament but I know that there are some Night March and Yveltal players who run Archeops. What is something I can do to deal with Archeops?
 
Honestly there isn't a particularly good way to deal with Archeops directly for Lando/Bats. Perhaps the hardest counter would be Wobuffet PHF, although I'm a bit worried that Wobbuffet will mess up your consistency. I think the best counter, although might be a bit impractical with the resistance, is using a combination of Lando snipe, Lucario and Lysandre, but even then that's fairly slow.
 
Try Jirachi EX and Ghetsis? I remember seeing Ghetsis splashed into some Regionals decks to counter the rampant Blastoise decks. If you can get rid of all their items on the first turn, it really hurts their chances of getting out a T1 Maxie. It might even pose a double threat to Night March because it'd shuffle away their Ultra Balls, Battle Compressors, Acro Bikes, Trainers' Mail, etc.
 
you could run a tech 1/1 leafeon because most decks with archeops do use a bit of energy like Yvaltal and Night March.
 
You could try a Wobbuffet, but you'd have to play Float Stone or something in a deck that really doesn't need to play to switching cards due to SSU and Crobat's free retreat. But there should be times where you could potentially have Wobbuffet Active so that you can use bats and then retreat into Landorus. Like when something gets KO'd, or you scoop up your Active. But I should warn you that even without Archeops, that match up probably isn't in your favor to begin with.
 
If you can hit a lysandre, go for the kill on it. Against Night March you need the bats for easy KOes and against Yveltal players you need the extra damage to account for resistance. I'd say Hex but obviously why would you want to turn off your own damage. It would be slightly useful as Crobats snipe damage helps to get a KO on a benched archeops.
 
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