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LUDA!(Ludicolo PL)

XFlameMasterX

Aspiring Trainer
Member
Pokemon: 20
3-2-3 Ludicolo PL(1 Shiny Lotad)
3-3 Cherrim AR
4 Spiritomb AR
2 Uxie LA

T/S/S: 29
3 Professor Oak's Visit
3 Bebe's Search
2 Judge
2 PONT
4 Pokemon Collector
4 Defender
3 Pokemon Communication
2 Expert Belt
3 Rare Candy
2 Warp Point
2 Dawn Stadium

NRG: 11
4 {C}{G}{W}{L}{F}{R}{P}{M}{D}
4{C}{C}
2{G}
1{W}

Strategy: Hopefully get a Tomb start and start evolving Cherubi's on the bench. Collector for some Lotad and start attaching energy to it. By the time Tomb dies, hopefully I'll have a Lotad/Lombre with lots of energy that I can Candy/evolve into Ludacolo. If I've used Cheerful Voice before hand, I can do a whopping 140 damage with the belt. The catch is, it ends my turn, and I also can't use Best Dance 2 times in a row.

The gist of this deck is to tank with Cloudy Sky Cherrim/Defenders/Healing and do massive damage with Best Dance. If I can't Best Dance, I can confuse with Mad Dance to stall.
 
I would include at least one Cherrim SF, which increases the damage of your Grass and Fire Pokemon by 10, helping Ludicolo pull off an OHKO. (By the way, you can just say Rainbow Energy).

As for the T/S/S line, 4 Defender is definitely not needed. You can cut them completely(Ludicolo has nice props, like high HP and okay weakness). You can drop a Collector and a Communication for BTS, which is needed in this deck, which means you only need 1 Dawn for emergency.

So, in summary:

-4 Defender
-1 Collector
-1 Cherrim AR
-1 Pokemon Communication

+1 Cherrim SF
+1 Azelf LA
+3 BTS
+1 Rescue Energy
+1 Palmer's Contribution

Hope I helped. :)

Edit: I played a kid at MA Cities with this same exact deck. I sweeped him with my Scizor(he attached DCE). Were you there? (Ik it wasn't you, I'm a senior).
 
HAHAHAHA. Wow. It WAS my deck. I lent it to a friend because his deck wasn't MD-on. That's too funny! It didn't have any basic energy in it at the time because I hadn't anticipated ever using it in a tournament(knowing it would auto-loss to Scizor) so it was sorta spur of the moment. I even remember saying to him "this deck will auto-loss to Scizor!" Oh well.

Anyways, don't possess any extra BTS, otherwise it'd be in there.:( Defender have proved pretty helpful, actually. I do like your Cherrim idea though. I'll have to grab a Cherrim SF, since my 4 are decked in my teacher deck that I use at league.
Definitely need the 4 Collectors....I just added the 4th yesterday, actually. With the amount of Ludicolos/Cherrims I have to get set up, and the fact that Spiritomb is my starter, I need lots of basics on the bench T1.

The problem with subbing a Cherrim AR for a Cherrim SF, AND ditching all 4 Defender, is that my deck gets less tank-y. The deck is designed to almost never lose a Ludicolo, and I'm afraid that pitching the Defenders AND a Cherrim AR will make it alot more vulnerable. You have to remember that I can't do consistant damage with this deck on consecutive turns. I have to wait a turn to Best Dance, and Cheerful Voice ends my turn. I need to be able to compensate for that.

BTW, where'd you get your Avatar? I've seen them around and like the artwork of whoever does them.
 
o_O Wow. That's really weird. I thought this was just an RS deck or something. His name was Aaron, I think, but he played the deck really well, until he attached DCE. :)
 
Yep. You got his name correct, alright. I'm suprised he played it so well since it was his first time ever playing it. I gave him a few pointers before hand but i didn't think it'd help much.

Also, he didn't really have a choice in attaching DCE. At the time i ran a line of
4 Rainbow, 4 DCE, and 2 {G}. I've since added 1 more basic energy.
 
@Camadad: What?

Oh yeah, I forgot. I don't think 2 Judge is necessary, since you play POV and rely on drawpower itself. Judge would just be ruining the power you get with it. You could definitely beef up your energy for it.
 
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