• When creating a thread in the Deck Garage, make sure that you post one deck per thread, you use the correct prefix, you have the set name/card number next to each card, you give a strategy for non-metagame decks, and give translations for all cards not available in English.

    When posting in a thread, be sure to explain all your suggestions thoroughly. Additionally, do not ask for advice in another member's thread.

Lock 'n Rock (Seniors; Battle Roads)

doublenikesocks

uhhh idk
Member
Pokemon: 19
4-4 Donphan Prime
3x Mesprit LA
2x Uxie LA
1x Giratina PL
2-2 Manectric PL
1x Reclinath SV

T/S/S: 33
2x Pokemon Collector
3x Pokemon Communication
4x Broken Time Space
1x Profesor Oak's New Theory
3x Expert Belt
3x Bebe's Search
1x Luxury Ball
4x Super Scoop Up
3x Warp Point
1x Judge
1x Palmer's Contribution
4x PokeDrawer+
1x Interviewer's Questions
2x Pokedex

Energy: 8
8x Fighting Energy

Very good, huh?
 
Very good? Huh?

You want 4 Pokemon collector to go speeding through other decks. Run 4 Mesprit. You'll want to run Uxie X if you can get it. Since trainer lock is in the format, don't play as many as you do. 4 PONT, 4 Collector, 3/4 Bebe's, 0 Interviewer's, 1 Palmer's, and the rest is optional. 0 Drawers, 0 dex, and play either Warp Point or SSU, not both. Clean up your list by testplaying.

~L_X_F
 
Lucky. =[ In that case, don't worry about the trainers as much, maybe max the communication and run 2 bebe. I'd also suggest 1-1 Mothim MD for anti-resist because you run something to keep it safe.

~L_X_F
 
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