4-3-3/1 Gengar Prime/ Feinting Spell
1 Mr. Mime
1-1 Palkia G Lv.X
2-1 Uxie Lv.X LA
1 Azelf LA
1 Mime Jr.
1 Spiritomb TR
1 Unown Q
2-2-2 Vileplume UD
Pokemon-27
Psychic-7
Call-2
Rescue-2
Energy-11
Broken Time-Space-2
Lost World-3
Pokemon Collector-3
Bebe's Search-3
Judge-1
Professor Oak's New Theory-2
Looker's Investigation-1
Seeker-3
Rare Candy-2
Luxury Ball-1
Premier Ball-1
t/s/s-22
set up gengar prime, use mr. mime to flush out pokemon to remove, then remove with gengar's hurl into darkness, use looker's investigation, giratina, or judge to refresh opponent's hand, then start over again, palkia g lv.x for bench removal, uxie lv.x for draw power, mime jr. to start off removing the top of opponent's deck, hopefully discarding a pokemon or key card, level max is actually pretty useful, since it allows you to level up from the bench if it lands a head, and that can prevent a knockout from being scored by your opponent. also, there are very few trainers in this deck to help prevent total lockdown from vileplume and spiritomb
1 Mr. Mime
1-1 Palkia G Lv.X
2-1 Uxie Lv.X LA
1 Azelf LA
1 Mime Jr.
1 Spiritomb TR
1 Unown Q
2-2-2 Vileplume UD
Pokemon-27
Psychic-7
Call-2
Rescue-2
Energy-11
Broken Time-Space-2
Lost World-3
Pokemon Collector-3
Bebe's Search-3
Judge-1
Professor Oak's New Theory-2
Looker's Investigation-1
Seeker-3
Rare Candy-2
Luxury Ball-1
Premier Ball-1
t/s/s-22
set up gengar prime, use mr. mime to flush out pokemon to remove, then remove with gengar's hurl into darkness, use looker's investigation, giratina, or judge to refresh opponent's hand, then start over again, palkia g lv.x for bench removal, uxie lv.x for draw power, mime jr. to start off removing the top of opponent's deck, hopefully discarding a pokemon or key card, level max is actually pretty useful, since it allows you to level up from the bench if it lands a head, and that can prevent a knockout from being scored by your opponent. also, there are very few trainers in this deck to help prevent total lockdown from vileplume and spiritomb