Big Basics 2.0
I've been testing this deck for a bit and am running out of steam when it comes to modifications. So far I'm really happy with the versatility it offers and the synergy on the field. But now that I'm at a standstill... I'd really like some help! This will be my first season trying to get into competitive play and I think is the deck I'm going to be starting out with.
Pokemon [17]
3 Landorus-EX BCR
1 Lucario-EX FRF
3 Seismitoad-EX FRF
1 Mewtwo-EX LTR
2 Pikachu XY
2 Raichu XY
3 Trubbish LTR
2 Garbodor LTR
2 Colress PLS
4 N NVI
2 Lysandre FLF
2 Korrina FRF
3 Professor Juniper PLB
3 Ultra Ball
3 Switch
1 Computer Search
3 Muscle Band
3 Float Stone
4 Hypnotoxic Laser
2 Virbank City Gym
4 Double-Colorless Energy
3 Fighting Energy
4 Strong Energy
The Strategy
This build of what will very likely be a common deck archetype is focused on flexibility based on the matchup at hand, as well as a heavy reliance on draw supporters in favor of Item cards. I've highlighted certain facets of the deck below so I can try to provide justification for some of my card decisions.
This build of what will very likely be a common deck archetype is focused on flexibility based on the matchup at hand, as well as a heavy reliance on draw supporters in favor of Item cards. I've highlighted certain facets of the deck below so I can try to provide justification for some of my card decisions.
Going first or going second? Doesn't matter to me!
The strong presence of excellent T1 attacks makes sure this deck doesn't take a huge hit from going second. A start with Landorus-EX, Lucario-EX, or Seismitoad-EX will be possible most of the time with the switch card-heavy Trainer lineup, even if I don't manage to draw into them on the first hand.
Countering the Metagame
In my area, people are still playing Blastoise (!) as well as Pyroar, Yveltal, Plasma, and VirGen. With a combination of Garbodor and Raichu, I at least have something to counter these big players. Seismitoad helps out by shutting off Item-based energy acceleration and evolution, buying me some vital time to start hitting big with my fighting types and Raichu. Since Landorus-EX has a glaring Water-type weakness, making it a big target for other Seismitoad, I've included a single copy of Lucario-EX to work as backup. His Corkscrew Punch attack also helps refresh my hand when the going gets rough.
No Skyla? Only 3 Juniper?
I'll be honest: I'm a nervous player. I don't like leaving my hand at the mercy of other players, and N terrifies my most of the time. The big difference for me between Skyla and Korrina is Skyla's ability to search for a Supporter for next turn, which is something I seldom do anyway; when I use Skyla, it's typically to pick up a Muscle Band, Hypnotoxic Laser, or Ultra Ball-- all of which can be found with Korrina! If I'm really desperate for a next-turn supporter or maybe that Virbank City Gym-- and I mean truly desperate-- I can use Korrina to grab a Computer Search instead.
That being said, I'm also terrified of discarding. It just unsettles me, and that's part of my playstyle. So I decreased my Juniper count to 3 and added in some Colress once I caught a glimpse of how fast this deck is at filling up that bench.
I welcome your feedback!
I'm new to competitive deck building. This is the first deck of my creation (though that's not to say I'm the first to think of it-- I'm confident this is a concept at the forefront of the minds of many players!) that I've actually been happy with and the first time I'm presenting a deck to others to seek minor tweaks rather than reinvention all together. So please, fire off your suggestion and critique and I will read with pleasure.
Thanks so much for your time!